Player Matchup

Baron Samedi
Baron Samedi
Daleksan2k
Baron Samedi
Level 66
God Stats
2W - 2L
1,348 SR
Queue Stats
27W - 21L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
Exercisism
Ne Zha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ruccia
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SHRAPNEL_Raptor
Cu Chulainn
Level 108
God Stats
1W - 0L
1,345 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
anslot16
Ah Puch
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,899 Elo+
Party 2
Team Averages
Level 72
1,438 SR
1,593 Elo+

VS

Team Averages
Level 24
1,555 SR
1,490 Elo+
Ra
Ra
CatGirlPleaser
Ra
Level 27
God Stats
0W - 2L
1,337 SR
Queue Stats
45W - 79L
1,419 Elo+
Party 1
Loki
Loki
Nexorth
Loki
Level 32
God Stats
0W - 5L
1,528 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Freya
Freya
Pat7
Freya
Level 18
God Stats
6W - 6L
1,656 SR
Queue Stats
7W - 12L
1,459 Elo+
Party 1
Fafnir
Fafnir
audrey0525
Fafnir
Level 39
God Stats
13W - 5L
1,755 SR
Queue Stats
68W - 56L
1,573 Elo+
Party 1
Bellona
Bellona
pizzovnzla
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daleksan2k
Baron Samedi
20
16 / 4 / 17
17,438
528
39,086
30,037
22,276
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Exercisism
Ne Zha
20
15 / 2 / 8
18,586
563
22,635
29,540
15,543
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Ruccia
Neith
20
1 / 4 / 15
13,798
418
13,816
13,717
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SHRAPNEL_Raptor
Cu Chulainn
20
3 / 1 / 11
15,047
456
11,673
17,326
12,488
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
anslot16
Ah Puch
20
9 / 4 / 21
16,648
504
39,248
21,765
8,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 5
10,682
324
7,756
16,960
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Nexorth
Loki
17
0 / 11 / 5
11,661
353
7,901
24,247
8,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Pat7
Freya
20
7 / 6 / 4
14,464
438
23,964
27,109
11,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
audrey0525
Fafnir
18
5 / 5 / 6
14,114
428
12,794
42,494
84,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
pizzovnzla
Bellona
15
3 / 13 / 5
11,757
356
14,562
38,301
43,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
44
Kills
15
15
Deaths
44
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Baron Samedi
Daleksan2k
Baron Samedi
16
4
17
6.13
W
Ne Zha
Exercisism
Ne Zha
15
2
8
9.5
L
Loki
Nexorth
Loki
0
11
5
0.23
L
Freya
Pat7
Freya
7
6
4
1.5
W
Neith
Ruccia
Neith
1
4
15
2.13
W
Cu Chulainn
SHRAPNEL_Raptor
Cu Chulainn
3
1
11
8.5
W
Ah Puch
anslot16
Ah Puch
9
4
21
4.88
L
Fafnir
audrey0525
Fafnir
5
5
6
1.6
L
Bellona
pizzovnzla
Bellona
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,458
Damage
66,977
112,385
Taken
149,111
64,918
Mitigated
154,295
48,483
Healing
27,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,756
689
1,540
2,477
16,960
5,800
0
9,783
7,051
47,792
0
W
Baron Samedi
Daleksan2k
Baron Samedi
39,086
3,637
3,902
14,219
30,037
22,276
3,888
13,183
16,854
128,197
0
W
Ne Zha
Exercisism
Ne Zha
22,635
7,225
105
12,470
29,540
15,543
3,098
6,774
22,766
0
187,563
L
Loki
Nexorth
Loki
7,901
749
0
2,364
24,247
8,479
1,517
15,479
8,630
0
73,254
L
Freya
Pat7
Freya
23,964
8,014
0
11,220
27,109
11,509
0
7,072
19,863
95,375
0
W
Neith
Ruccia
Neith
13,816
6,125
0
1,984
13,717
5,614
4,414
7,773
5,944
0
63,896
W
Cu Chulainn
SHRAPNEL_Raptor
Cu Chulainn
11,673
2,039
112
3,362
17,326
12,488
3,328
9,028
8,298
0
83,518
W
Ah Puch
anslot16
Ah Puch
39,248
2,176
843
11,486
21,765
8,997
2,355
7,756
14,009
125,344
0
L
Fafnir
audrey0525
Fafnir
12,794
2,855
0
7,819
42,494
84,937
13
23,091
18,848
36,048
0
L
Bellona
pizzovnzla
Bellona
14,562
3,226
0
1,882
38,301
43,570
108
21,389
16,385
0
38,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,517
Gold Earned
62,678
800
Minions Killed
445
0
Camps Cleared
0
3,182,494
Distance Traveled
2,701,608
33
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,682
324
98
3
0
549,033
11
W
Baron Samedi
17,438
528
207
6
0
597,656
6
W
Ne Zha
18,586
563
205
6
0
716,591
8
L
Loki
11,661
353
133
4
0
523,064
0
L
Freya
14,464
438
119
4
0
541,283
14
W
Neith
13,798
418
117
4
0
590,661
1
W
Cu Chulainn
15,047
456
130
4
0
660,766
13
W
Ah Puch
16,648
504
141
4
0
616,820
5
L
Fafnir
14,114
428
43
1
0
571,301
14
L
Bellona
11,757
356
52
2
0
516,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role