Player Matchup

Ah Puch
Ah Puch
DijonMann
Ah Puch
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,683 Elo+
Party 2
Cerberus
Cerberus
GravyFarts
Cerberus
Level 146
God Stats
2W - 3L
1,226 SR
Queue Stats
110W - 132L
1,406 Elo+
Party 2
Bacchus
Bacchus
IM_THROWING420-
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,584 Elo+
Party 2
Da Ji
Da Ji
MysticalToucan
Da Ji
Level 140
God Stats
3W - 6L
1,361 SR
Queue Stats
136W - 153L
1,426 Elo+
Party 2
Medusa
Medusa
PickleSnife
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,348 Elo+
Party 2
Team Averages
Level 82
1,417 SR
1,490 Elo+

VS

Team Averages
Level 95
1,471 SR
1,557 Elo+
Thanatos
Thanatos
Da_Sl4ught3rxx
Thanatos
Level 89
God Stats
2W - 2L
1,193 SR
Queue Stats
100W - 74L
1,517 Elo+
Solo
Yu Huang
Yu Huang
Krieger Marjen1
Yu Huang
Level 100
God Stats
5W - 5L
1,254 SR
Queue Stats
162W - 161L
1,470 Elo+
Party 1
Chernobog
Chernobog
Scarecrowscar
Chernobog
Level 49
God Stats
16W - 13L
1,644 SR
Queue Stats
287W - 282L
1,516 Elo+
Party 1
Bacchus
Bacchus
Tastierwings117
Bacchus
Level 120
God Stats
4W - 1L
1,788 SR
Queue Stats
15W - 12L
1,734 Elo+
Solo
Fenrir
Fenrir
plummberscrack
Fenrir
Level 117
God Stats
7W - 6L
1,475 SR
Queue Stats
53W - 57L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DijonMann
Ah Puch
11
0 / 5 / 1
5,815
485
3,563
7,284
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
GravyFarts
Cerberus
13
4 / 1 / 0
7,333
611
6,879
9,733
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 0
5,926
494
4,852
10,152
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 1
6,105
509
3,154
8,777
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
9
1 / 5 / 0
5,528
461
3,484
7,831
2,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 2 / 3
5,972
498
3,973
7,427
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
10
3 / 2 / 2
6,334
528
5,106
4,478
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Scarecrowscar
Chernobog
12
3 / 1 / 3
7,032
586
7,144
7,792
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 1 / 3
7,602
634
7,041
8,957
10,685
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 0
6,151
513
5,086
9,234
4,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
15
15
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
2
3
1.25
L
Ah Puch
DijonMann
Ah Puch
0
5
1
0.1
L
Cerberus
GravyFarts
Cerberus
4
1
0
4
L
2
0
0
2
W
Yu Huang
3
2
2
2
L
1
4
1
0.38
L
Medusa
1
5
0
0.2
W
Chernobog
Scarecrowscar
Chernobog
3
1
3
4.5
W
8
1
3
9.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
28,350
43,777
Taken
37,888
18,762
Mitigated
22,482
13,126
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,973
1,164
0
4,531
7,427
2,813
0
1,988
5,439
0
29,171
L
Ah Puch
DijonMann
Ah Puch
3,563
332
0
1,017
7,284
2,074
100
3,076
4,014
28,508
0
L
Cerberus
GravyFarts
Cerberus
6,879
870
0
6,445
9,733
3,918
0
347
9,386
42,137
0
L
4,852
716
215
3,917
10,152
7,350
0
4,290
5,637
17,469
0
W
Yu Huang
5,106
438
300
1,144
4,478
1,595
196
2,286
2,192
29,114
0
L
3,154
860
0
938
8,777
3,373
0
2,068
6,709
0
32,409
L
Medusa
3,484
1,224
0
594
7,831
2,047
0
1,921
5,884
0
27,940
W
Chernobog
Scarecrowscar
Chernobog
7,144
3,022
0
3,761
7,792
2,598
81
2,679
5,113
0
45,254
W
7,041
1,397
142
2,487
8,957
10,685
0
2,088
6,869
18,585
0
W
5,086
2,056
0
3,019
9,234
4,791
0
6,253
2,981
0
33,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
33,091
333
Minions Killed
317
0
Camps Cleared
0
1,166,858
Distance Traveled
1,231,623
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,972
498
55
5
0
262,888
4
L
Ah Puch
5,815
485
50
4
0
230,050
1
L
Cerberus
7,333
611
153
13
0
223,765
0
L
Bacchus
5,926
494
18
2
0
255,754
0
W
Yu Huang
6,334
528
70
6
0
218,302
0
L
Da Ji
6,105
509
61
5
0
224,681
1
L
Medusa
5,528
461
51
4
0
232,608
0
W
Chernobog
7,032
586
97
8
0
243,194
3
W
Bacchus
7,602
634
16
1
0
271,266
5
W
Fenrir
6,151
513
79
7
0
235,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role