Player Matchup

Sylvanus
Sylvanus
Lilrobthedon
Sylvanus
Level 93
God Stats
2W - 5L
1,465 SR
Queue Stats
17W - 28L
1,461 Elo+
Party 1
Scylla
Scylla
Oh Doyl3 Rul3s
Scylla
Level 134
God Stats
5W - 5L
1,586 SR
Queue Stats
203W - 210L
1,544 Elo+
Party 1
Horus
Horus
R0achC1ips
Horus
Level 142
God Stats
6W - 5L
1,690 SR
Queue Stats
218W - 214L
1,547 Elo+
Party 1
Charybdis
Charybdis
dcc_28_10
Charybdis
Level 20
God Stats
0W - 2L
1,280 SR
Queue Stats
19W - 46L
1,269 Elo+
Solo
Neith
Neith
lordvonace
Neith
Level 155
God Stats
24W - 19L
1,492 SR
Queue Stats
157W - 161L
1,521 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,468 Elo+

VS

Team Averages
Level 122
1,462 SR
1,440 Elo+
Nu Wa
Nu Wa
BorealFurnace
Nu Wa
Level 160
God Stats
37W - 20L
1,701 SR
Queue Stats
149W - 157L
1,536 Elo+
Solo
Medusa
Medusa
Jianhub
Medusa
Level 49
God Stats
8W - 7L
1,614 SR
Queue Stats
187W - 178L
1,530 Elo+
Solo
Thor
Thor
OhhJayTv
Thor
Level 113
God Stats
46W - 45L
1,391 SR
Queue Stats
582W - 617L
1,503 Elo+
Solo
Cerberus
Cerberus
bloodeye622
Cerberus
Level 147
God Stats
1W - 0L
1,315 SR
Queue Stats
22W - 38L
1,246 Elo+
Solo
Bellona
Bellona
lates34
Bellona
Level 143
God Stats
1W - 2L
1,288 SR
Queue Stats
502W - 551L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lilrobthedon
Sylvanus
19
2 / 3 / 2
11,445
636
11,529
28,299
20,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
1 / 8 / 4
11,891
661
10,755
18,924
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
18
1 / 5 / 4
11,729
652
12,178
29,391
42,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
dcc_28_10
Charybdis
17
1 / 13 / 3
10,943
608
1,249
19,980
10,118
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
19
2 / 7 / 3
12,032
668
16,557
20,275
9,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 16
14,386
799
26,077
13,394
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Jianhub
Medusa
20
19 / 1 / 8
15,848
880
43,729
17,920
7,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
20
5 / 0 / 11
14,247
792
14,186
12,396
6,416
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
bloodeye622
Cerberus
19
4 / 1 / 17
13,552
753
10,280
18,656
21,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
lates34
Bellona
20
0 / 3 / 12
13,764
765
8,435
19,701
16,530
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
7
Kills
36
36
Deaths
7
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
2
16
8
W
Medusa
Jianhub
Medusa
19
1
8
23
L
Sylvanus
Lilrobthedon
Sylvanus
2
3
2
1
L
1
8
4
0.38
W
Thor
5
0
11
10.5
L
Horus
1
5
4
0.6
W
Cerberus
bloodeye622
Cerberus
4
1
17
12.5
L
Charybdis
dcc_28_10
Charybdis
1
13
3
0.19
W
Bellona
lates34
Bellona
0
3
12
2
L
Neith
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,268
Damage
102,707
116,869
Taken
82,067
89,103
Mitigated
58,169
23,313
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,077
7,602
360
2,752
13,394
5,745
2,819
5,010
8,280
56,871
2,867
W
Medusa
Jianhub
Medusa
43,729
27,045
0
6,005
17,920
7,931
1,262
7,507
10,231
0
85,712
L
Sylvanus
Lilrobthedon
Sylvanus
11,529
2,555
3,844
7,638
28,299
20,769
336
12,207
16,092
42,295
0
L
10,755
1,256
0
3,085
18,924
6,433
328
4,767
14,157
48,101
0
W
Thor
14,186
1,226
0
4,208
12,396
6,416
1,338
1,378
10,972
0
67,682
L
Horus
12,178
5,100
1,391
6,128
29,391
42,504
0
8,965
20,426
0
35,548
W
Cerberus
bloodeye622
Cerberus
10,280
527
49
4,708
18,656
21,547
2,030
4,676
13,768
25,059
0
L
Charybdis
dcc_28_10
Charybdis
1,249
781
0
0
19,980
10,118
333
3,729
16,251
0
9,836
W
Bellona
lates34
Bellona
8,435
1,014
2,821
4,305
19,701
16,530
436
3,057
16,532
0
46,561
L
Neith
16,557
4,925
0
1,227
20,275
9,279
0
5,733
14,542
0
59,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,040
Gold Earned
71,797
274
Minions Killed
386
0
Camps Cleared
0
1,540,303
Distance Traveled
1,788,588
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,386
799
64
4
0
345,452
1
W
Medusa
15,848
880
100
6
0
387,543
4
L
Sylvanus
11,445
636
62
3
0
330,155
1
L
Scylla
11,891
661
85
5
0
303,672
0
W
Thor
14,247
792
99
6
0
390,561
4
L
Horus
11,729
652
36
2
0
349,302
4
W
Cerberus
13,552
753
52
3
0
318,983
0
L
Charybdis
10,943
608
15
1
0
230,086
6
W
Bellona
13,764
765
71
4
0
346,049
4
L
Neith
12,032
668
76
4
0
327,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role