Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
FluffYou
Bastet
Level 156
God Stats
6W - 3L
1,667 SR
Queue Stats
275W - 194L
1,688 Elo+
Party 1
Danzaburou
Danzaburou
Sneksual
Danzaburou
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 26L
1,503 Elo+
Party 1
Ullr
Ullr
lolnami
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,774 Elo+
Party 1
Ne Zha
Ne Zha
wilmathickfit
Ne Zha
Level 17
God Stats
3W - 0L
1,815 SR
Queue Stats
20W - 17L
1,534 Elo+
Solo
Team Averages
Level 92
1,596 SR
1,600 Elo+

VS

Team Averages
Level 44
1,540 SR
1,534 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DaemonicSlav
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,330 Elo+
Party 2
Charybdis
Charybdis
LotosMalto
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,651 Elo+
Party 3
Hercules
Hercules
Saichmeister
Hercules
Level 85
God Stats
7W - 6L
1,700 SR
Queue Stats
409W - 414L
1,458 Elo+
Solo
Hachiman
Hachiman
Schwomel
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
5 / 2 / 23
10,137
922
8,935
13,263
18,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
FluffYou
Bastet
17
7 / 2 / 20
10,047
913
14,700
14,112
9,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Sneksual
Danzaburou
17
9 / 2 / 18
10,716
974
20,599
12,679
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
lolnami
Ullr
15
5 / 3 / 19
9,437
858
12,665
9,537
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 2 / 20
10,156
923
14,766
10,930
6,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 9 / 3
8,204
746
7,005
13,364
5,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
DaemonicSlav
Zhong Kui
14
4 / 7 / 4
8,832
803
10,448
15,008
9,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LotosMalto
Charybdis
13
1 / 8 / 4
7,788
708
6,325
13,155
5,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Saichmeister
Hercules
16
1 / 4 / 8
9,117
829
5,009
21,941
27,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Schwomel
Hachiman
15
3 / 5 / 3
8,610
783
11,923
13,197
5,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
32
33
Kills
10
11
Deaths
33
100
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
2
23
8.25
L
Cliodhna
 
Cliodhna
1
9
3
0.28
L
Zhong Kui
DaemonicSlav
Zhong Kui
4
7
4
0.86
W
Bastet
FluffYou
Bastet
7
2
20
8.5
L
Charybdis
LotosMalto
Charybdis
1
8
4
0.38
L
Hercules
Saichmeister
Hercules
1
4
8
1.25
L
Hachiman
Schwomel
Hachiman
3
5
3
0.9
W
Danzaburou
Sneksual
Danzaburou
9
2
18
9
W
Ullr
lolnami
Ullr
5
3
19
4.83
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,665
Damage
40,710
60,521
Taken
76,665
44,870
Mitigated
53,675
22,775
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,935
3,258
2,425
1,903
13,263
18,495
716
2,522
10,553
16,414
0
L
Cliodhna
 
Cliodhna
7,005
460
89
2,087
13,364
5,961
0
1,937
11,427
0
16,831
L
Zhong Kui
DaemonicSlav
Zhong Kui
10,448
1,285
431
3,692
15,008
9,230
161
1,824
13,184
22,364
0
W
Bastet
FluffYou
Bastet
14,700
3,299
905
3,587
14,112
9,022
71
2,417
11,695
0
18,715
L
Charybdis
LotosMalto
Charybdis
6,325
2,724
95
1,590
13,155
5,355
663
1,823
11,332
0
13,723
L
Hercules
Saichmeister
Hercules
5,009
921
1,732
9,198
21,941
27,319
110
2,544
19,397
0
10,606
L
Hachiman
Schwomel
Hachiman
11,923
5,649
20
2,160
13,197
5,810
940
807
12,390
0
26,146
W
Danzaburou
Sneksual
Danzaburou
20,599
10,489
970
4,498
12,679
6,665
3,383
1,675
11,004
0
37,451
W
Ullr
lolnami
Ullr
12,665
6,258
0
1,827
9,537
4,418
1,344
2,874
6,663
0
19,629
W
14,766
914
3,217
3,443
10,930
6,270
1,109
960
9,970
0
35,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
42,551
112
Minions Killed
130
0
Camps Cleared
0
1,131,888
Distance Traveled
885,609
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,137
922
17
2
0
236,164
1
L
Cliodhna
8,204
746
27
2
0
189,091
0
L
Zhong Kui
8,832
803
34
3
0
162,334
0
W
Bastet
10,047
913
6
1
0
248,979
2
L
Charybdis
7,788
708
21
2
0
163,813
0
L
Hercules
9,117
829
16
1
0
194,486
0
L
Hachiman
8,610
783
32
3
0
175,885
0
W
Danzaburou
10,716
974
43
4
0
209,933
1
W
Ullr
9,437
858
22
2
0
193,289
0
W
Ne Zha
10,156
923
24
2
0
243,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role