Player Matchup

Loki
Loki
Gold I
Kohdde
Loki
Gold I
Level 148
God Stats
9W - 5L
1,610 SR
Queue Stats
654W - 651L
1,641 MMR
Party 1
Rama
Rama
Gold II
Mr Smigelski
Rama
Gold II
Level 140
God Stats
2W - 6L
1,307 SR
Queue Stats
389W - 397L
1,530 MMR
Solo
Chaac
Chaac
Gold I
THE Pink Muslim
Chaac
Gold I
Level 148
God Stats
12W - 9L
1,657 SR
Queue Stats
377W - 385L
1,380 MMR
Party 1
Sylvanus
Sylvanus
Silver II
excitedplague1
Sylvanus
Silver II
Level 154
God Stats
6W - 2L
1,275 SR
Queue Stats
7W - 2L
1,499 MMR
Solo
Anubis
Anubis
Gold III
xChinoSlayz
Anubis
Gold III
Level 120
God Stats
23W - 8L
1,745 SR
Queue Stats
350W - 359L
1,530 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,519 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,563 SR
1,517 MMR
Horus
Horus
Bronze IV
Mousecop19
Horus
Bronze IV
Level 130
God Stats
0W - 1L
1,679 SR
Queue Stats
3W - 5L
1,456 MMR
Party 2
Tiamat
Tiamat
Gold V
SourceBubby
Tiamat
Gold V
Level 125
God Stats
16W - 18L
1,286 SR
Queue Stats
272W - 255L
1,516 MMR
Solo
Cerberus
Cerberus
Gold IV
Stivahoops
Cerberus
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 142L
1,485 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
conte500
Tsukuyomi
Gold V
Level 88
God Stats
2W - 4L
1,712 SR
Queue Stats
73W - 83L
1,527 MMR
Solo
Medusa
Medusa
Bronze III
dadbod2021
Medusa
Bronze III
Level 39
God Stats
1W - 2L
1,637 SR
Queue Stats
4W - 4L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kohdde
Loki
18
5 / 0 / 2
10,954
644
9,240
10,108
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 1 / 2
11,769
692
9,676
12,372
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 0 / 2
11,406
671
6,760
10,674
7,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
14
4 / 1 / 5
10,181
599
9,347
12,467
12,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
15
1 / 3 / 6
9,366
551
6,881
11,841
5,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AtlasArachneCliodhnaBastet

VS

Bans
GilgameshBacchusChronosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 0 / 2
7,390
435
3,893
12,115
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
13
1 / 4 / 0
8,041
473
7,411
10,117
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Stivahoops
Cerberus
14
1 / 2 / 0
7,946
467
6,843
12,711
13,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
conte500
Tsukuyomi
11
1 / 5 / 0
7,200
424
4,782
13,804
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
dadbod2021
Medusa
14
1 / 4 / 3
8,435
496
5,424
10,765
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
5
5
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
Kohdde
Loki
5
0
2
6
L
Horus
1
0
2
2
W
4
1
2
5
L
Tiamat
1
4
0
0.25
L
Cerberus
Stivahoops
Cerberus
1
2
0
0.5
W
1
0
2
2
L
Tsukuyomi
conte500
Tsukuyomi
1
5
0
0.2
L
Medusa
dadbod2021
Medusa
1
4
3
0.63
W
Sylvanus
4
1
5
6.5
W
Anubis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,904
Damage
28,353
57,462
Taken
59,512
34,109
Mitigated
36,959
33,439
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Kohdde
Loki
9,240
2,624
0
5,297
10,108
3,939
0
2,791
7,317
0
88,431
L
Horus
3,893
2,234
3,375
5,912
12,115
10,900
0
4,066
8,049
0
16,961
W
9,676
7,535
0
6,853
12,372
4,607
5,321
1,124
11,248
0
100,049
L
Tiamat
7,411
878
0
2,070
10,117
4,982
0
4,058
6,059
59,693
0
L
Cerberus
Stivahoops
Cerberus
6,843
716
0
2,842
12,711
13,151
0
1,491
11,220
47,976
0
W
6,760
1,071
0
5,004
10,674
7,397
0
2,128
8,546
0
86,117
L
Tsukuyomi
conte500
Tsukuyomi
4,782
607
0
3,293
13,804
4,607
0
3,533
10,271
0
43,820
L
Medusa
dadbod2021
Medusa
5,424
2,415
0
3,406
10,765
3,319
0
1,688
9,077
0
60,651
W
Sylvanus
9,347
2,269
5,118
6,396
12,467
12,346
870
2,598
9,869
24,543
10,278
W
Anubis
6,881
500
0
4,771
11,841
5,820
488
5,613
6,228
55,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
39,012
648
Minions Killed
457
0
Camps Cleared
0
1,741,509
Distance Traveled
1,674,043
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,954
644
142
8
0
437,039
3
L
Horus
7,390
435
25
1
0
347,681
5
W
Rama
11,769
692
172
10
0
317,991
2
L
Tiamat
8,041
473
127
7
0
326,024
8
L
Cerberus
7,946
467
116
7
0
318,886
1
W
Chaac
11,406
671
183
11
0
379,165
7
L
Tsukuyomi
7,200
424
79
5
0
353,194
6
L
Medusa
8,435
496
110
6
0
328,258
7
W
Sylvanus
10,181
599
46
3
0
321,156
3
W
Anubis
9,366
551
105
6
0
286,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role