Player Matchup

King Arthur
King Arthur
AlfaE-Wolf
King Arthur
Level 125
God Stats
2W - 1L
1,572 SR
Queue Stats
405W - 378L
1,519 Elo+
Party 1
Vulcan
Vulcan
DeMonne23
Vulcan
Level 105
God Stats
8W - 3L
1,738 SR
Queue Stats
90W - 78L
1,588 Elo+
Party 3
Izanami
Izanami
Deckyy
Izanami
Level 139
God Stats
8W - 3L
1,696 SR
Queue Stats
120W - 89L
1,632 Elo+
Party 3
Cthulhu
Cthulhu
FizZ04
Cthulhu
Level 28
God Stats
5W - 0L
1,918 SR
Queue Stats
78W - 30L
1,755 Elo+
Party 3
Pele
Pele
solidsn4ke117
Pele
Level 106
God Stats
2W - 1L
1,542 SR
Queue Stats
323W - 308L
1,519 Elo+
Party 1
Team Averages
Level 101
1,693 SR
1,603 Elo+

VS

Team Averages
Level 75
1,543 SR
1,475 Elo+
Zhong Kui
Zhong Kui
AogiriTree
Zhong Kui
Level 27
God Stats
2W - 2L
1,524 SR
Queue Stats
43W - 35L
1,596 Elo+
Party 2
Rama
Rama
Iron Bullet73
Rama
Level 49
God Stats
4W - 6L
1,642 SR
Queue Stats
285W - 290L
1,533 Elo+
Solo
Cliodhna
Cliodhna
SnaggyLeech
Cliodhna
Level 62
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo
Persephone
Persephone
TheToeTaker
Persephone
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 207L
1,557 Elo+
Party 2
Osiris
Osiris
XAURABOY
Osiris
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlfaE-Wolf
King Arthur
20
3 / 1 / 16
12,134
758
7,871
16,745
19,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
DeMonne23
Vulcan
19
8 / 4 / 13
12,829
802
21,175
10,145
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Deckyy
Izanami
20
10 / 2 / 11
14,173
886
20,420
17,232
7,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
FizZ04
Cthulhu
20
10 / 4 / 21
13,442
840
21,372
22,210
25,375
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 2 / 9
13,892
868
18,148
21,484
14,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AogiriTree
Zhong Kui
17
3 / 11 / 1
10,771
673
20,038
24,877
16,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 5
12,941
809
13,437
19,056
7,147
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
SnaggyLeech
Cliodhna
18
1 / 7 / 3
11,271
704
11,142
23,306
10,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
TheToeTaker
Persephone
19
4 / 8 / 4
12,837
802
17,875
18,830
7,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
XAURABOY
Osiris
17
0 / 9 / 7
10,251
641
4,535
19,022
21,975
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
42
Kills
13
13
Deaths
42
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlfaE-Wolf
King Arthur
3
1
16
11
L
Zhong Kui
AogiriTree
Zhong Kui
3
11
1
0.32
W
Vulcan
DeMonne23
Vulcan
8
4
13
3.63
W
Izanami
Deckyy
Izanami
10
2
11
7.75
W
Cthulhu
FizZ04
Cthulhu
10
4
21
5.13
L
5
7
5
1.07
L
Cliodhna
SnaggyLeech
Cliodhna
1
7
3
0.36
L
Persephone
TheToeTaker
Persephone
4
8
4
0.75
L
Osiris
XAURABOY
Osiris
0
9
7
0.39
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,986
Damage
67,027
87,816
Taken
105,091
71,497
Mitigated
63,286
23,971
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlfaE-Wolf
King Arthur
7,871
1,202
0
4,721
16,745
19,833
608
5,026
11,719
0
24,095
L
Zhong Kui
AogiriTree
Zhong Kui
20,038
4,167
0
2,316
24,877
16,823
0
7,861
17,016
33,510
2,482
W
Vulcan
DeMonne23
Vulcan
21,175
8,282
0
360
10,145
4,610
1,150
4,414
5,731
42,793
0
W
Izanami
Deckyy
Izanami
20,420
13,160
0
4,832
17,232
7,583
6,722
7,286
9,946
0
70,734
W
Cthulhu
FizZ04
Cthulhu
21,372
1,844
694
5,442
22,210
25,375
140
10,104
12,106
47,483
0
L
13,437
8,846
0
228
19,056
7,147
759
10,483
8,573
0
55,600
L
Cliodhna
SnaggyLeech
Cliodhna
11,142
782
0
3,034
23,306
10,012
0
6,152
17,154
0
50,518
L
Persephone
TheToeTaker
Persephone
17,875
2,678
0
3,356
18,830
7,329
0
8,850
9,972
34,758
0
L
Osiris
XAURABOY
Osiris
4,535
1,032
179
1,357
19,022
21,975
26
9,196
9,826
0
10,760
W
18,148
4,987
0
7,922
21,484
14,096
0
9,651
11,833
0
80,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,470
Gold Earned
58,071
368
Minions Killed
250
0
Camps Cleared
0
1,743,315
Distance Traveled
1,405,498
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,134
758
37
2
0
339,233
2
L
Zhong Kui
10,771
673
34
2
0
226,019
0
W
Vulcan
12,829
802
62
4
0
350,144
1
W
Izanami
14,173
886
120
8
0
339,723
0
W
Cthulhu
13,442
840
58
4
0
345,522
3
L
Rama
12,941
809
89
6
0
280,719
1
L
Cliodhna
11,271
704
73
5
0
349,120
2
L
Persephone
12,837
802
39
2
0
301,213
1
L
Osiris
10,251
641
15
1
0
248,427
2
W
Pele
13,892
868
91
6
0
368,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role