Player Matchup

Merlin
Merlin
Black JesusS555
Merlin
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 16L
1,910 Elo+
Party 1
Guan Yu
Guan Yu
PrideRules95
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,858 Elo+
Party 1
Medusa
Medusa
amazingchickin
Medusa
Level 124
God Stats
5W - 0L
1,978 SR
Queue Stats
20W - 10L
1,910 Elo+
Party 1
Team Averages
Level 74
1,659 SR
1,892 Elo+

VS

Team Averages
Level 78
1,458 SR
1,346 Elo+
Thoth
Thoth
Alexgatilo19
Thoth
Level 105
God Stats
1W - 2L
1,694 SR
Queue Stats
135W - 107L
1,535 Elo+
Party 2
Ymir
Ymir
DeepRessed_ThaNE
Ymir
Level 106
God Stats
3W - 2L
1,292 SR
Queue Stats
116W - 95L
1,527 Elo+
Party 2
Bakasura
Bakasura
SR9302
Bakasura
Level 23
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 3L
977 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 11
8,750
795
7,225
5,911
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PrideRules95
Guan Yu
13
4 / 2 / 11
9,339
849
7,945
13,142
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 2 / 8
9,606
873
12,602
8,849
3,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
7,546
686
8,578
8,542
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 3
7,500
682
5,062
12,792
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SR9302
Bakasura
11
1 / 7 / 2
6,870
625
4,714
11,039
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
4
4
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
4
0
11
9.5
L
0
2
3
0.75
W
Guan Yu
PrideRules95
Guan Yu
4
2
11
4.75
L
Bakasura
SR9302
Bakasura
1
7
2
0.29
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
18,354
27,902
Taken
32,373
17,921
Mitigated
20,232
11,228
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,578
551
0
253
8,542
2,136
0
1,940
6,602
37,225
0
W
7,225
1,103
0
210
5,911
1,966
1,055
3,565
2,236
29,006
0
L
5,062
995
0
3,222
12,792
14,924
0
2,612
10,180
16,106
0
W
Guan Yu
PrideRules95
Guan Yu
7,945
988
4,414
5,156
13,142
12,942
202
4,892
7,638
0
19,049
L
Bakasura
SR9302
Bakasura
4,714
2,977
0
2,547
11,039
3,172
0
3,321
7,718
0
9,518
W
12,602
5,355
0
1,448
8,849
3,013
1,473
5,740
2,997
0
44,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
21,916
143
Minions Killed
113
5
Camps Cleared
4
596,169
Distance Traveled
558,225
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,546
686
61
6
3
168,160
1
W
Merlin
8,750
795
55
5
3
197,792
0
L
Ymir
7,500
682
22
2
0
207,483
5
W
Guan Yu
9,339
849
27
2
2
218,440
3
L
Bakasura
6,870
625
30
3
1
182,582
1
W
Medusa
9,606
873
61
6
0
179,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role