Player Matchup

Neith
Neith
Lorble
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,284 Elo+
Party 1
Fenrir
Fenrir
MalakathGrimm
Fenrir
Level 57
God Stats
1W - 2L
1,216 SR
Queue Stats
9W - 18L
1,284 Elo+
Party 1
Tiamat
Tiamat
VoiceQuills
Tiamat
Level 59
God Stats
2W - 1L
1,533 SR
Queue Stats
9W - 18L
1,284 Elo+
Party 1
Team Averages
Level 68
1,416 SR
1,284 Elo+

VS

Team Averages
Level 22
1,500 SR
1,500 Elo+
Raijin
Raijin
DAGGERXBLOOD
Raijin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
ReynardoGanias
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Bellona
Bellona
МаксГромкий228
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lorble
Neith
14
8 / 0 / 2
8,815
882
15,105
3,635
1,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 7
7,324
732
3,637
6,414
2,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
12
2 / 1 / 5
7,396
740
4,888
7,868
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 3 / 0
7,001
700
5,422
8,116
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 2
6,950
695
5,330
9,955
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 6 / 1
5,928
593
1,294
9,621
4,491
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
3
0
0.67
W
Neith
Lorble
Neith
8
0
2
9
W
1
1
7
4.5
L
0
2
2
0.5
W
Tiamat
2
1
5
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
12,046
17,917
Taken
27,692
7,769
Mitigated
16,623
3,594
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,422
673
84
1,372
8,116
3,198
0
1,462
6,654
22,729
0
W
Neith
Lorble
Neith
15,105
4,505
0
1,089
3,635
1,321
947
1,443
2,192
0
45,196
W
3,637
980
0
602
6,414
2,364
165
4,608
1,806
0
16,860
L
5,330
533
0
868
9,955
8,934
0
2,111
7,844
19,008
0
W
Tiamat
4,888
963
50
1,853
7,868
4,084
0
5,730
2,138
12,648
0
L
1,294
158
312
399
9,621
4,491
0
1,421
8,200
0
3,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
19,879
124
Minions Killed
80
8
Camps Cleared
1
571,607
Distance Traveled
535,203
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,001
700
53
5
0
170,864
0
W
Neith
8,815
882
76
8
2
184,987
2
W
Fenrir
7,324
732
29
3
4
185,179
1
L
Ymir
6,950
695
24
2
1
191,432
4
W
Tiamat
7,396
740
19
2
2
201,441
1
L
Bellona
5,928
593
3
0
0
172,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role