Player Matchup

Tyr
Tyr
G0ngz
Tyr
Level 141
God Stats
10W - 5L
1,715 SR
Queue Stats
157W - 103L
1,737 Elo+
Party 1
Baron Samedi
Baron Samedi
JcLiNx
Baron Samedi
Level 123
God Stats
33W - 16L
1,895 SR
Queue Stats
357W - 263L
1,708 Elo+
Solo
Skadi
Skadi
SS4Flash
Skadi
Level 158
God Stats
4W - 4L
1,526 SR
Queue Stats
405W - 316L
1,714 Elo+
Party 1
Team Averages
Level 141
1,712 SR
1,720 Elo+

VS

Team Averages
Level 114
1,585 SR
1,666 Elo+
Zhong Kui
Zhong Kui
DudemanPretzel
Zhong Kui
Level 125
God Stats
4W - 4L
1,684 SR
Queue Stats
19W - 33L
1,514 Elo+
Solo
Tyr
Tyr
IAmGant
Tyr
Level 89
God Stats
0W - 2L
1,501 SR
Queue Stats
38W - 27L
1,718 Elo+
Party 2
Anhur
Anhur
vagaroot
Anhur
Level 129
God Stats
0W - 2L
1,569 SR
Queue Stats
42W - 24L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
G0ngz
Tyr
18
6 / 8 / 9
14,002
737
8,019
21,208
30,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
JcLiNx
Baron Samedi
19
5 / 3 / 11
13,777
725
15,754
11,679
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
SS4Flash
Skadi
20
8 / 6 / 11
15,418
811
28,222
15,986
4,849
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DudemanPretzel
Zhong Kui
18
6 / 8 / 8
13,714
722
18,509
19,368
16,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
18
3 / 4 / 14
13,673
720
10,186
23,942
22,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
vagaroot
Anhur
18
7 / 7 / 5
13,767
725
10,439
20,400
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
19
Kills
16
17
Deaths
19
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DudemanPretzel
Zhong Kui
6
8
8
1.25
W
Tyr
G0ngz
Tyr
6
8
9
1.31
L
Tyr
3
4
14
2.5
W
Baron Samedi
JcLiNx
Baron Samedi
5
3
11
3.5
W
Skadi
SS4Flash
Skadi
8
6
11
2.25
L
Anhur
vagaroot
Anhur
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,995
Damage
39,134
48,873
Taken
63,710
43,640
Mitigated
45,777
15,463
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DudemanPretzel
Zhong Kui
18,509
424
0
2,658
19,368
16,414
455
4,052
15,316
53,687
0
W
Tyr
G0ngz
Tyr
8,019
1,645
0
4,808
21,208
30,651
299
5,604
15,604
0
28,038
L
Tyr
10,186
2,835
0
8,062
23,942
22,906
1,100
5,020
18,922
0
45,161
W
Baron Samedi
JcLiNx
Baron Samedi
15,754
1,066
2,736
3,476
11,679
8,140
409
5,959
5,720
56,098
0
W
Skadi
SS4Flash
Skadi
28,222
12,761
0
4,443
15,986
4,849
2,892
7,272
8,714
0
85,077
L
Anhur
vagaroot
Anhur
10,439
5,061
0
1,767
20,400
6,457
1,259
7,520
12,880
0
53,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
41,154
198
Minions Killed
196
5
Camps Cleared
12
1,054,903
Distance Traveled
981,280
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,714
722
63
3
2
301,007
6
W
Tyr
14,002
737
25
1
0
373,909
4
L
Tyr
13,673
720
48
3
5
375,024
5
W
Baron Samedi
13,777
725
79
4
3
359,247
3
W
Skadi
15,418
811
94
5
2
321,747
7
L
Anhur
13,767
725
85
4
5
305,249
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role