Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AlexUKz
Nox
Level 155
God Stats
3W - 1L
1,895 SR
Queue Stats
190W - 140L
1,593 Elo+
Party 1
Da Ji
Da Ji
JackDobbins
Da Ji
Level 127
God Stats
11W - 8L
1,747 SR
Queue Stats
100W - 63L
1,612 Elo+
Party 1
Bakasura
Bakasura
KyleSutton6660
Bakasura
Level 147
God Stats
2W - 0L
1,716 SR
Queue Stats
66W - 47L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
MattySwanick
Sun Wukong
Level 128
God Stats
4W - 2L
1,725 SR
Queue Stats
69W - 50L
1,557 Elo+
Party 1
Team Averages
Level 134
1,717 SR
1,556 Elo+

VS

Team Averages
Level 130
1,424 SR
1,490 Elo+
Arachne
Arachne
Beanhead8903
Arachne
Level 116
God Stats
5W - 7L
1,546 SR
Queue Stats
95W - 94L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DixTopia
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,416 Elo+
Party 3
Thoth
Thoth
Flouis
Thoth
Level 140
God Stats
0W - 3L
1,349 SR
Queue Stats
107W - 106L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Oxymort6185
Cu Chulainn
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 3
Yemoja
Yemoja
TheKin166gOfDark
Yemoja
Level 146
God Stats
0W - 3L
1,225 SR
Queue Stats
147W - 153L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 3 / 3
5,055
460
2,785
5,248
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nox
9
0 / 2 / 3
5,796
527
1,915
4,356
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
10 / 1 / 1
7,090
645
11,585
6,880
2,576
Bakasura
10
3 / 4 / 0
5,921
538
4,750
8,218
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
MattySwanick
Sun Wukong
11
1 / 0 / 1
6,419
584
3,036
4,603
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beanhead8903
Arachne
11
3 / 1 / 0
6,042
549
5,073
10,365
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
DixTopia
Ah Muzen Cab
9
4 / 3 / 1
5,720
520
4,190
7,480
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Flouis
Thoth
10
2 / 5 / 1
6,296
572
1,719
4,701
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Oxymort6185
Cu Chulainn
8
1 / 4 / 3
5,030
457
3,243
7,322
3,573
Mace

Mace

+10
Physical Power

8
0 / 1 / 7
5,672
516
1,034
5,647
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
14
Kills
10
10
Deaths
14
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
3
3
0.5
W
Nox
0
2
3
0.75
L
Arachne
Beanhead8903
Arachne
3
1
0
3
L
Ah Muzen Cab
DixTopia
Ah Muzen Cab
4
3
1
1.5
L
Thoth
Flouis
Thoth
2
5
1
0.5
W
10
1
1
10.5
W
Bakasura
3
4
0
0.75
W
Sun Wukong
MattySwanick
Sun Wukong
1
0
1
1.5
L
Cu Chulainn
Oxymort6185
Cu Chulainn
1
4
3
0.63
L
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
15,259
29,305
Taken
35,515
12,417
Mitigated
12,441
8,774
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,785
1,351
0
1,855
5,248
1,389
0
104
5,144
0
17,175
W
Nox
1,915
100
131
839
4,356
2,400
189
509
3,847
14,017
0
L
Arachne
Beanhead8903
Arachne
5,073
3,402
0
3,774
10,365
3,011
0
320
9,845
0
35,536
L
Ah Muzen Cab
DixTopia
Ah Muzen Cab
4,190
1,536
1
2,338
7,480
1,517
0
792
6,244
0
30,360
L
Thoth
Flouis
Thoth
1,719
200
0
126
4,701
759
0
0
4,491
30,643
0
W
11,585
2,520
0
602
6,880
2,576
461
1,337
5,543
0
31,596
W
Bakasura
4,750
2,736
0
3,372
8,218
3,559
266
506
7,712
0
24,708
W
Sun Wukong
MattySwanick
Sun Wukong
3,036
226
0
1,975
4,603
2,493
430
134
4,469
0
36,100
L
Cu Chulainn
Oxymort6185
Cu Chulainn
3,243
845
0
979
7,322
3,573
0
284
6,801
0
21,566
L
1,034
268
1,016
1,555
5,647
3,581
0
519
4,987
8,332
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
28,760
274
Minions Killed
260
0
Camps Cleared
0
1,030,828
Distance Traveled
1,053,349
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,055
460
43
4
0
152,721
2
W
Nox
5,796
527
22
2
0
216,855
0
L
Arachne
6,042
549
68
6
0
250,343
3
L
Ah Muzen Cab
5,720
520
60
5
0
183,669
2
L
Thoth
6,296
572
64
6
0
197,419
1
W
Da Ji
7,090
645
50
5
0
213,731
4
W
Bakasura
5,921
538
72
7
0
240,711
6
W
Sun Wukong
6,419
584
87
8
0
206,810
4
L
Cu Chulainn
5,030
457
50
5
0
221,123
1
L
Yemoja
5,672
516
18
2
0
200,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role