Player Matchup

Terra
Terra
MamaBear6969420
Terra
Level 9
God Stats
1W - 2L
1,764 SR
Queue Stats
3W - 5L
1,592 Elo+
Solo
Kukulkan
Kukulkan
OakGoose22883
Kukulkan
Level 132
God Stats
1W - 4L
1,611 SR
Queue Stats
8W - 9L
1,463 Elo+
Party 1
Shiva
Shiva
SocietalBaker85
Shiva
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,084 Elo+
Solo
Yu Huang
Yu Huang
Wiz124020
Yu Huang
Level 25
God Stats
4W - 5L
1,581 SR
Queue Stats
5W - 20L
1,275 Elo+
Party 1
Charybdis
Charybdis
Zhiinks
Charybdis
Level 23
God Stats
8W - 4L
1,500 SR
Queue Stats
68W - 55L
1,592 Elo+
Solo
Team Averages
Level 44
1,591 SR
1,401 Elo+

VS

Team Averages
Level 50
1,556 SR
1,468 Elo+
Ymir
Ymir
IIIDarkLordIII
Ymir
Level 145
God Stats
4W - 1L
1,520 SR
Queue Stats
63W - 48L
1,507 Elo+
Solo
Janus
Janus
IYeahImHimII
Janus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 103L
1,502 Elo+
Solo
Hades
Hades
PregnantMonk
Hades
Level 28
God Stats
22W - 10L
1,632 SR
Queue Stats
62W - 70L
1,591 Elo+
Solo
Achilles
Achilles
Slade03299
Achilles
Level 16
God Stats
7W - 7L
1,263 SR
Queue Stats
15W - 21L
1,316 Elo+
Solo
Vamana
Vamana
x1911
Vamana
Level 14
God Stats
3W - 0L
1,866 SR
Queue Stats
11W - 15L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,967
664
3,407
17,746
18,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
OakGoose22883
Kukulkan
15
1 / 5 / 6
8,699
725
7,493
9,699
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 10 / 10
8,239
687
8,791
18,119
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Wiz124020
Yu Huang
15
1 / 2 / 7
8,471
706
8,181
8,434
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Zhiinks
Charybdis
19
11 / 2 / 2
10,907
909
14,496
12,458
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,146
762
7,834
11,398
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 1 / 11
9,558
797
12,752
5,607
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 6
10,218
852
15,492
12,535
6,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Slade03299
Achilles
13
0 / 4 / 3
7,735
645
2,663
11,480
8,349
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
x1911
Vamana
17
9 / 3 / 5
10,481
873
15,198
15,710
12,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
13
Kills
26
26
Deaths
13
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
3
1
11
8.5
L
0
7
2
0.14
L
Kukulkan
OakGoose22883
Kukulkan
1
5
6
0.8
W
10
3
6
4.33
W
Achilles
Slade03299
Achilles
0
4
3
0.38
L
0
10
10
0.5
L
Yu Huang
Wiz124020
Yu Huang
1
2
7
2.25
L
Charybdis
Zhiinks
Charybdis
11
2
2
6
W
Vamana
x1911
Vamana
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,368
Damage
53,939
66,456
Taken
56,730
45,044
Mitigated
42,247
17,576
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,834
892
0
912
11,398
13,067
0
2,931
8,268
22,712
0
W
12,752
891
0
250
5,607
1,661
70
1,672
3,904
41,832
0
L
3,407
1,127
2,366
3,453
17,746
18,525
598
9,432
8,314
11,341
0
L
Kukulkan
OakGoose22883
Kukulkan
7,493
144
60
1,414
9,699
3,725
404
5,234
4,465
18,425
0
W
15,492
2,312
739
4,123
12,535
6,534
1,140
5,741
6,616
34,259
0
W
Achilles
Slade03299
Achilles
2,663
909
0
282
11,480
8,349
0
2,981
8,276
0
7,336
L
8,791
1,377
947
3,652
18,119
13,535
0
10,829
7,290
1,150
17,872
L
Yu Huang
Wiz124020
Yu Huang
8,181
451
160
1,044
8,434
3,974
210
4,505
3,929
28,516
0
L
Charybdis
Zhiinks
Charybdis
14,496
6,104
0
4,480
12,458
5,285
1,957
6,078
6,380
0
52,241
W
Vamana
x1911
Vamana
15,198
9,140
0
2,240
15,710
12,636
732
5,806
9,714
0
46,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,283
Gold Earned
47,138
200
Minions Killed
222
0
Camps Cleared
0
1,145,647
Distance Traveled
1,231,934
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,146
762
36
3
0
217,312
0
W
Janus
9,558
797
75
6
0
265,466
1
L
Terra
7,967
664
14
1
0
216,639
4
L
Kukulkan
8,699
725
29
2
0
240,524
1
W
Hades
10,218
852
53
4
0
231,844
2
W
Achilles
7,735
645
8
1
0
232,067
0
L
Shiva
8,239
687
17
1
0
207,601
0
L
Yu Huang
8,471
706
56
5
0
231,117
3
L
Charybdis
10,907
909
84
7
0
249,766
0
W
Vamana
10,481
873
50
4
0
285,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role