Player Matchup

Nu Wa
Nu Wa
BNA Hammy
Nu Wa
Level 41
God Stats
3W - 1L
1,798 SR
Queue Stats
177W - 201L
1,457 Elo+
Party 2
Rama
Rama
Mrmillsap
Rama
Level 48
God Stats
4W - 1L
1,494 SR
Queue Stats
33W - 62L
1,263 Elo+
Solo
Bacchus
Bacchus
Thedestroyer5924
Bacchus
Level 38
God Stats
2W - 1L
1,595 SR
Queue Stats
41W - 45L
1,427 Elo+
Solo
Guan Yu
Guan Yu
TurtlePowerp
Guan Yu
Level 34
God Stats
4W - 9L
1,202 SR
Queue Stats
83W - 111L
1,313 Elo+
Solo
Thanatos
Thanatos
XXI Spoonz
Thanatos
Level 28
God Stats
26W - 36L
1,451 SR
Queue Stats
304W - 327L
1,437 Elo+
Party 2
Team Averages
Level 38
1,508 SR
1,379 Elo+

VS

Team Averages
Level 44
1,397 SR
1,439 Elo+
Danzaburou
Danzaburou
Dion_2005_
Danzaburou
Level 44
God Stats
1W - 1L
1,356 SR
Queue Stats
29W - 48L
1,380 Elo+
Solo
Vamana
Vamana
LilFrutyVert
Vamana
Level 61
God Stats
0W - 4L
1,248 SR
Queue Stats
69W - 79L
1,454 Elo+
Party 1
Cerberus
Cerberus
Neet o Rare
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
incubussoul
Nu Wa
Level 42
God Stats
22W - 19L
1,410 SR
Queue Stats
152W - 135L
1,458 Elo+
Solo
Poseidon
Poseidon
marrow74
Poseidon
Level 48
God Stats
3W - 3L
1,469 SR
Queue Stats
133W - 155L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BNA Hammy
Nu Wa
20
9 / 1 / 14
14,459
602
23,826
14,707
5,875
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
2 / 4 / 5
12,295
512
10,542
18,426
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 3 / 15
12,341
514
15,961
26,241
45,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
TurtlePowerp
Guan Yu
19
2 / 3 / 5
12,557
523
14,018
24,314
23,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
XXI Spoonz
Thanatos
20
19 / 2 / 5
14,431
601
23,532
16,569
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dion_2005_
Danzaburou
16
3 / 5 / 5
11,289
470
12,558
19,426
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
16
1 / 5 / 3
9,926
414
12,818
24,115
17,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Neet o Rare
Cerberus
14
3 / 6 / 6
10,107
421
12,745
30,077
33,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 9 / 2
10,920
455
20,769
17,472
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
marrow74
Poseidon
15
2 / 11 / 4
10,004
417
5,028
16,061
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
34
Kills
13
13
Deaths
36
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BNA Hammy
Nu Wa
9
1
14
16
L
Danzaburou
Dion_2005_
Danzaburou
3
5
5
1.1
L
Vamana
1
5
3
0.5
W
Rama
2
4
5
1.13
L
Cerberus
Neet o Rare
Cerberus
3
6
6
1
W
2
3
15
3.17
W
Guan Yu
TurtlePowerp
Guan Yu
2
3
5
1.5
W
Thanatos
XXI Spoonz
Thanatos
19
2
5
10.75
L
4
9
2
0.56
L
Poseidon
marrow74
Poseidon
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,879
Damage
63,918
100,257
Taken
107,151
86,063
Mitigated
65,095
42,365
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BNA Hammy
Nu Wa
23,826
4,606
0
3,959
14,707
5,875
2,838
7,021
7,686
135,917
0
L
Danzaburou
Dion_2005_
Danzaburou
12,558
7,003
215
6,133
19,426
5,544
1,910
8,107
11,319
0
65,733
L
Vamana
12,818
6,771
0
7,035
24,115
17,946
0
3,000
21,115
0
60,760
W
Rama
10,542
9,088
382
8,450
18,426
6,226
3,116
7,804
10,622
0
81,848
L
Cerberus
Neet o Rare
Cerberus
12,745
1,379
783
6,233
30,077
33,630
393
12,047
18,030
36,976
0
W
15,961
1,983
540
5,606
26,241
45,081
633
9,282
16,959
43,016
18,484
W
Guan Yu
TurtlePowerp
Guan Yu
14,018
5,030
330
4,318
24,314
23,188
418
6,381
17,933
0
91,131
W
Thanatos
XXI Spoonz
Thanatos
23,532
5,706
0
18,780
16,569
5,693
1,980
8,054
8,515
0
84,540
L
20,769
5,194
0
0
17,472
4,335
0
8,979
8,493
77,097
0
L
Poseidon
marrow74
Poseidon
5,028
2,112
136
595
16,061
3,640
1,893
4,003
12,058
55,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,083
Gold Earned
52,246
707
Minions Killed
503
0
Camps Cleared
0
2,216,093
Distance Traveled
1,978,599
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,459
602
196
8
0
447,074
0
L
Danzaburou
11,289
470
126
5
0
389,136
0
L
Vamana
9,926
414
101
4
0
477,199
2
W
Rama
12,295
512
154
6
0
385,805
1
L
Cerberus
10,107
421
55
2
0
390,970
2
W
Bacchus
12,341
514
81
3
0
448,377
1
W
Guan Yu
12,557
523
163
7
0
430,040
4
W
Thanatos
14,431
601
113
5
0
504,797
2
L
Nu Wa
10,920
455
103
4
0
368,291
6
L
Poseidon
10,004
417
118
5
0
353,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role