Player Matchup

Anhur
Anhur
Diamond III
ComingNose
Anhur
Diamond III
Level 158
God Stats
2W - 3L
1,632 SR
Queue Stats
146W - 133L
2,201 MMR
Solo
Susano
Susano
Masters
Gonzag1214
Susano
Masters
Level 63
God Stats
23W - 15L
1,703 SR
Queue Stats
245W - 219L
2,804 MMR
Solo
Geb
Geb
Diamond IV
Wackerplate
Geb
Diamond IV
Level 144
God Stats
6W - 4L
1,731 SR
Queue Stats
237W - 222L
2,146 MMR
Solo
Thoth
Thoth
Platinum III
You-r_Grandma
Thoth
Platinum III
Level 86
God Stats
4W - 3L
1,726 SR
Queue Stats
37W - 23L
2,148 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
iGE Creed
The Morrigan
Diamond IV
Level 155
God Stats
16W - 21L
1,488 SR
Queue Stats
671W - 683L
2,120 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,656 SR
2,284 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,523 SR
1,632 MMR
He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Masters
 
Arachne
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
GaryBigMuscles
Sobek
Diamond IV
Level 65
God Stats
3W - 3L
1,613 SR
Queue Stats
73W - 49L
2,160 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 5 / 0
6,907
406
1,631
7,270
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Susano
Gonzag1214
Susano
13
1 / 9 / 4
8,304
488
8,370
17,467
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 2
5,625
331
1,377
7,044
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 12 / 1
7,775
457
3,547
11,325
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
iGE Creed
The Morrigan
8
2 / 19 / 1
6,574
387
2,788
13,379
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioBastetShiva

VS

Bans
AtlasLokiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
19 / 2 / 9
11,548
679
16,132
8,512
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
 
Medusa
17
7 / 0 / 5
11,327
666
8,134
10,647
4,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
 
Arachne
15
9 / 0 / 12
10,153
597
9,352
10,095
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
 
Guan Yu
15
5 / 2 / 7
9,872
581
4,995
13,327
9,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
8 / 2 / 23
10,485
617
6,477
16,643
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
104
6
Kills
48
49
Deaths
6
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
19
2
9
11.75
W
Medusa
 
Medusa
7
0
5
9.5
W
Arachne
 
Arachne
9
0
12
15
W
Guan Yu
 
Guan Yu
5
2
7
4.25
L
Anhur
1
5
0
0.2
W
8
2
23
9.75
L
Susano
Gonzag1214
Susano
1
9
4
0.33
L
0
4
2
0.25
L
2
12
1
0.21
L
The Morrigan
iGE Creed
The Morrigan
2
19
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,713
Damage
45,090
56,485
Taken
59,224
15,001
Mitigated
37,301
2,624
Healing
21,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,132
887
0
615
8,512
3,077
436
1,899
6,118
78,914
0
W
Medusa
 
Medusa
8,134
3,567
0
6,145
10,647
4,726
4,777
769
9,878
0
90,574
W
Arachne
 
Arachne
9,352
5,374
0
5,153
10,095
4,857
1,471
775
9,236
0
63,491
W
Guan Yu
 
Guan Yu
4,995
620
1,044
3,706
13,327
9,248
2,141
1,110
12,123
0
51,106
L
Anhur
1,631
793
0
1,182
7,270
1,622
0
1,705
5,565
0
21,200
W
6,477
880
0
4,406
16,643
15,393
332
1,832
11,337
23,891
0
L
Susano
Gonzag1214
Susano
8,370
2,161
0
110
17,467
4,365
0
6,735
10,732
0
41,135
L
1,377
463
0
650
7,044
2,539
0
2,430
4,614
4,848
0
L
3,547
34
0
442
11,325
3,096
0
6,869
4,456
31,610
0
L
The Morrigan
iGE Creed
The Morrigan
2,788
1,075
0
240
13,379
3,379
0
4,814
8,489
3,940
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
53,385
194
Minions Killed
505
0
Camps Cleared
0
1,069,213
Distance Traveled
1,610,677
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,548
679
124
7
0
298,441
4
W
Medusa
11,327
666
136
8
0
285,007
1
W
Arachne
10,153
597
97
6
0
369,835
4
W
Guan Yu
9,872
581
110
6
0
347,562
3
L
Anhur
6,907
406
48
3
0
213,528
4
W
Sobek
10,485
617
38
2
0
309,832
5
L
Susano
8,304
488
79
5
0
295,736
0
L
Geb
5,625
331
6
0
0
185,978
1
L
Thoth
7,775
457
56
3
0
179,901
2
L
The Morrigan
6,574
387
5
0
0
194,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role