Player Matchup

Chiron
Chiron
ByMaGnuuss
Chiron
Level 121
God Stats
8W - 0L
1,780 SR
Queue Stats
213W - 50L
1,823 Elo+
Party 1
Tiamat
Tiamat
CepedaCalvo8
Tiamat
Level 18
God Stats
1W - 0L
1,888 SR
Queue Stats
18W - 4L
1,717 Elo+
Party 1
Tyr
Tyr
KakiiSevilla
Tyr
Level 158
God Stats
11W - 0L
1,882 SR
Queue Stats
265W - 54L
1,894 Elo+
Party 1
Cthulhu
Cthulhu
OreoShake76
Cthulhu
Level 10
God Stats
1W - 0L
1,807 SR
Queue Stats
13W - 2L
1,787 Elo+
Party 1
Bastet
Bastet
reder-_-ghost986
Bastet
Level 140
God Stats
11W - 6L
1,530 SR
Queue Stats
162W - 81L
1,577 Elo+
Party 1
Team Averages
Level 89
1,777 SR
1,760 Elo+

VS

Team Averages
Level 89
1,578 SR
1,420 Elo+
Skadi
Skadi
Agusta__Atomica
Skadi
Level 154
God Stats
1W - 1L
1,854 SR
Queue Stats
265W - 269L
1,491 Elo+
Party 3
Bacchus
Bacchus
Get_YEETED_88
Bacchus
Level 29
God Stats
3W - 7L
1,315 SR
Queue Stats
29W - 40L
1,167 Elo+
Party 2
Gilgamesh
Gilgamesh
Paddi_hsv
Gilgamesh
Level 109
God Stats
5W - 3L
1,746 SR
Queue Stats
268W - 263L
1,515 Elo+
Party 2
Bastet
Bastet
S7wip4S
Bastet
Level 45
God Stats
25W - 27L
1,503 SR
Queue Stats
96W - 105L
1,421 Elo+
Party 3
Anubis
Anubis
Xberger_36
Anubis
Level 108
God Stats
2W - 3L
1,469 SR
Queue Stats
282W - 267L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ByMaGnuuss
Chiron
16
15 / 0 / 8
9,797
754
19,865
9,100
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
12
1 / 1 / 11
7,027
541
7,117
6,239
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 2
9,024
694
4,870
8,582
7,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
OreoShake76
Cthulhu
10
4 / 3 / 10
7,046
542
6,037
10,365
7,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 4
7,618
586
5,969
9,583
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 1
6,602
508
5,296
11,294
2,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
8
0 / 7 / 5
5,491
422
4,270
14,654
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Paddi_hsv
Gilgamesh
9
0 / 5 / 2
5,924
456
3,814
9,558
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
S7wip4S
Bastet
9
0 / 6 / 4
5,691
438
2,170
10,461
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Xberger_36
Anubis
10
1 / 5 / 3
6,092
469
6,113
10,550
4,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
30
Kills
5
5
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Chiron
ByMaGnuuss
Chiron
15
0
8
19
W
Tiamat
1
1
11
6.5
L
Bacchus
0
7
5
0.36
W
4
0
2
5
W
Cthulhu
OreoShake76
Cthulhu
4
3
10
3
L
Gilgamesh
Paddi_hsv
Gilgamesh
0
5
2
0.2
L
Bastet
S7wip4S
Bastet
0
6
4
0.33
L
Anubis
Xberger_36
Anubis
1
5
3
0.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,858
Damage
21,663
43,869
Taken
56,517
24,208
Mitigated
27,090
14,443
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,296
2,974
0
1,947
11,294
2,620
0
1,512
9,782
0
40,166
W
Chiron
ByMaGnuuss
Chiron
19,865
9,479
176
3,626
9,100
3,280
0
2,849
6,251
0
75,222
W
Tiamat
7,117
948
0
1,831
6,239
3,462
400
1,345
4,894
39,455
0
L
Bacchus
4,270
1,358
534
2,525
14,654
10,132
0
4,129
10,525
11,269
0
W
4,870
1,101
0
3,267
8,582
7,170
0
1,385
7,197
0
59,849
W
Cthulhu
OreoShake76
Cthulhu
6,037
621
411
943
10,365
7,294
234
3,614
6,751
20,467
0
L
Gilgamesh
Paddi_hsv
Gilgamesh
3,814
1,351
0
1,371
9,558
7,203
0
524
9,034
0
33,325
L
Bastet
S7wip4S
Bastet
2,170
1,079
69
3,288
10,461
2,647
0
2,438
8,023
0
21,800
L
Anubis
Xberger_36
Anubis
6,113
689
0
3,279
10,550
4,488
0
4,551
5,999
35,953
0
W
5,969
1,912
0
4,189
9,583
3,002
541
1,190
8,393
0
38,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
29,800
435
Minions Killed
267
0
Camps Cleared
0
1,374,331
Distance Traveled
1,227,941
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,602
508
61
5
0
221,124
3
W
Chiron
9,797
754
116
9
0
264,270
0
W
Tiamat
7,027
541
85
7
0
266,784
2
L
Bacchus
5,491
422
14
1
0
256,711
2
W
Tyr
9,024
694
143
11
0
291,730
2
W
Cthulhu
7,046
542
34
3
0
235,350
0
L
Gilgamesh
5,924
456
72
6
0
247,237
0
L
Bastet
5,691
438
52
4
0
280,852
1
L
Anubis
6,092
469
68
5
0
222,017
0
W
Bastet
7,618
586
57
4
0
316,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role