Player Matchup

Jormungandr
Jormungandr
DijonMann
Jormungandr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,500 Elo+
Party 2
King Arthur
King Arthur
GravyFarts
King Arthur
Level 146
God Stats
3W - 5L
1,382 SR
Queue Stats
110W - 132L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
IM_THROWING420-
Danzaburou
Level 89
God Stats
1W - 1L
1,284 SR
Queue Stats
52W - 50L
1,559 Elo+
Party 2
Bakasura
Bakasura
MysticalToucan
Bakasura
Level 140
God Stats
8W - 12L
1,480 SR
Queue Stats
136W - 153L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
PickleSnife
Baron Samedi
Level 5
God Stats
13W - 4L
1,516 SR
Queue Stats
22W - 31L
1,255 Elo+
Party 2
Team Averages
Level 82
1,432 SR
1,424 Elo+

VS

Team Averages
Level 88
1,516 SR
1,436 Elo+
Ymir
Ymir
DrDittles00
Ymir
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,426 Elo+
Party 1
Hun Batz
Hun Batz
Its Lena Paul
Hun Batz
Level 108
God Stats
6W - 4L
1,690 SR
Queue Stats
155W - 169L
1,406 Elo+
Solo
Camazotz
Camazotz
Marioj92
Camazotz
Level 69
God Stats
4W - 6L
1,535 SR
Queue Stats
204W - 218L
1,447 Elo+
Party 3
Chang'e
Chang'e
Seamus1234
Chang'e
Level 69
God Stats
2W - 6L
1,302 SR
Queue Stats
110W - 133L
1,401 Elo+
Party 3
Medusa
Medusa
dilstr4p12
Medusa
Level 57
God Stats
17W - 21L
1,555 SR
Queue Stats
95W - 102L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DijonMann
Jormungandr
17
0 / 2 / 6
10,716
412
8,500
17,056
21,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
GravyFarts
King Arthur
20
5 / 0 / 5
14,177
545
23,309
21,787
12,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
IM_THROWING420-
Danzaburou
20
2 / 3 / 1
12,415
478
12,510
17,029
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
20
7 / 1 / 2
13,731
528
14,170
16,598
9,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
PickleSnife
Baron Samedi
18
3 / 6 / 5
11,697
450
7,967
15,863
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 6
11,387
438
5,470
18,202
18,033
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Its Lena Paul
Hun Batz
17
2 / 5 / 4
10,795
415
9,360
16,041
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Marioj92
Camazotz
19
0 / 5 / 1
11,824
455
10,715
28,061
19,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Seamus1234
Chang'e
18
6 / 4 / 2
11,529
443
15,164
15,438
5,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
dilstr4p12
Medusa
19
3 / 2 / 4
11,398
438
17,315
16,113
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
17
Kills
12
12
Deaths
17
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DijonMann
Jormungandr
0
2
6
1.5
L
1
1
6
4
W
King Arthur
GravyFarts
King Arthur
5
0
5
7.5
W
Danzaburou
IM_THROWING420-
Danzaburou
2
3
1
0.83
L
Hun Batz
Its Lena Paul
Hun Batz
2
5
4
0.8
L
Camazotz
Marioj92
Camazotz
0
5
1
0.1
W
Bakasura
7
1
2
8
W
Baron Samedi
PickleSnife
Baron Samedi
3
6
5
0.92
L
Chang'e
Seamus1234
Chang'e
6
4
2
1.75
L
Medusa
dilstr4p12
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,456
Damage
58,024
88,333
Taken
93,855
59,307
Mitigated
56,467
33,428
Healing
27,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DijonMann
Jormungandr
8,500
1,710
0
1,348
17,056
21,492
340
4,166
12,890
53,940
84
L
5,470
698
212
5,385
18,202
18,033
0
3,192
14,190
51,768
0
W
King Arthur
GravyFarts
King Arthur
23,309
2,252
0
11,177
21,787
12,791
408
2,684
17,777
7,663
106,038
W
Danzaburou
IM_THROWING420-
Danzaburou
12,510
5,671
0
9,356
17,029
7,816
244
3,159
13,870
0
105,221
L
Hun Batz
Its Lena Paul
Hun Batz
9,360
1,823
0
500
16,041
6,585
0
2,650
13,204
0
88,047
L
Camazotz
Marioj92
Camazotz
10,715
3,580
0
9,445
28,061
19,702
1,280
1,493
25,736
0
104,509
W
Bakasura
14,170
8,724
0
8,823
16,598
9,689
650
2,791
13,807
0
108,012
W
Baron Samedi
PickleSnife
Baron Samedi
7,967
160
279
2,445
15,863
7,519
0
8,056
7,807
73,605
0
L
Chang'e
Seamus1234
Chang'e
15,164
1,178
1,516
5,476
15,438
5,764
504
6,265
8,836
64,532
0
L
Medusa
dilstr4p12
Medusa
17,315
7,878
0
5,092
16,113
6,383
888
4,683
11,430
0
96,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,736
Gold Earned
56,933
757
Minions Killed
646
0
Camps Cleared
0
2,431,945
Distance Traveled
2,463,030
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,716
412
75
3
0
467,237
2
L
Ymir
11,387
438
80
3
0
483,267
7
W
King Arthur
14,177
545
201
8
0
506,152
3
W
Danzaburou
12,415
478
176
7
0
466,680
1
L
Hun Batz
10,795
415
123
5
0
479,686
0
L
Camazotz
11,824
455
168
6
0
490,615
2
W
Bakasura
13,731
528
179
7
0
540,755
1
W
Baron Samedi
11,697
450
126
5
0
451,121
4
L
Chang'e
11,529
443
131
5
0
475,305
2
L
Medusa
11,398
438
144
6
0
534,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role