Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
PixelTalon
Odin
Level 104
God Stats
3W - 5L
1,691 SR
Queue Stats
177W - 193L
1,452 Elo+
Party 2
Thanatos
Thanatos
ReallyBadJungler
Thanatos
Level 28
God Stats
5W - 8L
1,395 SR
Queue Stats
17W - 23L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
XSwordStrike15X
Heimdallr
Level 46
God Stats
4W - 4L
1,511 SR
Queue Stats
19W - 24L
1,444 Elo+
Party 2
Team Averages
Level 60
1,519 SR
1,472 Elo+

VS

Team Averages
Level 75
1,484 SR
1,468 Elo+
Persephone
Persephone
Arnago
Persephone
Level 65
God Stats
1W - 0L
1,194 SR
Queue Stats
3W - 1L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
DobraBatina
Amaterasu
Level 138
God Stats
1W - 1L
1,453 SR
Queue Stats
23W - 18L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
Sandsaw
Cthulhu
Level 27
God Stats
1W - 1L
1,563 SR
Queue Stats
3W - 1L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
bakssa
Xbalanque
Level 128
God Stats
20W - 11L
1,712 SR
Queue Stats
69W - 71L
1,436 Elo+
Party 3
Loki
Loki
kelj0
Loki
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 42L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 5 / 2
8,756
461
9,793
15,611
9,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
12
1 / 3 / 5
7,672
404
6,908
16,535
12,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 3
9,140
481
8,146
18,505
11,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 7 / 1
9,125
480
5,612
15,110
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
XSwordStrike15X
Heimdallr
13
1 / 4 / 4
7,826
412
8,399
14,198
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arnago
Persephone
16
5 / 2 / 5
10,721
564
10,914
10,077
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DobraBatina
Amaterasu
17
5 / 1 / 5
10,534
554
12,288
12,604
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Sandsaw
Cthulhu
13
1 / 1 / 9
8,793
463
10,564
13,350
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
bakssa
Xbalanque
17
7 / 4 / 3
10,820
569
18,056
16,201
6,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
kelj0
Loki
14
5 / 3 / 4
9,481
499
7,863
12,556
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
23
24
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
2
0.6
L
Sylvanus
 
Sylvanus
1
3
5
1.17
W
Persephone
Arnago
Persephone
5
2
5
3.75
W
Amaterasu
DobraBatina
Amaterasu
5
1
5
7.5
L
2
5
3
0.7
L
4
7
1
0.64
W
Cthulhu
Sandsaw
Cthulhu
1
1
9
5.5
L
Heimdallr
XSwordStrike15X
Heimdallr
1
4
4
0.75
W
Xbalanque
bakssa
Xbalanque
7
4
3
2.13
W
Loki
kelj0
Loki
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
59,685
79,959
Taken
64,788
42,459
Mitigated
43,328
30,698
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,793
1,181
4,433
7,549
15,611
9,016
36
5,631
9,945
47,061
0
L
Sylvanus
 
Sylvanus
6,908
2,673
2,541
4,477
16,535
12,767
0
5,834
10,569
22,080
12,912
W
Persephone
Arnago
Persephone
10,914
989
0
2,085
10,077
3,623
484
2,581
7,494
71,625
0
W
Amaterasu
DobraBatina
Amaterasu
12,288
3,508
0
4,470
12,604
17,111
133
2,138
10,466
0
59,447
L
8,146
1,115
0
539
18,505
11,197
680
3,247
14,590
0
43,518
L
5,612
1,872
0
8,244
15,110
4,771
499
1,489
13,534
0
41,425
W
Cthulhu
Sandsaw
Cthulhu
10,564
966
2,595
2,948
13,350
12,209
86
4,841
8,509
23,566
0
L
Heimdallr
XSwordStrike15X
Heimdallr
8,399
2,698
0
2,915
14,198
4,708
0
5,277
8,877
0
40,481
W
Xbalanque
bakssa
Xbalanque
18,056
8,895
0
3,380
16,201
6,241
2,381
3,458
12,743
0
92,927
W
Loki
kelj0
Loki
7,863
3,043
0
4,492
12,556
4,144
143
2,301
10,255
0
54,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
50,349
368
Minions Killed
490
0
Camps Cleared
0
1,672,039
Distance Traveled
1,931,189
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,756
461
73
4
0
326,112
7
L
Sylvanus
7,672
404
54
3
0
309,541
4
W
Persephone
10,721
564
122
6
0
382,855
3
W
Amaterasu
10,534
554
96
5
0
378,624
4
L
Odin
9,140
481
87
5
0
352,680
1
L
Thanatos
9,125
480
68
4
0
344,422
5
W
Cthulhu
8,793
463
36
2
0
397,110
4
L
Heimdallr
7,826
412
86
5
0
339,284
0
W
Xbalanque
10,820
569
149
8
0
390,372
0
W
Loki
9,481
499
87
5
0
382,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role