Player Matchup

Ah Puch
Ah Puch
BeardedNord
Ah Puch
Level 124
God Stats
10W - 5L
1,674 SR
Queue Stats
321W - 311L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
Gongaloid
Kuzenbo
Level 117
God Stats
1W - 1L
1,457 SR
Queue Stats
19W - 15L
1,567 Elo+
Party 1
Chiron
Chiron
Hummus G0D
Chiron
Level 122
God Stats
3W - 2L
1,566 SR
Queue Stats
43W - 46L
1,452 Elo+
Solo
He Bo
He Bo
ToxicDemonTTV
He Bo
Level 109
God Stats
1W - 1L
1,780 SR
Queue Stats
91W - 40L
1,854 Elo+
Party 1
Bastet
Bastet
iClapELO
Bastet
Level 42
God Stats
1W - 2L
1,718 SR
Queue Stats
35W - 7L
1,728 Elo+
Party 1
Team Averages
Level 103
1,639 SR
1,620 Elo+

VS

Team Averages
Level 90
1,631 SR
1,507 Elo+
Baron Samedi
Baron Samedi
DefBolo
Baron Samedi
Level 122
God Stats
20W - 14L
1,610 SR
Queue Stats
433W - 422L
1,502 Elo+
Solo
Medusa
Medusa
Grosseirao
Medusa
Level 30
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 11L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OneShotWeave
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 104L
1,604 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shaded n Faded
Kumbhakarna
Level 104
God Stats
3W - 2L
1,787 SR
Queue Stats
99W - 81L
1,565 Elo+
Party 2
Arachne
Arachne
dam you succ
Arachne
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeardedNord
Ah Puch
17
8 / 3 / 4
10,888
605
14,553
15,149
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Gongaloid
Kuzenbo
13
1 / 5 / 4
8,332
463
6,699
18,145
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Hummus G0D
Chiron
16
2 / 3 / 3
9,619
534
7,347
10,162
2,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 6 / 3
10,171
565
17,224
11,813
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
iClapELO
Bastet
17
8 / 4 / 8
10,288
572
15,142
17,981
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DefBolo
Baron Samedi
16
6 / 7 / 2
10,236
569
10,538
16,046
13,678
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Grosseirao
Medusa
18
8 / 3 / 2
11,291
627
16,166
13,210
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
OneShotWeave
Morgan Le Fay
12
1 / 11 / 4
7,848
436
8,123
17,434
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Shaded n Faded
Kumbhakarna
14
3 / 4 / 8
9,353
520
5,598
21,088
20,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
dam you succ
Arachne
14
3 / 2 / 5
8,808
489
7,500
11,836
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
27
Kills
21
21
Deaths
27
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BeardedNord
Ah Puch
8
3
4
3.33
L
Baron Samedi
DefBolo
Baron Samedi
6
7
2
1
W
Kuzenbo
Gongaloid
Kuzenbo
1
5
4
0.6
L
Medusa
Grosseirao
Medusa
8
3
2
3
W
Chiron
Hummus G0D
Chiron
2
3
3
1.17
L
Morgan Le Fay
OneShotWeave
Morgan Le Fay
1
11
4
0.27
L
Kumbhakarna
Shaded n Faded
Kumbhakarna
3
4
8
1.75
W
8
6
3
1.58
L
Arachne
dam you succ
Arachne
3
2
5
2.75
W
Bastet
iClapELO
Bastet
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,965
Damage
47,925
73,250
Taken
79,614
38,110
Mitigated
49,020
19,235
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BeardedNord
Ah Puch
14,553
846
0
5,616
15,149
6,789
188
9,451
5,698
65,441
0
L
Baron Samedi
DefBolo
Baron Samedi
10,538
859
1,278
5,185
16,046
13,678
756
9,340
6,659
52,178
0
W
Kuzenbo
Gongaloid
Kuzenbo
6,699
1,873
0
1,683
18,145
18,915
156
4,271
13,874
22,916
2,565
L
Medusa
Grosseirao
Medusa
16,166
5,437
0
1,764
13,210
5,058
2,630
4,016
9,166
0
92,337
W
Chiron
Hummus G0D
Chiron
7,347
2,617
324
4,587
10,162
2,137
684
429
9,733
0
56,799
L
Morgan Le Fay
OneShotWeave
Morgan Le Fay
8,123
642
0
2,280
17,434
5,434
98
9,517
7,607
39,526
0
L
Kumbhakarna
Shaded n Faded
Kumbhakarna
5,598
995
342
2,951
21,088
20,871
0
8,287
12,663
30,156
0
W
17,224
282
0
500
11,813
3,941
0
4,504
7,309
79,697
0
L
Arachne
dam you succ
Arachne
7,500
4,644
0
1,988
11,836
3,979
0
6,296
5,420
0
34,609
W
Bastet
iClapELO
Bastet
15,142
4,764
0
6,525
17,981
6,328
0
5,604
12,377
0
65,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
47,536
507
Minions Killed
437
0
Camps Cleared
0
1,732,540
Distance Traveled
1,635,143
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,888
605
128
7
0
314,146
2
L
Baron Samedi
10,236
569
99
6
0
272,130
1
W
Kuzenbo
8,332
463
32
2
0
357,781
2
L
Medusa
11,291
627
171
10
0
330,114
3
W
Chiron
9,619
534
116
6
0
336,047
4
L
Morgan Le Fay
7,848
436
65
4
0
302,390
6
L
Kumbhakarna
9,353
520
34
2
0
326,032
6
W
He Bo
10,171
565
131
7
0
328,809
4
L
Arachne
8,808
489
68
4
0
404,477
5
W
Bastet
10,288
572
100
6
0
395,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role