Player Matchup

Artemis
Artemis
DonPoisonTrue
Artemis
Level 129
God Stats
1W - 2L
1,632 SR
Queue Stats
24W - 33L
1,326 Elo+
Solo
Susano
Susano
GarysRaticate
Susano
Level 51
God Stats
2W - 4L
1,297 SR
Queue Stats
56W - 55L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
GrumboPlumbis
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 105L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
Phr8singBoom
Kukulkan
Level 89
God Stats
9W - 3L
1,545 SR
Queue Stats
194W - 181L
1,326 Elo+
Party 1
Arachne
Arachne
Samurai Jack 12
Arachne
Level 105
God Stats
2W - 1L
1,712 SR
Queue Stats
109W - 109L
1,428 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,359 Elo+

VS

Team Averages
Level 89
1,504 SR
1,352 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GTFOhelga
Ymir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,183 Elo+
Solo
Serqet
Serqet
Kozybear8940
Serqet
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,250 Elo+
Solo
Chaac
Chaac
NicklassBeaumont
Chaac
Level 106
God Stats
5W - 2L
1,433 SR
Queue Stats
68W - 63L
1,454 Elo+
Solo
Janus
Janus
RonnathanRigsby
Janus
Level 102
God Stats
13W - 7L
1,585 SR
Queue Stats
390W - 421L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
3 / 3 / 15
10,651
710
16,794
11,767
4,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 6
10,450
697
11,011
15,956
8,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
GrumboPlumbis
Zhong Kui
9
0 / 7 / 10
7,766
518
5,652
9,482
4,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Phr8singBoom
Kukulkan
20
7 / 3 / 7
11,975
798
14,474
8,169
3,706
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 10
9,680
645
7,895
14,255
5,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
13 / 4 / 8
13,455
897
16,886
11,680
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
2 / 5 / 17
10,975
732
6,982
18,129
19,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
17
2 / 4 / 13
9,915
661
2,865
10,382
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 2 / 12
10,804
720
11,134
18,265
26,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 15
11,713
781
16,681
11,153
4,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
89
18
Kills
24
25
Deaths
18
48
Assists
65
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
13
4
8
4.25
L
Artemis
3
3
15
3.5
W
Ymir
2
5
17
2.1
L
5
7
6
1.14
L
Zhong Kui
GrumboPlumbis
Zhong Kui
0
7
10
0.71
W
Serqet
2
4
13
2.13
W
4
2
12
5
L
Kukulkan
Phr8singBoom
Kukulkan
7
3
7
3.5
W
3
3
15
3.5
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,826
Damage
54,548
59,629
Taken
69,609
27,264
Mitigated
61,781
17,417
Healing
24,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,886
496
1,671
2,837
11,680
4,577
1,797
2,149
9,531
49,420
0
L
Artemis
16,794
3,750
1,469
3,785
11,767
4,414
0
9,358
2,381
0
33,933
W
Ymir
6,982
364
651
2,956
18,129
19,928
743
5,701
12,428
11,501
0
L
11,011
1,475
1,444
2,451
15,956
8,966
0
9,242
6,570
0
15,170
L
Zhong Kui
GrumboPlumbis
Zhong Kui
5,652
370
119
373
9,482
4,761
0
7,190
2,228
7,158
0
W
Serqet
2,865
204
1,540
1,212
10,382
6,392
1,639
2,857
7,525
0
7,426
W
11,134
1,415
1,006
5,916
18,265
26,089
1,012
6,613
11,652
0
32,529
L
Kukulkan
Phr8singBoom
Kukulkan
14,474
576
1,296
1,048
8,169
3,706
0
4,387
3,423
50,550
0
W
16,681
346
4,422
2,516
11,153
4,795
862
2,806
8,347
53,147
0
L
7,895
6,812
2,048
3,384
14,255
5,417
0
10,372
3,731
0
11,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,522
Gold Earned
56,862
136
Minions Killed
225
0
Camps Cleared
0
1,243,737
Distance Traveled
1,501,621
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,455
897
87
6
0
277,936
0
L
Artemis
10,651
710
28
2
0
252,415
0
W
Ymir
10,975
732
12
1
0
277,285
1
L
Susano
10,450
697
13
1
0
259,349
1
L
Zhong Kui
7,766
518
6
0
0
182,316
1
W
Serqet
9,915
661
15
1
0
302,764
0
W
Chaac
10,804
720
32
2
0
320,204
1
L
Kukulkan
11,975
798
80
5
0
281,392
0
W
Janus
11,713
781
79
5
0
323,432
1
L
Arachne
9,680
645
9
1
0
268,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role