Player Matchup

Merlin
Merlin
Apollon97211
Merlin
Level 157
God Stats
10W - 5L
1,846 SR
Queue Stats
496W - 532L
1,431 Elo+
Solo
Ganesha
Ganesha
CallmeDirty
Ganesha
Level 160
God Stats
1W - 1L
1,244 SR
Queue Stats
76W - 93L
1,450 Elo+
Party 1
Thoth
Thoth
Harley_Quinn64_-
Thoth
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 152L
1,412 Elo+
Party 2
He Bo
He Bo
Vartolu_SaaDettn
He Bo
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 72L
1,547 Elo+
Party 2
Poseidon
Poseidon
bobugay
Poseidon
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 51L
1,399 Elo+
Party 1
Team Averages
Level 143
1,518 SR
1,448 Elo+

VS

Team Averages
Level 109
1,456 SR
1,463 Elo+
Ullr
Ullr
DestroyUniverse
Ullr
Level 158
God Stats
0W - 4L
1,265 SR
Queue Stats
422W - 436L
1,476 Elo+
Party 3
Hou Yi
Hou Yi
Gamblě
Hou Yi
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 101L
1,431 Elo+
Solo
Mulan
Mulan
GwynbleiddXIV
Mulan
Level 109
God Stats
2W - 6L
1,337 SR
Queue Stats
297W - 318L
1,442 Elo+
Solo
Eset
Eset
Proontos
Eset
Level 64
God Stats
2W - 1L
1,845 SR
Queue Stats
49W - 58L
1,488 Elo+
Party 3
Hun Batz
Hun Batz
kxnna
Hun Batz
Level 68
God Stats
2W - 5L
1,331 SR
Queue Stats
215W - 207L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 3 / 13
9,349
779
10,243
9,476
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
CallmeDirty
Ganesha
18
0 / 3 / 24
10,428
869
6,401
17,957
24,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 14
8,934
745
7,748
8,541
3,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 5 / 7
9,746
812
14,445
9,522
4,526
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
bobugay
Poseidon
18
12 / 1 / 10
11,184
932
15,718
8,809
4,545
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
9,010
751
6,552
13,185
10,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Gamblě
Hou Yi
16
3 / 3 / 7
8,990
749
10,382
10,895
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 6
8,362
697
6,376
15,070
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
13
3 / 9 / 4
8,048
671
6,096
11,360
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
kxnna
Hun Batz
15
3 / 5 / 7
8,423
702
8,645
10,948
9,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
26
Kills
14
14
Deaths
26
68
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
13
3.5
W
Ganesha
CallmeDirty
Ganesha
0
3
24
4
L
3
4
6
1.5
L
Hou Yi
Gamblě
Hou Yi
3
3
7
2.17
L
2
5
6
1
W
2
2
14
4.5
L
Eset
3
9
4
0.56
W
8
5
7
2.3
W
Poseidon
bobugay
Poseidon
12
1
10
17
L
Hun Batz
kxnna
Hun Batz
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,555
Damage
38,051
54,305
Taken
61,458
42,123
Mitigated
37,438
14,642
Healing
17,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,243
244
473
1,285
9,476
4,615
1,233
1,606
7,585
26,467
0
W
Ganesha
CallmeDirty
Ganesha
6,401
407
1,117
3,803
17,957
24,775
337
1,982
15,480
18,375
0
L
6,552
2,282
1,590
2,673
13,185
10,075
108
11,977
1,208
0
20,647
L
Hou Yi
Gamblě
Hou Yi
10,382
3,805
1,182
3,124
10,895
3,839
768
9,725
1,170
0
18,659
L
6,376
513
857
3,692
15,070
10,726
42
12,464
2,606
0
9,836
W
7,748
951
1,307
1,949
8,541
3,662
1,232
693
7,607
18,166
0
L
Eset
6,096
348
1,573
1,055
11,360
3,422
417
10,581
779
14,663
0
W
14,445
0
1,368
1,200
9,522
4,526
236
623
8,855
20,346
0
W
Poseidon
bobugay
Poseidon
15,718
3,259
776
1,364
8,809
4,545
1,163
560
8,075
28,708
0
L
Hun Batz
kxnna
Hun Batz
8,645
443
1,013
1,058
10,948
9,376
0
9,808
1,140
0
17,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,641
Gold Earned
42,833
134
Minions Killed
106
0
Camps Cleared
0
1,099,032
Distance Traveled
1,013,585
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,349
779
31
3
0
188,002
1
W
Ganesha
10,428
869
1
0
0
227,485
0
L
Ullr
9,010
751
41
3
0
216,828
0
L
Hou Yi
8,990
749
16
1
0
224,962
0
L
Mulan
8,362
697
10
1
0
198,251
5
W
Thoth
8,934
745
21
2
0
227,052
0
L
Eset
8,048
671
25
2
0
159,256
0
W
He Bo
9,746
812
26
2
0
206,966
0
W
Poseidon
11,184
932
55
5
0
249,527
0
L
Hun Batz
8,423
702
14
1
0
214,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role