Player Matchup

Sobek
Sobek
Br0wNs1
Sobek
Level 19
God Stats
2W - 1L
1,669 SR
Queue Stats
12W - 8L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
GrizzlyBear1445
Baron Samedi
Level 109
God Stats
6W - 9L
1,671 SR
Queue Stats
229W - 248L
1,463 Elo+
Solo
Neith
Neith
SARACONCA
Neith
Level 88
God Stats
3W - 3L
1,197 SR
Queue Stats
360W - 384L
1,386 Elo+
Solo
Cliodhna
Cliodhna
Whit Litnin
Cliodhna
Level 125
God Stats
7W - 11L
1,645 SR
Queue Stats
184W - 159L
1,612 Elo+
Party 1
King Arthur
King Arthur
boomerzan
King Arthur
Level 131
God Stats
10W - 9L
1,342 SR
Queue Stats
348W - 335L
1,568 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,523 Elo+

VS

Team Averages
Level 117
1,585 SR
1,584 Elo+
Loki
Loki
AStackOpancakes
Loki
Level 97
God Stats
4W - 2L
1,541 SR
Queue Stats
6W - 4L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Kubei-Romero-020
Sun Wukong
Level 133
God Stats
3W - 1L
1,516 SR
Queue Stats
325W - 350L
1,466 Elo+
Solo
Sol
Sol
PeepoSleep
Sol
Level 34
God Stats
31W - 11L
1,817 SR
Queue Stats
93W - 39L
1,750 Elo+
Party 2
Tyr
Tyr
Solitude
Tyr
Level 159
God Stats
6W - 2L
1,588 SR
Queue Stats
216W - 171L
1,593 Elo+
Party 2
The Morrigan
The Morrigan
ToesForSale
The Morrigan
Level 160
God Stats
5W - 3L
1,464 SR
Queue Stats
213W - 134L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Br0wNs1
Sobek
13
0 / 6 / 8
8,824
401
4,075
22,662
27,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
GrizzlyBear1445
Baron Samedi
15
5 / 9 / 4
10,456
475
13,216
19,414
8,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SARACONCA
Neith
18
6 / 4 / 7
11,437
520
11,506
12,401
5,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Whit Litnin
Cliodhna
18
4 / 5 / 6
10,842
493
11,785
18,592
8,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
boomerzan
King Arthur
17
2 / 6 / 4
10,873
494
7,607
18,259
23,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
11,168
508
8,921
13,764
5,437
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Kubei-Romero-020
Sun Wukong
19
4 / 0 / 3
12,046
548
9,727
15,087
10,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
10 / 5 / 5
11,253
512
22,657
22,193
9,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 12
12,201
555
10,609
23,776
24,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
ToesForSale
The Morrigan
18
6 / 5 / 9
11,408
519
17,784
8,704
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
17
Kills
30
30
Deaths
18
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
L
Sobek
Br0wNs1
Sobek
0
6
8
0.67
L
Baron Samedi
GrizzlyBear1445
Baron Samedi
5
9
4
0.78
W
Sun Wukong
Kubei-Romero-020
Sun Wukong
4
0
3
5.5
W
10
5
5
2.5
L
Neith
SARACONCA
Neith
6
4
7
2.38
W
5
2
12
5.5
W
The Morrigan
ToesForSale
The Morrigan
6
5
9
2.1
L
Cliodhna
Whit Litnin
Cliodhna
4
5
6
1.4
L
King Arthur
boomerzan
King Arthur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,189
Damage
69,698
91,328
Taken
83,524
73,568
Mitigated
54,367
22,961
Healing
25,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,921
3,620
0
0
13,764
5,437
2,189
754
13,010
0
61,369
L
Sobek
Br0wNs1
Sobek
4,075
275
355
2,940
22,662
27,453
100
12,275
10,387
16,602
0
L
Baron Samedi
GrizzlyBear1445
Baron Samedi
13,216
1,382
1,575
7,052
19,414
8,858
188
10,215
9,199
48,269
0
W
Sun Wukong
Kubei-Romero-020
Sun Wukong
9,727
1,655
0
993
15,087
10,415
844
1,252
13,835
0
80,986
W
22,657
9,326
0
9,976
22,193
9,483
2,460
8,352
13,841
65,826
8,822
L
Neith
SARACONCA
Neith
11,506
3,589
0
3,414
12,401
5,537
690
3,588
8,813
0
79,671
W
10,609
1,627
2,938
10,037
23,776
24,643
139
5,826
16,732
0
47,861
W
The Morrigan
ToesForSale
The Morrigan
17,784
3,145
260
1,563
8,704
4,389
0
1,006
7,567
79,628
6,744
L
Cliodhna
Whit Litnin
Cliodhna
11,785
765
0
7,009
18,592
8,221
0
6,835
11,757
0
95,567
L
King Arthur
boomerzan
King Arthur
7,607
523
0
616
18,259
23,499
0
4,435
13,824
0
73,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
58,076
514
Minions Killed
553
0
Camps Cleared
0
2,012,815
Distance Traveled
2,045,149
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,168
508
95
4
0
403,962
3
L
Sobek
8,824
401
25
1
0
414,636
3
L
Baron Samedi
10,456
475
58
3
0
347,786
3
W
Sun Wukong
12,046
548
162
7
0
426,281
8
W
Sol
11,253
512
110
5
0
360,016
4
L
Neith
11,437
520
151
7
0
391,295
7
W
Tyr
12,201
555
63
3
0
464,289
8
W
The Morrigan
11,408
519
123
6
0
390,601
2
L
Cliodhna
10,842
493
129
6
0
482,415
2
L
King Arthur
10,873
494
151
7
0
376,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role