Player Matchup

Medusa
Medusa
Atarazza
Medusa
Level 108
God Stats
4W - 6L
1,072 SR
Queue Stats
138W - 143L
1,456 Elo+
Party 2
Ne Zha
Ne Zha
Bobduke1992
Ne Zha
Level 28
God Stats
2W - 6L
1,397 SR
Queue Stats
114W - 109L
1,578 Elo+
Party 1
Vulcan
Vulcan
Frogmachina
Vulcan
Level 127
God Stats
9W - 6L
1,318 SR
Queue Stats
306W - 300L
1,450 Elo+
Party 2
Mulan
Mulan
littleswitz
Mulan
Level 156
God Stats
2W - 5L
1,107 SR
Queue Stats
302W - 291L
1,579 Elo+
Party 1
Sobek
Sobek
nerullzor
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,519 Elo+
Party 2
Team Averages
Level 105
1,279 SR
1,516 Elo+

VS

Team Averages
Level 103
1,611 SR
1,551 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gonzalovesyaoi
Ah Muzen Cab
Level 37
God Stats
2W - 1L
1,797 SR
Queue Stats
18W - 17L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Heisenb3rg86
Guan Yu
Level 47
God Stats
11W - 9L
1,320 SR
Queue Stats
355W - 359L
1,505 Elo+
Solo
Khepri
Khepri
ahmedmagdy711
Khepri
Level 129
God Stats
2W - 1L
1,795 SR
Queue Stats
158W - 165L
1,525 Elo+
Party 3
Ao Kuang
Ao Kuang
elsaidy
Ao Kuang
Level 142
God Stats
19W - 23L
1,539 SR
Queue Stats
63W - 62L
1,564 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
zizovic
Morgan Le Fay
Level 160
God Stats
18W - 16L
1,606 SR
Queue Stats
129W - 127L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Atarazza
Medusa
20
5 / 8 / 10
15,524
485
28,168
28,048
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
20
10 / 6 / 6
16,495
515
17,228
28,085
11,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
20
3 / 7 / 11
15,174
474
24,286
19,903
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 6 / 9
17,045
533
25,781
32,262
30,713
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
nerullzor
Sobek
20
3 / 3 / 13
14,620
457
11,384
35,805
57,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gonzalovesyaoi
Ah Muzen Cab
20
12 / 8 / 4
17,747
555
35,142
25,527
11,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Heisenb3rg86
Guan Yu
20
1 / 4 / 9
14,048
439
13,021
34,147
42,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
0 / 4 / 12
14,131
442
9,313
29,395
53,247
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
elsaidy
Ao Kuang
20
11 / 3 / 6
17,283
540
21,865
31,957
17,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
zizovic
Morgan Le Fay
20
5 / 6 / 7
15,213
475
31,526
23,659
16,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
67
25
Kills
29
30
Deaths
25
49
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
Atarazza
Medusa
5
8
10
1.25
W
Ne Zha
10
6
6
2.17
W
Vulcan
3
7
11
1.21
L
Ah Muzen Cab
Gonzalovesyaoi
Ah Muzen Cab
12
8
4
1.75
L
Guan Yu
Heisenb3rg86
Guan Yu
1
4
9
1.38
L
0
4
12
1.5
L
Ao Kuang
elsaidy
Ao Kuang
11
3
6
4.67
W
4
6
9
1.42
W
Sobek
nerullzor
Sobek
3
3
13
3.17
L
Morgan Le Fay
zizovic
Morgan Le Fay
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,847
Damage
110,867
144,103
Taken
144,685
118,120
Mitigated
141,622
29,494
Healing
53,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Atarazza
Medusa
28,168
16,959
0
7,769
28,048
9,685
2,009
11,212
16,836
0
127,240
W
Ne Zha
17,228
8,648
0
5,326
28,085
11,713
2,306
9,499
18,391
0
140,920
W
Vulcan
24,286
5,587
0
1,017
19,903
8,159
1,469
12,827
7,076
122,249
0
L
Ah Muzen Cab
Gonzalovesyaoi
Ah Muzen Cab
35,142
7,831
0
4,643
25,527
11,394
6,218
5,638
18,917
0
146,028
L
Guan Yu
Heisenb3rg86
Guan Yu
13,021
1,063
3,837
14,325
34,147
42,491
451
4,080
30,067
12,792
58,106
L
9,313
630
810
3,727
29,395
53,247
207
12,419
16,976
30,967
1,338
L
Ao Kuang
elsaidy
Ao Kuang
21,865
5,087
0
17,516
31,957
17,909
717
5,087
26,870
131,120
16,284
W
25,781
3,376
0
7,827
32,262
30,713
1,434
15,819
15,591
407
134,774
W
Sobek
nerullzor
Sobek
11,384
1,646
0
7,555
35,805
57,850
572
15,049
20,624
38,566
0
L
Morgan Le Fay
zizovic
Morgan Le Fay
31,526
1,479
455
8,324
23,659
16,581
749
9,067
14,592
134,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,858
Gold Earned
78,422
885
Minions Killed
692
0
Camps Cleared
0
2,943,760
Distance Traveled
3,156,285
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,524
485
234
7
0
563,563
4
W
Ne Zha
16,495
515
175
5
0
593,544
5
W
Vulcan
15,174
474
183
6
0
617,517
1
L
Ah Muzen Cab
17,747
555
208
7
0
637,358
7
L
Guan Yu
14,048
439
123
4
0
586,100
12
L
Khepri
14,131
442
33
1
0
652,012
3
L
Ao Kuang
17,283
540
159
5
0
710,057
5
W
Mulan
17,045
533
248
8
0
538,318
9
W
Sobek
14,620
457
45
1
0
630,818
4
L
Morgan Le Fay
15,213
475
169
5
0
570,758
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role