Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Howardyamagucci
Sun Wukong
Gold II
Level 157
God Stats
10W - 3L
1,909 SR
Queue Stats
161W - 170L
1,636 MMR
Party 1
Geb
Geb
Platinum V
SafeSquash90418
Geb
Platinum V
Level 129
God Stats
9W - 12L
1,568 SR
Queue Stats
281W - 269L
1,748 MMR
Solo
Thor
Thor
Gold I
Yomperz
Thor
Gold I
Level 160
God Stats
5W - 3L
1,967 SR
Queue Stats
17W - 11L
1,891 MMR
Party 1
Chernobog
Chernobog
Platinum V
itsTyler14
Chernobog
Platinum V
Level 83
God Stats
19W - 14L
1,725 SR
Queue Stats
584W - 581L
1,730 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,734 SR
1,701 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,500 SR
1,702 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Gatsbγ
Scylla
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,786 MMR
Solo
Jormungandr
Jormungandr
Platinum II
Idiotsmurfs
Jormungandr
Platinum II
Level 139
God Stats
16W - 10L
1,500 SR
Queue Stats
308W - 310L
1,778 MMR
Solo
Chiron
Chiron
Gold III
JulioGOD
Chiron
Gold III
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 123L
1,717 MMR
Solo
Arachne
Arachne
Gold IV
pepekalmer
Arachne
Gold IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 3 / 6
10,747
566
15,450
8,340
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Howardyamagucci
Sun Wukong
17
2 / 3 / 7
10,600
558
10,016
17,463
12,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 7
10,506
553
9,878
19,109
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Yomperz
Thor
17
5 / 5 / 4
10,596
558
9,505
14,151
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
itsTyler14
Chernobog
20
8 / 2 / 4
12,954
682
13,799
16,117
6,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ThothCliodhnaAtlas

VS

Bans
AthenaUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 5 / 5
8,299
437
4,993
16,439
15,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Gatsbγ
Scylla
16
4 / 4 / 4
10,004
527
6,444
12,508
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Idiotsmurfs
Jormungandr
16
1 / 5 / 7
10,408
548
16,433
17,851
15,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
JulioGOD
Chiron
16
2 / 4 / 3
10,039
528
15,007
14,945
5,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
pepekalmer
Arachne
15
9 / 5 / 2
9,996
526
7,855
19,048
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
23
Kills
16
16
Deaths
23
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
6
2.33
L
Ganesha
 
Ganesha
0
5
5
0.5
L
Scylla
Gatsbγ
Scylla
4
4
4
1.5
W
Sun Wukong
Howardyamagucci
Sun Wukong
2
3
7
1.83
L
Jormungandr
Idiotsmurfs
Jormungandr
1
5
7
0.9
L
Chiron
JulioGOD
Chiron
2
4
3
0.88
W
4
3
7
2.5
W
Thor
Yomperz
Thor
5
5
4
1.4
W
Chernobog
itsTyler14
Chernobog
8
2
4
5
L
Arachne
pepekalmer
Arachne
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,648
Damage
50,732
75,180
Taken
80,791
51,371
Mitigated
48,091
24,869
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,450
1,919
0
757
8,340
3,872
0
2,560
5,780
79,720
0
L
Ganesha
 
Ganesha
4,993
567
0
1,534
16,439
15,949
0
7,157
9,282
22,498
2,019
L
Scylla
Gatsbγ
Scylla
6,444
630
0
4,094
12,508
3,825
0
6,287
6,221
59,931
0
W
Sun Wukong
Howardyamagucci
Sun Wukong
10,016
2,761
0
6,844
17,463
12,342
206
12,744
4,719
0
67,393
L
Jormungandr
Idiotsmurfs
Jormungandr
16,433
6,650
0
2,700
17,851
15,912
9
2,076
15,775
74,272
0
L
Chiron
JulioGOD
Chiron
15,007
6,145
512
3,872
14,945
5,044
0
3,704
11,111
0
69,555
W
9,878
1,884
309
2,877
19,109
20,734
0
4,906
14,203
35,804
0
W
Thor
Yomperz
Thor
9,505
1,915
0
4,417
14,151
7,591
0
4,736
9,415
0
76,941
W
Chernobog
itsTyler14
Chernobog
13,799
10,209
0
9,665
16,117
6,832
250
2,413
13,704
0
113,942
L
Arachne
pepekalmer
Arachne
7,855
4,903
0
6,185
19,048
7,361
16
6,217
12,831
0
65,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,403
Gold Earned
48,746
610
Minions Killed
535
0
Camps Cleared
0
1,870,853
Distance Traveled
1,784,275
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,747
566
130
7
0
357,056
4
L
Ganesha
8,299
437
13
1
0
387,567
5
L
Scylla
10,004
527
141
7
0
352,012
7
W
Sun Wukong
10,600
558
129
7
0
375,942
5
L
Jormungandr
10,408
548
149
8
0
326,380
1
L
Chiron
10,039
528
136
7
0
342,792
6
W
Geb
10,506
553
55
3
0
370,313
7
W
Thor
10,596
558
130
7
0
387,443
4
W
Chernobog
12,954
682
166
9
0
380,099
5
L
Arachne
9,996
526
96
5
0
375,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role