Player Matchup

Achilles
Achilles
BombieTheZombie
Achilles
Level 107
God Stats
3W - 6L
1,707 SR
Queue Stats
17W - 14L
1,582 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kuroo90
Ah Muzen Cab
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 69L
1,424 Elo+
Solo
Ra
Ra
Madsrg98
Ra
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 67
1,569 SR
1,502 Elo+

VS

Team Averages
Level 83
1,666 SR
1,472 Elo+
Gilgamesh
Gilgamesh
DmGUnKnown
Gilgamesh
Level 114
God Stats
2W - 0L
1,790 SR
Queue Stats
40W - 46L
1,501 Elo+
Solo
Ravana
Ravana
Hydrolupus
Ravana
Level 29
God Stats
2W - 1L
1,740 SR
Queue Stats
35W - 36L
1,476 Elo+
Party 2
Zeus
Zeus
SoloOrLose
Zeus
Level 107
God Stats
2W - 2L
1,468 SR
Queue Stats
30W - 35L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
6 / 4 / 5
11,072
791
8,457
13,994
10,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Kuroo90
Ah Muzen Cab
14
4 / 6 / 6
9,850
704
11,186
9,714
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 6
9,350
668
3,488
8,867
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DmGUnKnown
Gilgamesh
14
8 / 5 / 10
10,716
765
10,254
14,133
14,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Hydrolupus
Ravana
15
3 / 2 / 11
9,814
701
5,237
7,850
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 5 / 10
10,873
777
13,280
9,752
2,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
18
18
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
4
5
2.13
W
Gilgamesh
DmGUnKnown
Gilgamesh
8
5
10
2.6
W
Ravana
Hydrolupus
Ravana
3
2
11
4.25
L
Ah Muzen Cab
Kuroo90
Ah Muzen Cab
4
6
6
1.17
L
2
8
6
0.63
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
28,771
32,575
Taken
31,735
16,313
Mitigated
21,415
2,791
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,457
961
0
693
13,994
10,231
0
4,253
9,438
3,695
20,392
W
Gilgamesh
DmGUnKnown
Gilgamesh
10,254
2,603
76
753
14,133
14,719
564
2,698
11,153
0
28,118
W
Ravana
Hydrolupus
Ravana
5,237
1,320
231
2,448
7,850
3,833
1,235
893
6,730
0
23,886
L
Ah Muzen Cab
Kuroo90
Ah Muzen Cab
11,186
4,399
0
684
9,714
3,428
0
6,259
3,455
0
33,225
L
3,488
661
761
653
8,867
2,654
0
3,157
5,629
20,937
0
W
13,280
1,133
0
1,470
9,752
2,863
480
1,316
8,436
50,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
31,403
129
Minions Killed
155
4
Camps Cleared
9
646,684
Distance Traveled
709,044
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,072
791
28
2
2
277,706
3
W
Gilgamesh
10,716
765
46
3
2
243,191
4
W
Ravana
9,814
701
48
3
0
264,289
2
L
Ah Muzen Cab
9,850
704
51
4
1
160,908
3
L
Ra
9,350
668
50
4
1
208,070
1
W
Zeus
10,873
777
61
4
7
201,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role