Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LimitedObey
Danzaburou
Level 120
God Stats
5W - 1L
1,782 SR
Queue Stats
169W - 161L
1,518 Elo+
Solo
He Bo
He Bo
MrBlackDeath
He Bo
Level 155
God Stats
5W - 4L
1,282 SR
Queue Stats
234W - 237L
1,510 Elo+
Solo
Artemis
Artemis
Rabitibike
Artemis
Level 128
God Stats
3W - 1L
1,733 SR
Queue Stats
83W - 67L
1,604 Elo+
Solo
Ares
Ares
yoem
Ares
Level 157
God Stats
5W - 3L
1,446 SR
Queue Stats
472W - 469L
1,550 Elo+
Solo
Team Averages
Level 143
1,549 SR
1,536 Elo+

VS

Team Averages
Level 121
1,573 SR
1,594 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Abernathy
Poseidon
Level 89
God Stats
2W - 1L
1,827 SR
Queue Stats
90W - 92L
1,765 Elo+
Party 1
Erlang Shen
Erlang Shen
Battlehunter
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 300L
1,565 Elo+
Party 1
Sobek
Sobek
BerenQ
Sobek
Level 137
God Stats
1W - 4L
1,515 SR
Queue Stats
181W - 144L
1,562 Elo+
Solo
Awilix
Awilix
Smaard
Awilix
Level 92
God Stats
1W - 3L
1,523 SR
Queue Stats
126W - 124L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 3 / 15
9,110
828
7,084
10,080
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LimitedObey
Danzaburou
15
6 / 3 / 12
9,531
866
11,211
12,204
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 4 / 12
10,097
918
15,675
12,425
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Rabitibike
Artemis
18
8 / 2 / 16
10,300
936
17,249
9,961
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ares
yoem
Ares
14
1 / 4 / 20
9,219
838
7,468
14,443
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 6 / 11
7,930
721
5,118
11,161
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
Abernathy
Poseidon
15
4 / 7 / 6
8,274
752
9,688
9,649
4,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Battlehunter
Erlang Shen
14
3 / 4 / 10
8,629
784
10,542
17,557
17,551
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
BerenQ
Sobek
13
2 / 6 / 11
7,891
717
8,390
17,488
22,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Smaard
Awilix
15
6 / 4 / 5
9,289
844
9,732
8,248
5,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
59
27
Kills
16
16
Deaths
27
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
15
3.5
L
Aphrodite
 
Aphrodite
1
6
11
1.08
L
Poseidon
Abernathy
Poseidon
4
7
6
1
L
Erlang Shen
Battlehunter
Erlang Shen
3
4
10
2
L
Sobek
BerenQ
Sobek
2
6
11
1.25
W
Danzaburou
LimitedObey
Danzaburou
6
3
12
4
W
9
4
12
3.75
W
Artemis
Rabitibike
Artemis
8
2
16
8
L
Awilix
Smaard
Awilix
6
4
5
2.13
W
Ares
yoem
Ares
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,687
Damage
43,470
59,113
Taken
64,103
42,534
Mitigated
58,292
26,449
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,084
939
11,403
5,094
10,080
5,573
252
5,300
4,604
13,846
0
L
Aphrodite
 
Aphrodite
5,118
651
5,262
3,792
11,161
8,317
0
6,934
4,116
14,112
0
L
Poseidon
Abernathy
Poseidon
9,688
1,259
0
0
9,649
4,626
0
4,475
5,004
21,163
0
L
Erlang Shen
Battlehunter
Erlang Shen
10,542
2,708
2,769
4,403
17,557
17,551
85
9,198
8,224
0
16,919
L
Sobek
BerenQ
Sobek
8,390
288
448
3,725
17,488
22,796
0
6,088
11,056
15,797
0
W
Danzaburou
LimitedObey
Danzaburou
11,211
4,293
0
2,319
12,204
7,039
2,242
3,983
8,098
0
20,802
W
15,675
951
690
2,513
12,425
6,561
459
4,483
7,841
32,408
0
W
Artemis
Rabitibike
Artemis
17,249
9,588
761
1,914
9,961
5,750
1,994
4,457
5,294
0
36,628
L
Awilix
Smaard
Awilix
9,732
2,764
506
452
8,248
5,002
0
3,532
4,610
0
18,840
W
Ares
yoem
Ares
7,468
234
450
1,305
14,443
17,611
154
4,128
10,080
10,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,257
Gold Earned
42,013
105
Minions Killed
99
0
Camps Cleared
0
1,016,893
Distance Traveled
889,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,110
828
15
1
0
225,167
2
L
Aphrodite
7,930
721
26
2
0
184,282
1
L
Poseidon
8,274
752
37
3
0
153,846
0
L
Erlang Shen
8,629
784
4
0
0
204,993
4
L
Sobek
7,891
717
6
1
0
165,228
1
W
Danzaburou
9,531
866
25
2
0
184,165
0
W
He Bo
10,097
918
31
3
0
183,287
3
W
Artemis
10,300
936
28
3
0
204,773
1
L
Awilix
9,289
844
26
2
0
180,825
0
W
Ares
9,219
838
6
1
0
219,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role