Player Matchup

Ravana
Ravana
 
Ravana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FatdaddyThiccarm
Achilles
Level 104
God Stats
8W - 6L
1,705 SR
Queue Stats
694W - 679L
1,463 Elo+
Solo
Sol
Sol
HolyWizdon
Sol
Level 157
God Stats
4W - 2L
1,600 SR
Queue Stats
82W - 72L
1,518 Elo+
Solo
Arachne
Arachne
UnfundedDeer
Arachne
Level 106
God Stats
21W - 18L
1,520 SR
Queue Stats
113W - 123L
1,486 Elo+
Solo
Yu Huang
Yu Huang
heroicvenom
Yu Huang
Level 160
God Stats
5W - 13L
1,573 SR
Queue Stats
433W - 420L
1,481 Elo+
Solo
Team Averages
Level 136
1,579 SR
1,490 Elo+

VS

Team Averages
Level 110
1,541 SR
1,468 Elo+
Sol
Sol
DabDaddyAsh
Sol
Level 60
God Stats
1W - 0L
1,334 SR
Queue Stats
49W - 43L
1,481 Elo+
Party 1
Horus
Horus
DragonDad219
Horus
Level 138
God Stats
21W - 32L
1,483 SR
Queue Stats
801W - 959L
1,486 Elo+
Party 1
Chiron
Chiron
MermaidMama219
Chiron
Level 153
God Stats
31W - 34L
1,601 SR
Queue Stats
1,507W - 1,749L
1,465 Elo+
Party 1
Shiva
Shiva
death_riot_
Shiva
Level 147
God Stats
15W - 13L
1,605 SR
Queue Stats
400W - 391L
1,476 Elo+
Party 2
Atlas
Atlas
kidgrim01
Atlas
Level 52
God Stats
18W - 6L
1,679 SR
Queue Stats
185W - 168L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 1 / 4
5,739
574
4,843
5,980
2,979
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,729
473
2,888
8,921
5,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 3 / 2
6,160
616
5,524
6,244
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
UnfundedDeer
Arachne
9
0 / 5 / 0
5,031
503
3,719
9,153
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
heroicvenom
Yu Huang
9
1 / 4 / 0
5,309
531
3,409
5,921
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,640
564
2,607
5,323
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 4
6,403
640
4,070
6,012
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 4 / 0
5,742
574
3,903
6,412
1,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 0 / 1
7,307
731
8,946
7,086
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
kidgrim01
Atlas
9
0 / 3 / 3
5,008
501
3,979
8,210
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
16
16
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
4
5
W
1
1
3
2.5
W
4
0
4
6
L
0
3
0
0
L
4
3
2
1.67
W
4
4
0
1
L
Arachne
UnfundedDeer
Arachne
0
5
0
0
W
7
0
1
7.5
L
Yu Huang
heroicvenom
Yu Huang
1
4
0
0.25
W
Atlas
kidgrim01
Atlas
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
23,505
36,219
Taken
33,043
14,965
Mitigated
12,465
10,742
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,843
1,484
184
1,946
5,980
2,979
374
2,648
3,332
0
22,724
W
2,607
446
0
2,130
5,323
1,637
880
1,965
3,138
23,276
2,148
W
4,070
1,976
165
958
6,012
2,119
59
953
4,989
0
30,775
L
2,888
1,547
0
2,331
8,921
5,196
0
0
8,921
0
20,191
L
5,524
2,463
278
2,272
6,244
1,095
246
968
5,276
30,055
0
W
3,903
1,428
282
1,564
6,412
1,516
205
2,453
3,959
0
26,195
L
Arachne
UnfundedDeer
Arachne
3,719
1,929
0
3,054
9,153
3,684
0
1,281
7,872
0
28,042
W
8,946
1,985
160
2,210
7,086
3,668
0
161
6,885
0
42,051
L
Yu Huang
heroicvenom
Yu Huang
3,409
537
0
677
5,921
2,011
0
1,194
4,727
27,964
0
W
Atlas
kidgrim01
Atlas
3,979
1,940
101
1,300
8,210
3,525
0
3,071
5,139
13,787
2,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
30,100
253
Minions Killed
288
0
Camps Cleared
0
936,367
Distance Traveled
1,014,325
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,739
574
38
4
0
191,841
0
W
Sol
5,640
564
55
6
0
201,869
1
W
Horus
6,403
640
58
6
0
220,416
0
L
Achilles
4,729
473
44
4
0
175,412
3
L
Sol
6,160
616
52
5
0
191,685
3
W
Chiron
5,742
574
59
6
0
165,632
2
L
Arachne
5,031
503
60
6
0
200,417
0
W
Shiva
7,307
731
92
9
0
217,088
2
L
Yu Huang
5,309
531
59
6
0
177,012
0
W
Atlas
5,008
501
24
2
0
209,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role