Player Matchup

Artemis
Artemis
 
Artemis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AbutreAfricano
Skadi
Level 39
God Stats
17W - 4L
1,815 SR
Queue Stats
24W - 16L
1,512 Elo+
Solo
Loki
Loki
F3nyx0504
Loki
Level 38
God Stats
12W - 17L
1,303 SR
Queue Stats
102W - 107L
1,413 Elo+
Solo
Poseidon
Poseidon
Glaxzer0
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,514 Elo+
Party 2
Team Averages
Level 53
1,524 SR
1,488 Elo+

VS

Team Averages
Level 68
1,440 SR
1,487 Elo+
Ymir
Ymir
BonSpider
Ymir
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
Funes21
Thor
Level 5
God Stats
6W - 12L
1,500 SR
Queue Stats
156W - 162L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
acregameplays
Morgan Le Fay
Level 68
God Stats
12W - 20L
1,500 SR
Queue Stats
219W - 239L
1,435 Elo+
Party 3
Heimdallr
Heimdallr
iTli_Thiagx
Heimdallr
Level 122
God Stats
2W - 9L
1,196 SR
Queue Stats
108W - 112L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
xXJohnLockerXXx
Erlang Shen
Level 85
God Stats
32W - 27L
1,504 SR
Queue Stats
462W - 528L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 1
6,652
554
3,352
4,722
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
8
1 / 3 / 1
5,589
466
2,627
9,101
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 1 / 1
7,718
643
7,237
6,637
2,494
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
10
1 / 3 / 0
5,762
480
2,624
6,897
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Glaxzer0
Poseidon
13
5 / 1 / 0
7,524
627
7,362
6,938
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 1
5,578
465
1,239
4,845
2,675
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
Funes21
Thor
11
7 / 3 / 1
7,182
599
5,522
8,517
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
acregameplays
Morgan Le Fay
11
1 / 3 / 2
6,576
548
3,287
6,475
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
iTli_Thiagx
Heimdallr
9
0 / 3 / 0
5,365
447
1,990
6,198
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xXJohnLockerXXx
Erlang Shen
11
1 / 4 / 0
6,481
540
4,491
9,148
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
14
Kills
9
9
Deaths
14
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
1
1.5
W
Fenrir
 
Fenrir
1
3
1
0.5
W
6
1
1
6.5
L
Ymir
0
1
1
0.5
W
Loki
1
3
0
0.33
L
Thor
Funes21
Thor
7
3
1
2.5
W
Poseidon
Glaxzer0
Poseidon
5
1
0
5
L
Morgan Le Fay
acregameplays
Morgan Le Fay
1
3
2
0.67
L
Heimdallr
iTli_Thiagx
Heimdallr
0
3
0
0
L
Erlang Shen
xXJohnLockerXXx
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
16,529
34,295
Taken
35,183
12,110
Mitigated
15,062
9,478
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,352
1,438
0
1,365
4,722
1,297
210
38
4,684
0
42,218
W
Fenrir
 
Fenrir
2,627
893
92
2,443
9,101
4,560
0
1,507
7,524
0
14,973
W
7,237
3,505
0
686
6,637
2,494
41
0
6,637
0
40,905
L
Ymir
1,239
315
0
1,197
4,845
2,675
168
1,999
2,846
13,616
0
W
Loki
2,624
913
0
2,653
6,897
1,694
0
406
6,415
0
30,442
L
Thor
Funes21
Thor
5,522
1,672
0
0
8,517
2,650
0
117
8,400
0
30,780
W
Poseidon
Glaxzer0
Poseidon
7,362
2,174
0
2,239
6,938
2,065
0
2,284
4,344
50,536
0
L
Morgan Le Fay
acregameplays
Morgan Le Fay
3,287
594
0
511
6,475
1,664
184
4,226
2,249
31,433
0
L
Heimdallr
iTli_Thiagx
Heimdallr
1,990
1,043
0
1,330
6,198
1,766
0
1,020
5,178
0
23,504
L
Erlang Shen
xXJohnLockerXXx
Erlang Shen
4,491
1,651
0
3,298
9,148
6,307
0
0
9,148
0
34,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
31,182
359
Minions Killed
290
0
Camps Cleared
0
1,132,968
Distance Traveled
1,044,681
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,652
554
87
7
0
213,450
4
W
Fenrir
5,589
466
22
2
0
234,440
6
W
Skadi
7,718
643
98
8
0
204,236
0
L
Ymir
5,578
465
32
3
0
184,228
0
W
Loki
5,762
480
62
5
0
237,765
2
L
Thor
7,182
599
58
5
0
226,194
0
W
Poseidon
7,524
627
90
8
0
243,077
6
L
Morgan Le Fay
6,576
548
73
6
0
218,493
2
L
Heimdallr
5,365
447
49
4
0
212,015
2
L
Erlang Shen
6,481
540
78
7
0
203,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role