Player Matchup

Ullr
Ullr
Joester
Ullr
Level 132
God Stats
1W - 1L
1,574 SR
Queue Stats
7W - 12L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
KawaiiNoodz_
Sylvanus
Level 87
God Stats
22W - 26L
1,314 SR
Queue Stats
616W - 615L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
PurpleShoe
Sun Wukong
Level 18
God Stats
2W - 1L
1,559 SR
Queue Stats
7W - 12L
1,355 Elo+
Party 1
Bacchus
Bacchus
SH4M3FUL
Bacchus
Level 79
God Stats
2W - 2L
1,513 SR
Queue Stats
340W - 309L
1,459 Elo+
Solo
Ah Puch
Ah Puch
xalcotanXXIII
Ah Puch
Level 126
God Stats
23W - 18L
1,677 SR
Queue Stats
436W - 409L
1,522 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,438 Elo+

VS

Team Averages
Level 58
1,474 SR
1,453 Elo+
Fenrir
Fenrir
 
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Mr_Mier916
Shiva
Level 28
God Stats
10W - 7L
1,664 SR
Queue Stats
194W - 219L
1,468 Elo+
Party 2
Hachiman
Hachiman
TestoTiger7391
Hachiman
Level 67
God Stats
5W - 10L
1,207 SR
Queue Stats
254W - 266L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thosearesouls
Kumbhakarna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Joester
Ullr
13
11 / 1 / 2
8,312
639
11,249
8,403
3,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
KawaiiNoodz_
Sylvanus
12
5 / 4 / 9
7,509
578
7,958
10,656
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PurpleShoe
Sun Wukong
13
3 / 3 / 4
7,439
572
6,360
12,253
7,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SH4M3FUL
Bacchus
11
2 / 2 / 16
7,276
560
6,722
10,012
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
13
7 / 0 / 4
8,046
619
8,571
4,596
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 8 / 3
7,151
550
6,977
15,231
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
 
Nu Wa
10
2 / 5 / 5
6,711
516
6,496
7,588
2,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
11
2 / 3 / 0
6,744
519
6,471
8,880
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
9
1 / 5 / 0
5,842
449
4,156
7,869
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Thosearesouls
Kumbhakarna
8
1 / 7 / 1
5,444
419
2,350
13,887
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
10
10
Deaths
28
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
3
0.69
L
Nu Wa
 
Nu Wa
2
5
5
0.9
W
Ullr
Joester
Ullr
11
1
2
12
W
Sylvanus
KawaiiNoodz_
Sylvanus
5
4
9
2.38
L
Shiva
2
3
0
0.67
W
Sun Wukong
PurpleShoe
Sun Wukong
3
3
4
1.67
W
Bacchus
SH4M3FUL
Bacchus
2
2
16
5
L
Hachiman
1
5
0
0.2
L
Kumbhakarna
Thosearesouls
Kumbhakarna
1
7
1
0.21
W
Ah Puch
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,860
Damage
26,450
45,920
Taken
53,455
28,490
Mitigated
23,112
18,747
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,977
2,025
0
4,378
15,231
5,754
0
6,265
8,966
0
34,968
L
Nu Wa
 
Nu Wa
6,496
1,179
0
642
7,588
2,354
28
4,777
2,811
32,605
0
W
Ullr
Joester
Ullr
11,249
6,397
0
2,317
8,403
3,026
1,510
1,994
6,409
0
53,635
W
Sylvanus
KawaiiNoodz_
Sylvanus
7,958
2,496
2,651
4,248
10,656
5,998
561
3,115
7,541
31,041
9,750
L
Shiva
6,471
1,474
0
2,523
8,880
5,952
381
2,161
6,719
0
38,081
W
Sun Wukong
PurpleShoe
Sun Wukong
6,360
1,020
0
4,016
12,253
7,431
390
1,192
11,061
0
36,139
W
Bacchus
SH4M3FUL
Bacchus
6,722
1,394
0
2,444
10,012
10,298
52
1,550
8,462
14,420
0
L
Hachiman
4,156
2,569
0
420
7,869
2,083
0
2,948
4,921
0
24,483
L
Kumbhakarna
Thosearesouls
Kumbhakarna
2,350
523
0
679
13,887
6,969
0
6,076
7,811
8,437
0
W
Ah Puch
8,571
344
96
2,975
4,596
1,737
116
995
3,601
56,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
31,892
333
Minions Killed
258
0
Camps Cleared
0
1,178,041
Distance Traveled
1,199,253
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,151
550
66
5
0
226,290
0
L
Nu Wa
6,711
516
66
5
0
242,398
1
W
Ullr
8,312
639
80
6
0
254,546
2
W
Sylvanus
7,509
578
59
5
0
192,853
0
L
Shiva
6,744
519
72
6
0
245,846
0
W
Sun Wukong
7,439
572
79
6
0
237,440
0
W
Bacchus
7,276
560
17
1
0
245,608
1
L
Hachiman
5,842
449
48
4
0
236,868
1
L
Kumbhakarna
5,444
419
6
0
0
247,851
3
W
Ah Puch
8,046
619
98
8
0
247,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role