Player Matchup

Agni
Agni
Silver III
Hoss Delgado06
Agni
Silver III
Level 107
God Stats
0W - 1L
1,740 SR
Queue Stats
29W - 33L
1,411 MMR
Party 1
King Arthur
King Arthur
Silver IV
Kamster05
King Arthur
Silver IV
Level 89
God Stats
5W - 3L
1,078 SR
Queue Stats
31W - 39L
1,319 MMR
Party 1
Pele
Pele
Gold IV
Lil_Joshy_Berm
Pele
Gold IV
Level 99
God Stats
1W - 1L
1,606 SR
Queue Stats
17W - 19L
1,431 MMR
Solo
Chiron
Chiron
Bronze V
PremiumSuccess
Chiron
Bronze V
Level 155
God Stats
15W - 13L
1,753 SR
Queue Stats
178W - 176L
1,454 MMR
Party 2
Ganesha
Ganesha
Silver II
SacredWolf1135
Ganesha
Silver II
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 170L
1,314 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,535 SR
1,386 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,511 SR
1,385 MMR
Cliodhna
Cliodhna
Gold III
BammD
Cliodhna
Gold III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 216L
1,351 MMR
Solo
Rama
Rama
Gold IV
DA_ROOK13
Rama
Gold IV
Level 143
God Stats
1W - 0L
1,668 SR
Queue Stats
107W - 110L
1,425 MMR
Solo
Yemoja
Yemoja
Bronze III
LightRemedy
Yemoja
Bronze III
Level 46
God Stats
4W - 10L
1,268 SR
Queue Stats
43W - 58L
1,400 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
prican452
Baron Samedi
Gold V
Level 101
God Stats
2W - 2L
1,814 SR
Queue Stats
34W - 47L
1,361 MMR
Solo
Jormungandr
Jormungandr
Gold III
xN7_SPECTREx
Jormungandr
Gold III
Level 145
God Stats
5W - 0L
1,305 SR
Queue Stats
91W - 92L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 0
7,295
561
9,925
6,793
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kamster05
King Arthur
10
0 / 9 / 0
5,946
457
4,174
12,543
5,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 4 / 1
7,008
539
4,181
11,464
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 3 / 1
7,330
564
8,490
10,639
3,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 3 / 7
6,607
508
3,495
11,154
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SobekKaliArachneYmir

VS

Bans
AtlasBellonaShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BammD
Cliodhna
14
11 / 1 / 2
8,985
691
11,399
11,120
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
12
1 / 3 / 3
7,404
570
5,252
9,758
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
12
1 / 3 / 7
6,939
534
2,674
7,579
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
prican452
Baron Samedi
12
4 / 4 / 4
7,592
584
7,761
9,854
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
xN7_SPECTREx
Jormungandr
14
6 / 0 / 1
9,057
697
7,356
8,424
6,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
23
23
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BammD
Cliodhna
11
1
2
12
W
Rama
1
3
3
0.83
L
6
4
0
1.5
L
King Arthur
Kamster05
King Arthur
0
9
0
0
W
Yemoja
1
3
7
1.5
L
1
4
1
0.38
L
4
3
1
1.5
L
0
3
7
1.17
W
Baron Samedi
prican452
Baron Samedi
4
4
4
1.5
W
Jormungandr
xN7_SPECTREx
Jormungandr
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
34,442
52,593
Taken
46,735
23,384
Mitigated
18,405
13,528
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BammD
Cliodhna
11,399
2,449
0
3,627
11,120
3,383
0
3,297
7,679
0
48,323
W
Rama
5,252
4,459
2
4,013
9,758
2,546
634
1,744
7,952
0
47,346
L
9,925
632
0
1,052
6,793
2,224
268
2,411
4,168
41,678
0
L
King Arthur
Kamster05
King Arthur
4,174
666
0
1,379
12,543
5,366
0
8,139
4,306
0
28,327
W
Yemoja
2,674
1,008
1,332
1,799
7,579
2,304
150
3,150
4,311
21,592
0
L
4,181
948
0
4,855
11,464
3,624
0
3,345
8,043
0
46,810
L
8,490
4,202
513
3,808
10,639
3,188
811
980
9,608
0
52,087
L
3,495
726
0
1,921
11,154
8,982
121
2,346
8,666
11,484
0
W
Baron Samedi
prican452
Baron Samedi
7,761
1,052
178
2,638
9,854
3,577
200
3,598
6,026
40,567
0
W
Jormungandr
xN7_SPECTREx
Jormungandr
7,356
4,325
0
3,034
8,424
6,595
1,914
1,029
7,347
49,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
39,977
336
Minions Killed
399
0
Camps Cleared
0
1,320,376
Distance Traveled
1,252,784
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,985
691
72
6
0
321,528
2
W
Rama
7,404
570
102
8
0
231,019
0
L
Agni
7,295
561
82
6
0
281,284
5
L
King Arthur
5,946
457
57
4
0
244,270
2
W
Yemoja
6,939
534
42
3
0
222,709
7
L
Pele
7,008
539
95
7
0
298,669
1
L
Chiron
7,330
564
98
8
0
243,073
3
L
Ganesha
6,607
508
4
0
0
253,080
5
W
Baron Samedi
7,592
584
68
5
0
233,237
4
W
Jormungandr
9,057
697
115
9
0
244,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role