Player Matchup

Ao Kuang
Ao Kuang
CUDDLES_THE_GOD
Ao Kuang
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 348L
1,545 Elo+
Solo
Scylla
Scylla
Carne_Ashada
Scylla
Level 47
God Stats
1W - 1L
1,746 SR
Queue Stats
168W - 161L
1,550 Elo+
Solo
Artemis
Artemis
TheDonkivizXD
Artemis
Level 145
God Stats
22W - 15L
1,658 SR
Queue Stats
336W - 355L
1,477 Elo+
Solo
Bellona
Bellona
imma-beast007
Bellona
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 107L
1,534 Elo+
Solo
Horus
Horus
mike-stone39
Horus
Level 49
God Stats
0W - 1L
1,621 SR
Queue Stats
2W - 5L
1,377 Elo+
Solo
Team Averages
Level 80
1,605 SR
1,497 Elo+

VS

Team Averages
Level 110
1,552 SR
1,522 Elo+
Ne Zha
Ne Zha
Brunchbunch1969
Ne Zha
Level 46
God Stats
6W - 6L
1,565 SR
Queue Stats
92W - 79L
1,575 Elo+
Solo
Chaac
Chaac
COMAPOOL
Chaac
Level 110
God Stats
19W - 7L
1,798 SR
Queue Stats
265W - 288L
1,403 Elo+
Solo
Freya
Freya
JJStatic
Freya
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
178W - 177L
1,482 Elo+
Solo
Chernobog
Chernobog
LiveLifeRight
Chernobog
Level 132
God Stats
14W - 14L
1,558 SR
Queue Stats
239W - 210L
1,575 Elo+
Party 1
Baba Yaga
Baba Yaga
xLOL RawR xD
Baba Yaga
Level 139
God Stats
1W - 0L
1,338 SR
Queue Stats
54W - 47L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
4 / 6 / 4
9,632
482
10,964
17,320
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
17
5 / 3 / 2
10,380
519
14,437
11,578
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
2 / 3 / 4
9,441
472
11,703
12,911
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
14
0 / 6 / 3
9,114
456
11,967
19,982
19,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 7 / 4
8,185
409
4,525
21,959
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 8
12,388
619
18,704
17,869
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
COMAPOOL
Chaac
17
4 / 2 / 5
10,916
546
13,939
18,236
18,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
JJStatic
Freya
17
2 / 3 / 9
10,941
547
10,239
14,247
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
LiveLifeRight
Chernobog
15
1 / 4 / 9
9,825
491
7,673
20,311
16,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
xLOL RawR xD
Baba Yaga
17
7 / 2 / 5
10,919
546
11,958
12,737
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
25
25
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
W
Chaac
COMAPOOL
Chaac
4
2
5
3.25
L
Ao Kuang
4
6
4
1
L
Scylla
5
3
2
2
W
Freya
JJStatic
Freya
2
3
9
2.17
W
Chernobog
LiveLifeRight
Chernobog
1
4
9
1.38
L
Artemis
2
3
4
1.33
L
Bellona
0
6
3
0.25
L
1
7
4
0.43
W
Baba Yaga
xLOL RawR xD
Baba Yaga
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,596
Damage
62,513
83,750
Taken
83,400
46,831
Mitigated
52,010
23,744
Healing
29,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,704
9,382
0
4,629
17,869
6,792
0
3,710
14,159
0
117,499
W
Chaac
COMAPOOL
Chaac
13,939
2,849
0
7,869
18,236
18,051
237
3,520
14,716
85
69,838
L
Ao Kuang
10,964
2,759
0
7,293
17,320
7,179
0
3,138
14,182
53,161
11,647
L
Scylla
14,437
1,609
0
1,128
11,578
3,513
0
3,980
7,598
68,413
0
W
Freya
JJStatic
Freya
10,239
4,290
0
7,052
14,247
5,431
310
1,900
12,347
78,936
0
W
Chernobog
LiveLifeRight
Chernobog
7,673
3,937
1,759
4,665
20,311
16,789
159
7,223
13,088
0
39,901
L
Artemis
11,703
4,545
0
3,346
12,911
4,666
0
4,387
8,524
0
71,572
L
Bellona
11,967
3,985
0
5,940
19,982
19,480
567
1,890
18,092
0
59,710
L
4,525
2,267
2,103
3,934
21,959
11,993
0
8,887
13,072
0
20,581
W
Baba Yaga
xLOL RawR xD
Baba Yaga
11,958
632
0
3,462
12,737
4,947
204
8,083
4,654
61,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,752
Gold Earned
54,989
464
Minions Killed
575
0
Camps Cleared
0
1,821,707
Distance Traveled
1,876,705
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,388
619
145
7
0
432,061
0
W
Chaac
10,916
546
145
7
0
375,290
7
L
Ao Kuang
9,632
482
87
4
0
418,239
3
L
Scylla
10,380
519
102
5
0
343,059
8
W
Freya
10,941
547
130
7
0
343,754
10
W
Chernobog
9,825
491
45
2
0
347,576
5
L
Artemis
9,441
472
130
7
0
337,625
4
L
Bellona
9,114
456
114
6
0
371,335
2
L
Horus
8,185
409
31
2
0
351,449
0
W
Baba Yaga
10,919
546
110
6
0
378,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role