Player Matchup

Sol
Sol
Silver III
HonestlyNothin
Sol
Silver III
Level 125
God Stats
4W - 5L
1,299 SR
Queue Stats
55W - 69L
1,005 MMR
Solo
King Arthur
King Arthur
Silver II
JoSeCTT_YT
King Arthur
Silver II
Level 127
God Stats
6W - 5L
1,507 SR
Queue Stats
542W - 555L
967 MMR
Solo
Anhur
Anhur
Silver I
Rezyl_Azzyr
Anhur
Silver I
Level 157
God Stats
3W - 2L
1,459 SR
Queue Stats
260W - 258L
1,214 MMR
Solo
Arachne
Arachne
Silver II
loveandkill07
Arachne
Silver II
Level 111
God Stats
16W - 11L
1,522 SR
Queue Stats
138W - 150L
1,001 MMR
Solo
Cerberus
Cerberus
Silver II
xBeavah
Cerberus
Silver II
Level 155
God Stats
4W - 3L
1,529 SR
Queue Stats
272W - 277L
898 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,463 SR
1,017 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,515 SR
1,123 MMR
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver I
Duckadam86
Xbalanque
Silver I
Level 154
God Stats
181W - 201L
1,528 SR
Queue Stats
460W - 487L
1,214 MMR
Solo
Mercury
Mercury
Silver III
ST4RD4WGx
Mercury
Silver III
Level 99
God Stats
5W - 4L
1,555 SR
Queue Stats
131W - 147L
1,019 MMR
Solo
Fenrir
Fenrir
Gold IV
Xander41222
Fenrir
Gold IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 292L
1,250 MMR
Solo
Ra
Ra
Silver V
andreywi
Ra
Silver V
Level 68
God Stats
2W - 4L
1,490 SR
Queue Stats
49W - 82L
630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
15,257
587
21,426
20,906
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
JoSeCTT_YT
King Arthur
20
5 / 6 / 11
14,309
550
14,688
26,610
37,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 1 / 7
14,097
542
10,526
15,978
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
20
11 / 5 / 7
15,315
589
14,441
30,840
13,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
xBeavah
Cerberus
13
1 / 1 / 7
11,177
430
5,683
14,862
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ZeusPersephoneCliodhna

VS

Bans
KaliAwilixBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
2 / 6 / 4
12,260
472
16,913
23,426
30,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
Duckadam86
Xbalanque
16
0 / 2 / 5
10,985
423
12,893
12,332
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ST4RD4WGx
Mercury
20
10 / 6 / 3
14,008
539
13,633
21,448
8,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
2 / 5 / 9
11,212
431
8,377
20,824
26,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 7 / 7
11,340
436
13,528
14,518
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
26
Kills
17
18
Deaths
26
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
4
0.67
L
Xbalanque
Duckadam86
Xbalanque
0
2
5
1.25
W
6
5
7
1.9
W
King Arthur
JoSeCTT_YT
King Arthur
5
6
11
1.75
W
3
1
7
6.5
L
Mercury
ST4RD4WGx
Mercury
10
6
3
1.92
L
Fenrir
2
5
9
1.3
L
3
7
7
0.93
W
Arachne
11
5
7
2.9
W
Cerberus
xBeavah
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,764
Damage
65,344
109,196
Taken
92,548
76,777
Mitigated
75,478
29,057
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,913
1,789
0
6,325
23,426
30,237
2,698
3,255
20,171
0
94,412
L
Xbalanque
Duckadam86
Xbalanque
12,893
4,109
0
5,521
12,332
4,434
19
2,895
9,437
0
90,839
W
21,426
4,737
0
4,901
20,906
8,352
2,251
5,148
15,560
123,399
0
W
King Arthur
JoSeCTT_YT
King Arthur
14,688
901
0
2,012
26,610
37,900
464
5,245
20,888
0
72,171
W
10,526
5,692
0
5,782
15,978
6,265
1,894
1,853
13,980
0
93,599
L
Mercury
ST4RD4WGx
Mercury
13,633
6,342
0
643
21,448
8,953
0
6,158
15,290
0
116,730
L
Fenrir
8,377
1,677
0
1,963
20,824
26,261
0
9,436
11,388
76
30,389
L
13,528
1,344
1,479
2,262
14,518
5,593
248
5,458
9,060
64,760
3,020
W
Arachne
14,441
11,225
347
11,654
30,840
13,888
145
3,721
26,876
0
168,234
W
Cerberus
xBeavah
Cerberus
5,683
91
0
4,361
14,862
10,372
0
2,090
12,772
28,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,155
Gold Earned
59,805
698
Minions Killed
689
0
Camps Cleared
0
2,325,553
Distance Traveled
2,478,477
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,260
472
185
7
0
407,918
6
L
Xbalanque
10,985
423
157
6
0
470,430
8
W
Sol
15,257
587
188
7
0
473,156
4
W
King Arthur
14,309
550
126
5
0
516,718
1
W
Anhur
14,097
542
155
6
0
483,579
4
L
Mercury
14,008
539
188
7
0
598,921
5
L
Fenrir
11,212
431
44
2
0
503,309
2
L
Ra
11,340
436
115
4
0
497,899
4
W
Arachne
15,315
589
164
6
0
570,511
5
W
Cerberus
11,177
430
65
3
0
281,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role