Player Matchup

King Arthur
King Arthur
INV3RSE_Nate
King Arthur
Level 56
God Stats
2W - 8L
1,284 SR
Queue Stats
116W - 134L
1,426 Elo+
Party 1
Ra
Ra
Quxnxzy
Ra
Level 48
God Stats
4W - 3L
1,484 SR
Queue Stats
119W - 125L
1,446 Elo+
Party 1
Ymir
Ymir
Revell Flixz
Ymir
Level 24
God Stats
1W - 3L
1,298 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 3
Izanami
Izanami
portalmaster328
Izanami
Level 41
God Stats
0W - 3L
1,298 SR
Queue Stats
5W - 11L
1,145 Elo+
Party 3
Bakasura
Bakasura
shr00mXsage
Bakasura
Level 9
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 5L
1,145 Elo+
Party 3
Team Averages
Level 36
1,332 SR
1,286 Elo+

VS

Team Averages
Level 84
1,541 SR
1,444 Elo+
Shiva
Shiva
KingxBreacher
Shiva
Level 99
God Stats
5W - 3L
1,807 SR
Queue Stats
45W - 42L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
Turqy
Xbalanque
Level 29
God Stats
2W - 0L
1,255 SR
Queue Stats
27W - 21L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
britishbaz00ka
Tsukuyomi
Level 108
God Stats
18W - 15L
1,439 SR
Queue Stats
110W - 118L
1,312 Elo+
Party 2
Anubis
Anubis
chubbyBEARcare
Anubis
Level 109
God Stats
52W - 42L
1,481 SR
Queue Stats
68W - 60L
1,431 Elo+
Solo
Atlas
Atlas
jester_adi
Atlas
Level 74
God Stats
2W - 1L
1,721 SR
Queue Stats
140W - 134L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
INV3RSE_Nate
King Arthur
7
0 / 2 / 0
4,226
423
550
5,604
3,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 9 / 0
4,745
475
2,961
7,972
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 1
4,212
421
1,498
10,019
3,106
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 8 / 0
4,440
444
3,370
7,076
1,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
shr00mXsage
Bakasura
6
0 / 6 / 0
4,089
409
823
6,374
1,315
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,140
714
5,052
4,783
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Turqy
Xbalanque
10
5 / 1 / 7
6,615
662
5,376
4,579
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
britishbaz00ka
Tsukuyomi
9
4 / 1 / 4
6,001
600
1,574
4,849
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
13 / 0 / 4
7,954
795
12,197
7,617
3,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
9
3 / 2 / 8
6,434
643
2,622
8,313
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
29
30
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
INV3RSE_Nate
King Arthur
0
2
0
0
W
4
0
1
4.5
L
0
9
0
0
L
0
5
1
0.1
W
Xbalanque
Turqy
Xbalanque
5
1
7
8.5
W
Tsukuyomi
britishbaz00ka
Tsukuyomi
4
1
4
6
W
13
0
4
15
W
Atlas
3
2
8
3.5
L
2
8
0
0.25
L
Bakasura
shr00mXsage
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,202
Damage
26,821
37,045
Taken
30,141
11,379
Mitigated
17,148
1,446
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
INV3RSE_Nate
King Arthur
550
83
0
361
5,604
3,867
0
0
5,248
0
12,584
W
5,052
689
0
1,434
4,783
3,561
419
525
4,158
0
32,870
L
2,961
591
0
791
7,972
1,821
0
4,492
3,444
25,401
0
L
1,498
504
0
0
10,019
3,106
0
4,312
5,707
7,358
0
W
Xbalanque
Turqy
Xbalanque
5,376
3,051
0
2,177
4,579
1,646
1,787
270
4,309
0
35,913
W
Tsukuyomi
britishbaz00ka
Tsukuyomi
1,574
46
0
786
4,849
1,533
1,447
180
4,669
0
21,659
W
12,197
1,303
0
5,678
7,617
3,836
2,426
2,895
4,658
48,107
0
W
Atlas
2,622
986
0
1,807
8,313
6,572
484
589
7,724
11,617
0
L
3,370
2,364
0
170
7,076
1,270
0
3,766
3,310
0
14,357
L
Bakasura
shr00mXsage
Bakasura
823
567
0
124
6,374
1,315
0
2,249
4,037
0
9,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
34,144
137
Minions Killed
292
0
Camps Cleared
0
880,756
Distance Traveled
870,089
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,226
423
28
3
0
196,896
0
W
Shiva
7,140
714
67
7
0
169,799
1
L
Ra
4,745
475
46
5
0
169,384
2
L
Ymir
4,212
421
11
1
0
173,839
0
W
Xbalanque
6,615
662
78
8
0
165,466
0
W
Tsukuyomi
6,001
600
35
4
0
186,017
0
W
Anubis
7,954
795
97
10
0
180,262
0
W
Atlas
6,434
643
15
2
0
168,545
1
L
Izanami
4,440
444
24
2
0
163,163
1
L
Bakasura
4,089
409
28
3
0
177,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role