Player Matchup

Tyr
Tyr
CorruptedSoul03
Tyr
Level 47
God Stats
3W - 11L
1,385 SR
Queue Stats
289W - 287L
1,430 Elo+
Solo
Pele
Pele
ImHashworth
Pele
Level 37
God Stats
3W - 4L
1,404 SR
Queue Stats
17W - 22L
1,140 Elo+
Solo
Cupid
Cupid
Jeinsk
Cupid
Level 75
God Stats
17W - 21L
1,370 SR
Queue Stats
91W - 90L
1,372 Elo+
Party 1
Ra
Ra
barry_B_benson37
Ra
Level 77
God Stats
2W - 6L
1,491 SR
Queue Stats
267W - 357L
1,341 Elo+
Solo
Cabrakan
Cabrakan
roca199
Cabrakan
Level 72
God Stats
14W - 17L
1,406 SR
Queue Stats
76W - 80L
1,337 Elo+
Party 1
Team Averages
Level 62
1,411 SR
1,324 Elo+

VS

Team Averages
Level 62
1,291 SR
1,302 Elo+
Merlin
Merlin
LegacY_iExotiC
Merlin
Level 69
God Stats
12W - 13L
1,508 SR
Queue Stats
237W - 246L
1,419 Elo+
Solo
Poseidon
Poseidon
SenseiJonny
Poseidon
Level 18
God Stats
19W - 32L
1,063 SR
Queue Stats
34W - 62L
1,105 Elo+
Party 2
Izanami
Izanami
kylemangiro
Izanami
Level 22
God Stats
6W - 12L
1,299 SR
Queue Stats
36W - 57L
1,228 Elo+
Party 2
Atlas
Atlas
xx loxt xx
Atlas
Level 97
God Stats
8W - 16L
1,302 SR
Queue Stats
179W - 213L
1,332 Elo+
Party 2
Nemesis
Nemesis
yalpha93
Nemesis
Level 103
God Stats
1W - 1L
1,282 SR
Queue Stats
128W - 134L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,411
521
5,330
18,371
14,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 6 / 2
11,051
553
11,982
19,322
9,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Jeinsk
Cupid
15
3 / 5 / 5
9,310
466
12,357
12,840
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 0
6,281
314
106
554
91
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
roca199
Cabrakan
15
3 / 9 / 6
10,122
506
9,035
20,377
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 3
11,406
570
9,582
5,902
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
SenseiJonny
Poseidon
16
2 / 3 / 5
9,990
500
4,821
10,323
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
kylemangiro
Izanami
15
6 / 6 / 4
9,760
488
9,479
13,730
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
17
8 / 2 / 8
11,386
569
13,685
18,153
21,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
yalpha93
Nemesis
17
2 / 2 / 5
10,253
513
9,792
18,313
9,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
23
24
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
6
6
2
1.17
L
Cupid
Jeinsk
Cupid
3
5
5
1.1
W
5
0
3
6.5
W
Poseidon
SenseiJonny
Poseidon
2
3
5
1.5
L
0
0
0
0
W
Izanami
kylemangiro
Izanami
6
6
4
1.33
L
Cabrakan
roca199
Cabrakan
3
9
6
0.67
W
Atlas
8
2
8
6
W
Nemesis
yalpha93
Nemesis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
47,359
71,464
Taken
66,421
42,376
Mitigated
41,484
14,796
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,330
256
0
1,961
18,371
14,545
664
9,603
8,768
9,601
54,532
L
11,982
3,861
0
6,657
19,322
9,023
1,094
5,668
13,654
0
80,157
L
Cupid
Jeinsk
Cupid
12,357
5,407
408
3,596
12,840
3,886
1,688
5,572
7,268
0
49,391
W
9,582
618
0
1,414
5,902
2,451
560
565
5,337
70,764
0
W
Poseidon
SenseiJonny
Poseidon
4,821
814
0
2,505
10,323
3,251
1,192
395
9,928
55,445
0
L
106
0
0
95
554
91
0
0
554
7,036
0
W
Izanami
kylemangiro
Izanami
9,479
6,403
0
3,329
13,730
4,968
0
3,880
9,850
0
54,770
L
Cabrakan
roca199
Cabrakan
9,035
2,030
0
2,079
20,377
14,831
282
7,245
13,132
43,965
0
W
Atlas
13,685
5,001
0
4,413
18,153
21,174
230
4,204
13,949
45,028
0
W
Nemesis
yalpha93
Nemesis
9,792
3,121
0
5,618
18,313
9,640
0
1,649
16,502
0
90,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
52,795
426
Minions Killed
518
0
Camps Cleared
0
1,544,438
Distance Traveled
1,930,269
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,411
521
130
7
0
413,907
3
L
Pele
11,051
553
121
6
0
440,368
1
L
Cupid
9,310
466
87
4
0
332,685
0
W
Merlin
11,406
570
130
7
0
375,642
4
W
Poseidon
9,990
500
110
6
0
393,787
3
L
Ra
6,281
314
14
1
0
54,970
0
W
Izanami
9,760
488
97
5
0
321,258
3
L
Cabrakan
10,122
506
74
4
0
302,508
3
W
Atlas
11,386
569
56
3
0
375,207
6
W
Nemesis
10,253
513
125
6
0
464,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role