Player Matchup

Hou Yi
Hou Yi
Diamond IV
JohnBodies
Hou Yi
Diamond IV
Level 156
God Stats
14W - 12L
1,705 SR
Queue Stats
73W - 61L
2,495 MMR
Solo
Ganesha
Ganesha
Diamond II
Mr Insouciantz
Ganesha
Diamond II
Level 126
God Stats
8W - 5L
1,641 SR
Queue Stats
862W - 1,098L
2,220 MMR
Solo
Hades
Hades
Diamond III
xXThird i GODXx
Hades
Diamond III
Level 121
God Stats
4W - 3L
1,640 SR
Queue Stats
339W - 272L
2,320 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,662 SR
2,345 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,698 SR
2,319 MMR
Odin
Odin
Diamond II
Aεce
Odin
Diamond II
Level 157
God Stats
3W - 1L
1,832 SR
Queue Stats
81W - 17L
2,635 MMR
Party 1
Artio
Artio
Platinum III
Sirums
Artio
Platinum III
Level 148
God Stats
1W - 0L
1,570 SR
Queue Stats
27W - 26L
2,012 MMR
Solo
Aphrodite
Aphrodite
Diamond V
VíoletEvergarden
Aphrodite
Diamond V
Level 160
God Stats
2W - 1L
1,693 SR
Queue Stats
69W - 14L
2,311 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JohnBodies
Hou Yi
18
10 / 2 / 3
13,387
705
31,818
16,279
8,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 4 / 12
11,415
601
12,884
20,373
25,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 9
12,396
652
14,592
24,291
19,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ShivaThothAchillesAtlas

VS

Bans
Ah Muzen CabSobekChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aεce
Odin
18
4 / 6 / 7
12,854
677
18,335
22,749
20,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Sirums
Artio
17
2 / 5 / 8
12,369
651
8,561
31,978
35,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 2 / 5
14,304
753
18,988
18,172
17,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
13
Kills
12
12
Deaths
13
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
Aεce
Odin
4
6
7
1.25
L
Hou Yi
JohnBodies
Hou Yi
10
2
3
5.75
L
0
4
12
1.5
W
Artio
Sirums
Artio
2
5
8
1.2
W
6
2
5
4.25
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,294
Damage
45,884
60,943
Taken
72,899
54,211
Mitigated
73,589
7,274
Healing
33,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aεce
Odin
18,335
5,932
0
1,368
22,749
20,496
1,216
8,335
14,414
0
50,521
L
Hou Yi
JohnBodies
Hou Yi
31,818
15,880
0
1,624
16,279
8,791
1,312
7,843
8,436
0
74,683
L
12,884
1,632
0
837
20,373
25,825
159
8,657
11,716
34,870
0
W
Artio
Sirums
Artio
8,561
1,407
1,382
8,861
31,978
35,589
626
12,296
19,682
27,705
0
W
18,988
3,759
10,045
12,196
18,172
17,504
1,147
7,502
10,670
78,554
0
L
14,592
2,171
645
4,168
24,291
19,595
207
11,494
12,797
44,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
39,527
202
Minions Killed
207
7
Camps Cleared
8
956,552
Distance Traveled
1,090,002
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,854
677
35
2
5
368,502
2
L
Hou Yi
13,387
705
96
5
4
310,091
2
L
Ganesha
11,415
601
10
1
0
330,192
1
W
Artio
12,369
651
25
1
0
380,159
4
W
Aphrodite
14,304
753
147
8
3
341,341
4
L
Hades
12,396
652
96
5
3
316,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role