Player Matchup

Danzaburou
Danzaburou
Casté
Danzaburou
Level 141
God Stats
22W - 7L
1,565 SR
Queue Stats
45W - 26L
1,699 Elo+
Party 1
He Bo
He Bo
Randgrïth
He Bo
Level 158
God Stats
2W - 3L
1,916 SR
Queue Stats
50W - 43L
1,783 Elo+
Party 1
Nemesis
Nemesis
minouuu
Nemesis
Level 125
God Stats
2W - 2L
1,539 SR
Queue Stats
49W - 24L
1,734 Elo+
Party 1
Team Averages
Level 141
1,673 SR
1,738 Elo+

VS

Team Averages
Level 74
1,531 SR
1,569 Elo+
Set
Set
Délgan
Set
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 48L
1,181 Elo+
Solo
Nu Wa
Nu Wa
Serj99
Nu Wa
Level 33
God Stats
0W - 1L
1,539 SR
Queue Stats
9W - 7L
2,025 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tätschgrind
Cu Chulainn
Level 123
God Stats
5W - 9L
1,552 SR
Queue Stats
46W - 53L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Casté
Danzaburou
14
4 / 0 / 13
8,567
857
6,973
8,099
8,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

He Bo
14
11 / 1 / 6
9,397
940
9,033
6,199
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
minouuu
Nemesis
12
4 / 1 / 14
8,058
806
8,930
8,275
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
1 / 7 / 0
6,729
673
4,368
10,217
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Serj99
Nu Wa
10
1 / 7 / 1
7,018
702
5,368
8,791
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Tätschgrind
Cu Chulainn
9
0 / 5 / 1
6,151
615
4,050
10,109
5,370
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
2
2
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Casté
Danzaburou
4
0
13
10.5
L
Set
1
7
0
0.14
W
He Bo
11
1
6
14
L
Nu Wa
Serj99
Nu Wa
1
7
1
0.21
L
Cu Chulainn
Tätschgrind
Cu Chulainn
0
5
1
0.1
W
Nemesis
minouuu
Nemesis
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
13,786
22,573
Taken
29,117
14,730
Mitigated
13,011
3,334
Healing
2,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Casté
Danzaburou
6,973
1,948
0
1,408
8,099
8,077
842
2,255
5,675
0
32,472
L
Set
4,368
661
0
535
10,217
4,718
0
3,687
6,329
0
9,285
W
He Bo
9,033
981
0
201
6,199
1,968
395
914
5,171
26,823
0
L
Nu Wa
Serj99
Nu Wa
5,368
964
0
276
8,791
2,923
0
2,314
6,321
20,956
1,453
L
Cu Chulainn
Tätschgrind
Cu Chulainn
4,050
911
0
1,198
10,109
5,370
0
3,155
6,657
20
17,654
W
Nemesis
minouuu
Nemesis
8,930
3,013
0
1,725
8,275
4,685
529
2,054
6,072
0
16,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
19,898
124
Minions Killed
90
5
Camps Cleared
3
595,126
Distance Traveled
524,469
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,567
857
53
5
2
185,716
5
L
Set
6,729
673
15
2
0
170,637
4
W
He Bo
9,397
940
53
5
1
201,963
4
L
Nu Wa
7,018
702
46
5
2
161,615
1
L
Cu Chulainn
6,151
615
29
3
1
192,217
4
W
Nemesis
8,058
806
18
2
2
207,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role