Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Cerothegodx27
Cupid
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 62L
1,320 Elo+
Party 2
Bellona
Bellona
LeeRoyAlmanza
Bellona
Level 70
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 10L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MillerLite410
Tsukuyomi
Level 110
God Stats
1W - 3L
1,521 SR
Queue Stats
42W - 49L
1,400 Elo+
Party 2
Ymir
Ymir
TACONEITORx1996
Ymir
Level 156
God Stats
1W - 4L
1,860 SR
Queue Stats
54W - 60L
1,479 Elo+
Party 2
Team Averages
Level 119
1,530 SR
1,433 Elo+

VS

Team Averages
Level 125
1,488 SR
1,497 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Isaiah M1195
Olorun
Level 148
God Stats
4W - 2L
1,722 SR
Queue Stats
337W - 311L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Persona5sucks
Gilgamesh
Level 129
God Stats
2W - 0L
1,589 SR
Queue Stats
91W - 92L
1,604 Elo+
Party 1
Neith
Neith
TheHaxon13
Neith
Level 75
God Stats
7W - 7L
1,167 SR
Queue Stats
63W - 64L
1,354 Elo+
Party 1
Thor
Thor
XDawsmXD13
Thor
Level 145
God Stats
9W - 6L
1,460 SR
Queue Stats
51W - 49L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 3 / 1
5,389
539
5,017
3,615
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 1
4,418
442
2,288
6,337
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
7
0 / 3 / 0
4,476
448
2,030
6,079
4,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
MillerLite410
Tsukuyomi
8
1 / 5 / 2
5,217
522
3,813
7,948
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 0
4,695
470
1,806
8,817
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 0 / 2
5,253
525
4,174
6,495
3,626
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
9
2 / 1 / 3
5,518
552
8,445
6,290
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Persona5sucks
Gilgamesh
12
5 / 0 / 2
6,836
684
5,565
6,191
4,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
3 / 2 / 1
6,048
605
1,598
5,356
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

9
4 / 1 / 4
5,860
586
2,811
6,513
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
1
0.83
W
Atlas
 
Atlas
2
0
2
3
L
0
3
1
0.17
W
Olorun
2
1
3
3.5
L
Bellona
0
3
0
0
L
Tsukuyomi
MillerLite410
Tsukuyomi
1
5
2
0.4
W
Gilgamesh
Persona5sucks
Gilgamesh
5
0
2
6
L
1
2
0
0.5
W
Neith
3
2
1
1.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,954
Damage
22,593
32,796
Taken
30,845
12,724
Mitigated
13,812
7,141
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,017
115
101
549
3,615
1,000
78
832
2,783
25,530
0
W
Atlas
 
Atlas
4,174
1,362
153
1,599
6,495
3,626
0
1,548
4,947
18,786
0
L
2,288
1,199
475
2,204
6,337
1,645
0
4,023
2,314
0
15,899
W
Olorun
8,445
4,438
333
2,901
6,290
2,056
809
1,102
5,188
32,974
0
L
Bellona
2,030
926
0
474
6,079
4,216
0
82
5,997
0
17,024
L
Tsukuyomi
MillerLite410
Tsukuyomi
3,813
1,188
0
1,819
7,948
2,396
23
577
7,371
0
21,306
W
Gilgamesh
Persona5sucks
Gilgamesh
5,565
1,912
0
1,678
6,191
4,566
0
124
6,067
0
36,520
L
1,806
211
156
1,363
8,817
3,467
0
7,105
1,712
6,712
0
W
Neith
1,598
453
0
1,563
5,356
1,837
244
2,399
2,957
0
30,103
W
2,811
991
0
2,264
6,513
1,727
0
1,650
4,863
0
17,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
29,515
163
Minions Killed
266
0
Camps Cleared
0
873,208
Distance Traveled
957,753
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,389
539
43
4
0
172,675
1
W
Atlas
5,253
525
34
3
0
196,258
1
L
Cupid
4,418
442
32
3
0
153,441
0
W
Olorun
5,518
552
48
5
0
157,228
1
L
Bellona
4,476
448
36
4
0
167,217
1
L
Tsukuyomi
5,217
522
41
4
0
197,520
1
W
Gilgamesh
6,836
684
81
8
0
214,940
2
L
Ymir
4,695
470
11
1
0
182,355
0
W
Neith
6,048
605
68
7
0
184,970
2
W
Thor
5,860
586
35
4
0
204,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role