Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Aviste
Thoth
Level 160
God Stats
19W - 15L
1,612 SR
Queue Stats
276W - 227L
1,641 Elo+
Party 1
Set
Set
CaptShaneway
Set
Level 89
God Stats
3W - 7L
1,467 SR
Queue Stats
47W - 76L
1,303 Elo+
Solo
Rama
Rama
chavafox
Rama
Level 149
God Stats
6W - 4L
1,611 SR
Queue Stats
145W - 170L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
mike_mgsr
Gilgamesh
Level 98
God Stats
12W - 9L
1,440 SR
Queue Stats
106W - 90L
1,529 Elo+
Solo
Team Averages
Level 131
1,526 SR
1,495 Elo+

VS

Team Averages
Level 89
1,379 SR
1,469 Elo+
Ra
Ra
InvisibleThreat
Ra
Level 88
God Stats
4W - 6L
1,329 SR
Queue Stats
101W - 106L
1,424 Elo+
Party 2
Fenrir
Fenrir
Lucky demon9103
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Mynamised
Ymir
Level 158
God Stats
2W - 3L
1,220 SR
Queue Stats
147W - 149L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Spinnerkid
Kukulkan
Level 38
God Stats
40W - 52L
1,426 SR
Queue Stats
50W - 69L
1,420 Elo+
Party 2
Chaac
Chaac
Zero_7946
Chaac
Level 145
God Stats
7W - 11L
1,421 SR
Queue Stats
102W - 121L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 0 / 11
7,501
750
5,425
7,156
7,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Aviste
Thoth
17
10 / 0 / 6
9,507
951
14,774
6,180
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 5
7,511
751
2,242
4,331
2,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
17
4 / 0 / 6
9,106
911
4,126
9,119
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
mike_mgsr
Gilgamesh
13
4 / 1 / 10
7,882
788
7,662
9,835
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,097
710
6,298
8,675
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 0
6,387
639
3,966
12,145
5,410
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
0 / 3 / 0
7,367
737
6,593
8,915
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Spinnerkid
Kukulkan
11
0 / 3 / 0
6,313
631
3,233
3,027
509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Zero_7946
Chaac
13
0 / 1 / 1
6,917
692
5,429
8,276
6,285
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
19
Kills
1
1
Deaths
19
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
11
5.5
W
Thoth
Aviste
Thoth
10
0
6
13
W
1
0
5
3.5
L
1
5
0
0.2
L
0
7
0
0
L
Ymir
0
3
0
0
L
Kukulkan
Spinnerkid
Kukulkan
0
3
0
0
L
Chaac
Zero_7946
Chaac
0
1
1
0.5
W
Rama
4
0
6
7
W
Gilgamesh
mike_mgsr
Gilgamesh
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,229
Damage
25,519
36,621
Taken
41,038
23,083
Mitigated
19,154
13,527
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,425
904
4,518
1,645
7,156
7,468
766
4,347
2,725
9,678
0
W
Thoth
Aviste
Thoth
14,774
904
0
855
6,180
2,257
2,707
2,003
4,167
44,349
0
W
2,242
1,043
0
288
4,331
2,439
404
2,998
1,311
0
12,287
L
6,298
53
640
1,840
8,675
3,150
0
4,053
4,622
26,054
0
L
3,966
709
0
176
12,145
5,410
0
7,065
5,005
0
12,173
L
Ymir
6,593
1,525
0
1,253
8,915
3,800
0
3,372
5,416
27,575
0
L
Kukulkan
Spinnerkid
Kukulkan
3,233
42
0
0
3,027
509
0
2,396
631
8,178
0
L
Chaac
Zero_7946
Chaac
5,429
252
0
2,280
8,276
6,285
0
3,313
4,923
0
17,092
W
Rama
4,126
3,285
0
5,191
9,119
3,894
1,396
3,244
5,773
0
45,067
W
Gilgamesh
mike_mgsr
Gilgamesh
7,662
2,248
225
805
9,835
7,025
391
3,256
6,521
0
16,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
34,081
231
Minions Killed
160
0
Camps Cleared
0
1,044,391
Distance Traveled
833,477
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,501
750
12
1
0
188,200
0
W
Thoth
9,507
951
72
7
0
202,909
1
W
Set
7,511
751
25
3
0
224,163
1
L
Ra
7,097
710
42
4
0
195,783
0
L
Fenrir
6,387
639
11
1
0
179,142
0
L
Ymir
7,367
737
63
6
0
163,260
0
L
Kukulkan
6,313
631
14
1
0
101,169
0
L
Chaac
6,917
692
30
3
0
194,123
4
W
Rama
9,106
911
110
11
0
209,954
3
W
Gilgamesh
7,882
788
12
1
0
219,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role