Player Matchup

King Arthur
King Arthur
AWES0M3 ichu
King Arthur
Level 96
God Stats
5W - 6L
1,432 SR
Queue Stats
225W - 220L
1,503 Elo+
Solo
Nemesis
Nemesis
Zoinkn
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,317 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chimi_changa13
Ah Muzen Cab
Level 120
God Stats
6W - 4L
1,780 SR
Queue Stats
124W - 102L
1,527 Elo+
Solo
Yu Huang
Yu Huang
lIVEGAIl
Yu Huang
Level 119
God Stats
14W - 14L
1,764 SR
Queue Stats
278W - 258L
1,579 Elo+
Solo
Cerberus
Cerberus
zfot
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 1
Team Averages
Level 121
1,595 SR
1,485 Elo+

VS

Team Averages
Level 117
1,643 SR
1,516 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PHARMDOGG69
Jing Wei
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
25W - 30L
1,537 Elo+
Solo
Poseidon
Poseidon
Sweet3bonyMeat
Poseidon
Level 101
God Stats
2W - 5L
1,563 SR
Queue Stats
57W - 67L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
cinril
Xing Tian
Level 109
God Stats
1W - 1L
1,707 SR
Queue Stats
61W - 65L
1,496 Elo+
Party 2
Chaac
Chaac
tetsmaster777
Chaac
Level 107
God Stats
2W - 2L
1,944 SR
Queue Stats
69W - 63L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWES0M3 ichu
King Arthur
17
5 / 0 / 4
10,256
603
11,880
11,612
13,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Zoinkn
Nemesis
16
3 / 3 / 8
9,716
572
5,394
12,830
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
chimi_changa13
Ah Muzen Cab
16
4 / 4 / 5
9,875
581
17,838
11,605
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
lIVEGAIl
Yu Huang
15
4 / 2 / 7
9,011
530
11,974
8,165
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zfot
Cerberus
12
3 / 4 / 12
8,492
500
8,850
15,564
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 7 / 1
7,496
441
2,791
18,576
9,755
Jing Wei
PHARMDOGG69
Jing Wei
14
1 / 4 / 5
8,578
505
8,909
14,066
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
12
0 / 5 / 6
7,445
438
6,403
8,669
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
cinril
Xing Tian
13
7 / 2 / 4
9,200
541
6,791
15,342
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 1 / 3
8,565
504
10,214
16,310
11,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
19
Kills
13
13
Deaths
19
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
1
0.07
W
King Arthur
AWES0M3 ichu
King Arthur
5
0
4
7
L
Jing Wei
PHARMDOGG69
Jing Wei
1
4
5
0.88
L
Poseidon
0
5
6
0.6
W
Nemesis
Zoinkn
Nemesis
3
3
8
2.33
W
Ah Muzen Cab
chimi_changa13
Ah Muzen Cab
4
4
5
1.63
L
Xing Tian
cinril
Xing Tian
7
2
4
4.5
W
Yu Huang
lIVEGAIl
Yu Huang
4
2
7
3.75
L
5
1
3
6.5
W
Cerberus
zfot
Cerberus
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,936
Damage
35,108
59,776
Taken
72,963
41,763
Mitigated
43,175
14,452
Healing
19,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,791
371
0
3,078
18,576
9,755
0
5,769
12,807
0
39,017
W
King Arthur
AWES0M3 ichu
King Arthur
11,880
1,527
0
2,250
11,612
13,137
210
1,406
10,206
0
72,384
L
Jing Wei
PHARMDOGG69
Jing Wei
8,909
7,215
0
5,820
14,066
4,270
980
2,336
11,730
0
54,072
L
Poseidon
6,403
633
0
1,170
8,669
3,061
0
3,977
4,692
48,438
0
W
Nemesis
Zoinkn
Nemesis
5,394
1,222
0
2,330
12,830
6,770
1,441
2,641
10,189
0
65,973
W
Ah Muzen Cab
chimi_changa13
Ah Muzen Cab
17,838
8,734
0
4,804
11,605
4,241
2,170
1,530
10,075
0
87,863
L
Xing Tian
cinril
Xing Tian
6,791
1,267
407
4,373
15,342
14,898
0
4,707
10,635
13,696
5,615
W
Yu Huang
lIVEGAIl
Yu Huang
11,974
1,878
0
440
8,165
3,409
690
2,205
5,960
59,371
0
L
10,214
3,124
0
4,827
16,310
11,191
0
4,035
12,275
0
55,354
W
Cerberus
zfot
Cerberus
8,850
621
333
4,295
15,564
14,206
23
4,604
10,960
22,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
41,284
555
Minions Killed
425
0
Camps Cleared
0
1,704,193
Distance Traveled
1,620,175
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,496
441
99
6
0
277,002
5
W
King Arthur
10,256
603
159
9
0
371,070
4
L
Jing Wei
8,578
505
114
7
0
311,797
5
L
Poseidon
7,445
438
90
5
0
322,159
3
W
Nemesis
9,716
572
109
6
0
394,056
2
W
Ah Muzen Cab
9,875
581
150
9
0
326,103
1
L
Xing Tian
9,200
541
29
2
0
348,157
5
W
Yu Huang
9,011
530
102
6
0
312,341
0
L
Chaac
8,565
504
93
5
0
361,060
4
W
Cerberus
8,492
500
35
2
0
300,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role