Player Matchup

Fafnir
Fafnir
BLas16017
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,394 Elo+
Solo
King Arthur
King Arthur
Chizzo92
King Arthur
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
264W - 262L
1,489 Elo+
Party 2
Freya
Freya
MatTeo_CaZza
Freya
Level 125
God Stats
4W - 8L
1,566 SR
Queue Stats
207W - 212L
1,495 Elo+
Party 2
Neith
Neith
Vaya_Tula
Neith
Level 118
God Stats
3W - 4L
1,475 SR
Queue Stats
87W - 91L
1,480 Elo+
Solo
Thanatos
Thanatos
jjrising85
Thanatos
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 48L
1,494 Elo+
Solo
Team Averages
Level 112
1,508 SR
1,470 Elo+

VS

Team Averages
Level 93
1,390 SR
1,458 Elo+
Da Ji
Da Ji
AstroOrion
Da Ji
Level 102
God Stats
18W - 18L
1,213 SR
Queue Stats
404W - 419L
1,441 Elo+
Party 1
King Arthur
King Arthur
I-Am-Kerchoo
King Arthur
Level 91
God Stats
2W - 4L
1,157 SR
Queue Stats
405W - 428L
1,411 Elo+
Party 1
Ymir
Ymir
PlopDrop420
Ymir
Level 101
God Stats
15W - 19L
1,464 SR
Queue Stats
458W - 488L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
megayuman
Nu Wa
Level 106
God Stats
184W - 192L
1,531 SR
Queue Stats
184W - 192L
1,480 Elo+
Solo
Neith
Neith
pony999240
Neith
Level 67
God Stats
28W - 27L
1,587 SR
Queue Stats
113W - 135L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BLas16017
Fafnir
9
2 / 1 / 2
6,888
459
4,023
9,456
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Chizzo92
King Arthur
12
1 / 4 / 2
7,726
515
5,651
16,534
8,690
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 5 / 1
7,899
527
6,729
10,864
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Vaya_Tula
Neith
13
2 / 4 / 3
7,668
511
7,435
9,478
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
jjrising85
Thanatos
13
3 / 4 / 1
7,644
510
5,079
15,818
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
9 / 3 / 2
9,351
623
7,852
12,278
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
I-Am-Kerchoo
King Arthur
14
2 / 2 / 6
8,789
586
11,807
12,530
10,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 10
8,316
554
5,012
16,115
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
megayuman
Nu Wa
15
3 / 0 / 4
9,216
614
13,786
3,575
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
12
3 / 4 / 1
8,183
546
4,803
9,057
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
18
18
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
3
2
3.33
L
Fafnir
BLas16017
Fafnir
2
1
2
3
L
King Arthur
Chizzo92
King Arthur
1
4
2
0.5
W
King Arthur
I-Am-Kerchoo
King Arthur
2
2
6
2.5
L
2
5
1
0.5
W
1
3
10
2
L
Neith
Vaya_Tula
Neith
2
4
3
0.88
L
Thanatos
jjrising85
Thanatos
3
4
1
0.88
W
Nu Wa
megayuman
Nu Wa
3
0
4
5
W
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,917
Damage
43,260
62,150
Taken
53,555
28,372
Mitigated
30,345
20,615
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,852
2,540
0
5,453
12,278
4,354
1,079
2,986
9,292
0
41,708
L
Fafnir
BLas16017
Fafnir
4,023
954
0
2,257
9,456
7,928
431
4,575
4,881
11,388
0
L
King Arthur
Chizzo92
King Arthur
5,651
705
0
1,800
16,534
8,690
0
2,498
14,036
61
42,646
W
King Arthur
I-Am-Kerchoo
King Arthur
11,807
1,402
0
738
12,530
10,553
0
747
11,783
0
49,828
L
6,729
2,653
0
2,540
10,864
3,262
583
4,519
6,345
51,868
0
W
5,012
876
0
2,044
16,115
11,845
169
4,473
11,642
31,953
0
L
Neith
Vaya_Tula
Neith
7,435
2,471
0
2,027
9,478
3,012
774
2,672
6,474
0
49,616
L
Thanatos
jjrising85
Thanatos
5,079
1,674
0
11,991
15,818
5,480
0
4,534
11,284
0
44,740
W
Nu Wa
megayuman
Nu Wa
13,786
6,493
514
1,169
3,575
1,326
1,936
1,421
2,154
65,653
0
W
Neith
4,803
1,737
0
2,227
9,057
2,267
1,174
1,186
7,871
0
43,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
43,855
380
Minions Killed
379
0
Camps Cleared
0
1,341,523
Distance Traveled
1,490,365
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,351
623
67
4
0
339,605
2
L
Fafnir
6,888
459
11
1
0
200,740
0
L
King Arthur
7,726
515
94
6
0
274,419
6
W
King Arthur
8,789
586
98
7
0
298,832
0
L
Freya
7,899
527
113
8
0
258,725
0
W
Ymir
8,316
554
32
2
0
291,168
5
L
Neith
7,668
511
81
5
0
288,302
0
L
Thanatos
7,644
510
81
5
0
319,337
1
W
Nu Wa
9,216
614
107
7
0
299,726
1
W
Neith
8,183
546
75
5
0
261,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role