Player Matchup

Bastet
Bastet
Kalawan
Bastet
Level 86
God Stats
6W - 15L
1,486 SR
Queue Stats
197W - 230L
1,451 Elo+
Party 1
Hachiman
Hachiman
Narksys
Hachiman
Level 61
God Stats
9W - 16L
1,454 SR
Queue Stats
83W - 126L
1,363 Elo+
Party 1
Scylla
Scylla
The-Last-Lavis
Scylla
Level 62
God Stats
3W - 4L
1,886 SR
Queue Stats
298W - 346L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
draconus93
Sun Wukong
Level 68
God Stats
7W - 7L
1,631 SR
Queue Stats
106W - 121L
1,406 Elo+
Party 1
Neith
Neith
kate7555
Neith
Level 61
God Stats
16W - 17L
1,490 SR
Queue Stats
36W - 42L
1,381 Elo+
Solo
Team Averages
Level 68
1,589 SR
1,404 Elo+

VS

Team Averages
Level 60
1,487 SR
1,378 Elo+
Fenrir
Fenrir
Eyepatchxi
Fenrir
Level 49
God Stats
1W - 0L
1,581 SR
Queue Stats
3W - 2L
1,455 Elo+
Solo
Bacchus
Bacchus
Geroo0oo
Bacchus
Level 86
God Stats
33W - 25L
1,510 SR
Queue Stats
227W - 244L
1,390 Elo+
Party 2
Horus
Horus
Kenooby
Horus
Level 37
God Stats
3W - 5L
1,450 SR
Queue Stats
16W - 28L
1,328 Elo+
Solo
Nox
Nox
RavelArian
Nox
Level 48
God Stats
5W - 1L
1,636 SR
Queue Stats
12W - 16L
1,321 Elo+
Party 2
Rama
Rama
Vravel
Rama
Level 81
God Stats
1W - 1L
1,257 SR
Queue Stats
43W - 41L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kalawan
Bastet
20
13 / 0 / 4
12,871
515
13,816
16,218
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Narksys
Hachiman
14
1 / 9 / 2
9,452
378
5,710
15,601
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 8
11,610
464
20,411
14,509
4,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
draconus93
Sun Wukong
16
1 / 7 / 4
10,550
422
12,040
26,149
18,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
kate7555
Neith
16
1 / 4 / 6
10,359
414
5,633
11,535
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eyepatchxi
Fenrir
17
5 / 6 / 9
10,931
437
11,340
21,793
8,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Geroo0oo
Bacchus
16
2 / 2 / 8
10,848
434
6,910
14,961
17,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Kenooby
Horus
19
4 / 3 / 12
11,852
474
16,100
28,177
20,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 4 / 5
12,638
506
14,068
12,738
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Vravel
Rama
16
5 / 4 / 8
11,114
445
10,997
14,685
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
19
Kills
24
24
Deaths
19
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Eyepatchxi
Fenrir
5
6
9
1.58
W
Bacchus
Geroo0oo
Bacchus
2
2
8
3
L
Bastet
Kalawan
Bastet
13
0
4
15
W
Horus
Kenooby
Horus
4
3
12
3.33
L
Hachiman
Narksys
Hachiman
1
9
2
0.22
W
8
4
5
2.63
L
3
4
8
1.75
W
Rama
Vravel
Rama
5
4
8
2.25
L
Sun Wukong
draconus93
Sun Wukong
1
7
4
0.43
L
Neith
kate7555
Neith
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,610
Damage
59,415
84,012
Taken
92,354
35,905
Mitigated
57,112
25,130
Healing
30,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Eyepatchxi
Fenrir
11,340
3,058
0
6,280
21,793
8,388
259
4,799
16,994
0
60,994
W
Bacchus
Geroo0oo
Bacchus
6,910
592
0
3,226
14,961
17,423
1,068
3,083
11,878
35,718
0
L
Bastet
Kalawan
Bastet
13,816
3,779
0
7,318
16,218
5,802
0
4,148
11,810
0
90,657
W
Horus
Kenooby
Horus
16,100
6,332
4,529
12,442
28,177
20,700
1,376
5,431
22,595
6,481
62,793
L
Hachiman
Narksys
Hachiman
5,710
1,713
0
2,106
15,601
3,702
520
5,583
9,871
0
39,990
W
14,068
1,598
0
1,656
12,738
4,524
618
5,074
7,664
87,039
0
L
20,411
847
0
4,276
14,509
4,714
102
4,658
9,724
78,967
0
W
Rama
Vravel
Rama
10,997
7,562
0
2,777
14,685
6,077
1,362
2,024
12,567
0
74,902
L
Sun Wukong
draconus93
Sun Wukong
12,040
2,267
0
9,181
26,149
18,430
309
5,085
20,269
0
62,416
L
Neith
kate7555
Neith
5,633
1,341
0
2,249
11,535
3,257
795
2,646
8,849
0
53,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,842
Gold Earned
57,383
521
Minions Killed
509
0
Camps Cleared
0
2,208,817
Distance Traveled
2,273,964
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,931
437
62
2
0
487,401
1
W
Bacchus
10,848
434
46
2
0
454,667
6
L
Bastet
12,871
515
123
5
0
560,660
7
W
Horus
11,852
474
115
5
0
468,406
2
L
Hachiman
9,452
378
73
3
0
388,885
5
W
Nox
12,638
506
167
7
0
481,575
4
L
Scylla
11,610
464
123
5
0
407,875
5
W
Rama
11,114
445
119
5
0
381,915
2
L
Sun Wukong
10,550
422
110
4
0
446,891
12
L
Neith
10,359
414
92
4
0
404,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role