Player Matchup

Gilgamesh
Gilgamesh
Flowerboy2k
Gilgamesh
Level 24
God Stats
26W - 20L
1,348 SR
Queue Stats
45W - 51L
1,326 Elo+
Party 2
Loki
Loki
Susbrosus69
Loki
Level 16
God Stats
14W - 4L
1,626 SR
Queue Stats
46W - 20L
1,485 Elo+
Party 2
The Morrigan
The Morrigan
Zehetsubo
The Morrigan
Level 123
God Stats
11W - 4L
1,484 SR
Queue Stats
162W - 129L
1,502 Elo+
Party 2
Team Averages
Level 54
1,486 SR
1,438 Elo+

VS

Team Averages
Level 67
1,498 SR
1,303 Elo+
Bastet
Bastet
MrDrAwesome1313
Bastet
Level 109
God Stats
1W - 1L
1,590 SR
Queue Stats
91W - 91L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
NoraNoir27
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 1
Zeus
Zeus
skull500636
Zeus
Level 64
God Stats
1W - 3L
1,404 SR
Queue Stats
18W - 28L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flowerboy2k
Gilgamesh
16
1 / 1 / 12
11,588
644
3,326
9,325
7,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 3 / 7
13,270
737
16,854
14,576
5,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Zehetsubo
The Morrigan
19
9 / 4 / 8
13,995
778
15,543
8,770
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 0
12,544
697
13,298
16,866
5,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NoraNoir27
Cthulhu
17
0 / 3 / 7
10,789
599
5,316
14,502
10,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 11 / 7
10,424
579
4,647
14,205
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
8
8
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Flowerboy2k
Gilgamesh
1
1
12
7
L
8
5
0
1.6
L
Cthulhu
NoraNoir27
Cthulhu
0
3
7
1.17
W
9
3
7
4.17
W
The Morrigan
Zehetsubo
The Morrigan
9
4
8
3.25
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,723
Damage
23,261
32,671
Taken
45,573
15,849
Mitigated
18,997
4,766
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Flowerboy2k
Gilgamesh
3,326
398
0
16
9,325
7,204
510
2,764
6,399
0
12,496
L
13,298
3,550
0
4,191
16,866
5,217
0
6,962
9,904
0
57,927
L
Cthulhu
NoraNoir27
Cthulhu
5,316
0
518
1,596
14,502
10,962
112
2,298
12,204
34,618
0
W
16,854
3,949
0
3,326
14,576
5,559
835
3,997
10,220
0
56,328
W
The Morrigan
Zehetsubo
The Morrigan
15,543
1,133
0
1,424
8,770
3,086
486
2,944
5,748
53,597
11,820
L
4,647
689
0
229
14,205
2,818
0
3,210
10,995
28,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
33,757
196
Minions Killed
185
6
Camps Cleared
10
932,793
Distance Traveled
871,459
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,588
644
28
2
0
320,441
0
L
Bastet
12,544
697
85
5
10
332,736
2
L
Cthulhu
10,789
599
55
3
0
288,255
0
W
Loki
13,270
737
49
3
2
322,532
4
W
The Morrigan
13,995
778
119
7
4
289,820
3
L
Zeus
10,424
579
45
3
0
250,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role