Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Yapaelpe
Sylvanus
Level 157
God Stats
2W - 0L
1,197 SR
Queue Stats
125W - 111L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
g3N0xXx
Baron Samedi
Level 118
God Stats
2W - 3L
1,831 SR
Queue Stats
136W - 127L
1,592 Elo+
Party 1
Team Averages
Level 131
1,509 SR
1,553 Elo+

VS

Team Averages
Level 66
1,545 SR
1,603 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Serj99
Hel
Level 33
God Stats
0W - 1L
1,507 SR
Queue Stats
9W - 7L
1,679 Elo+
Solo
Medusa
Medusa
WARbrotherGISSE
Medusa
Level 61
God Stats
10W - 6L
1,629 SR
Queue Stats
207W - 185L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 2 / 9
9,488
863
13,499
11,239
5,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Yapaelpe
Sylvanus
13
2 / 1 / 12
9,327
848
4,900
11,548
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
g3N0xXx
Baron Samedi
15
7 / 2 / 6
9,646
877
10,251
7,280
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 5 / 3
7,702
700
6,286
11,540
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Serj99
Hel
11
3 / 6 / 2
8,347
759
6,766
9,656
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 4
7,957
723
9,730
11,560
2,790
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
5
5
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
9
5.25
L
Bacchus
 
Bacchus
1
5
3
0.5
L
Hel
Serj99
Hel
3
6
2
0.67
L
1
4
4
0.75
W
Sylvanus
Yapaelpe
Sylvanus
2
1
12
8
W
Baron Samedi
g3N0xXx
Baron Samedi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
22,782
30,067
Taken
32,756
20,404
Mitigated
16,396
12,293
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,499
5,168
0
1,887
11,239
5,224
994
4,774
6,465
0
46,099
L
Bacchus
 
Bacchus
6,286
342
107
2,082
11,540
11,023
0
4,638
6,902
12,405
0
L
Hel
Serj99
Hel
6,766
66
1,427
1,934
9,656
2,583
0
4,218
5,438
22,974
0
L
9,730
2,638
0
409
11,560
2,790
0
6,707
4,853
0
35,043
W
Sylvanus
Yapaelpe
Sylvanus
4,900
1,396
2,308
4,581
11,548
11,741
479
4,354
7,194
11,124
0
W
Baron Samedi
g3N0xXx
Baron Samedi
10,251
725
1,107
2,410
7,280
3,439
1,079
4,173
3,107
39,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
24,006
149
Minions Killed
110
6
Camps Cleared
4
604,589
Distance Traveled
591,771
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,488
863
64
6
3
218,995
3
L
Bacchus
7,702
700
16
1
0
203,712
2
L
Hel
8,347
759
35
3
4
181,494
0
L
Medusa
7,957
723
59
5
0
206,565
2
W
Sylvanus
9,327
848
17
2
1
187,718
2
W
Baron Samedi
9,646
877
68
6
2
197,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role