Player Matchup

Yemoja
Yemoja
DontBeAfraidMan
Yemoja
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 74L
1,526 Elo+
Party 1
Ullr
Ullr
PutimirVladin
Ullr
Level 158
God Stats
7W - 1L
1,440 SR
Queue Stats
32W - 26L
1,583 Elo+
Party 1
Agni
Agni
ReneJFC
Agni
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 157L
1,525 Elo+
Solo
Team Averages
Level 147
1,480 SR
1,545 Elo+

VS

Team Averages
Level 148
1,603 SR
1,521 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
B3JARAN0
Hou Yi
Level 158
God Stats
19W - 9L
1,610 SR
Queue Stats
253W - 246L
1,618 Elo+
Solo
Eset
Eset
Copecy
Eset
Level 126
God Stats
1W - 1L
1,699 SR
Queue Stats
57W - 52L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
9,231
710
4,138
11,204
8,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 1 / 4
9,566
736
12,755
12,814
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
ReneJFC
Agni
15
3 / 1 / 7
9,698
746
14,442
8,437
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 2 / 2
8,519
655
6,299
13,815
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
B3JARAN0
Hou Yi
12
1 / 6 / 3
8,105
623
12,049
13,841
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Copecy
Eset
12
2 / 3 / 2
8,649
665
3,470
7,861
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
2
1
L
Hou Yi
B3JARAN0
Hou Yi
1
6
3
0.42
L
Eset
Copecy
Eset
2
3
2
1
W
3
2
7
3.25
W
5
1
4
7
W
Agni
ReneJFC
Agni
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,335
Damage
21,818
32,455
Taken
35,517
15,099
Mitigated
25,346
10,382
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,299
576
0
1,603
13,815
15,624
0
5,846
7,969
14,088
0
L
Hou Yi
B3JARAN0
Hou Yi
12,049
5,558
0
1,202
13,841
6,253
0
8,515
5,326
0
37,067
L
Eset
Copecy
Eset
3,470
85
0
1,189
7,861
3,469
0
4,317
3,544
18,763
0
W
4,138
1,352
5,265
3,102
11,204
8,366
0
2,767
8,437
9,218
0
W
12,755
5,289
0
1,515
12,814
4,203
1,352
5,268
7,546
0
46,119
W
Agni
ReneJFC
Agni
14,442
1,057
0
500
8,437
2,530
332
2,151
6,286
47,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
25,273
162
Minions Killed
116
7
Camps Cleared
4
742,027
Distance Traveled
646,569
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,519
655
26
2
0
267,121
2
L
Hou Yi
8,105
623
43
3
2
198,238
5
L
Eset
8,649
665
47
4
2
181,210
5
W
Yemoja
9,231
710
9
1
0
223,477
2
W
Ullr
9,566
736
76
6
3
240,284
4
W
Agni
9,698
746
77
6
4
278,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role