Player Matchup

Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NeiDeiGsichd
Cthulhu
Level 83
God Stats
7W - 7L
1,500 SR
Queue Stats
193W - 237L
1,347 Elo+
Party 1
He Bo
He Bo
NeiHauN
He Bo
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 199L
1,335 Elo+
Party 1
Skadi
Skadi
Saffredant
Skadi
Level 37
God Stats
1W - 3L
1,182 SR
Queue Stats
7W - 22L
1,155 Elo+
Solo
Shiva
Shiva
ThibUFC
Shiva
Level 66
God Stats
32W - 28L
1,488 SR
Queue Stats
82W - 90L
1,305 Elo+
Solo
Team Averages
Level 68
1,434 SR
1,328 Elo+

VS

Team Averages
Level 91
1,489 SR
1,377 Elo+
Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fedajiin
Cthulhu
Level 65
God Stats
3W - 2L
1,445 SR
Queue Stats
51W - 52L
1,311 Elo+
Party 2
Hades
Hades
billybx77
Hades
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,460 Elo+
Party 3
Erlang Shen
Erlang Shen
skins179
Erlang Shen
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 68L
1,353 Elo+
Party 3
Xbalanque
Xbalanque
todde1407
Xbalanque
Level 58
God Stats
10W - 9L
1,500 SR
Queue Stats
49W - 53L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
3 / 0 / 4
11,330
540
5,106
12,554
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NeiDeiGsichd
Cthulhu
15
2 / 3 / 6
9,579
456
10,026
16,097
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
NeiHauN
He Bo
13
2 / 4 / 5
9,091
433
5,169
8,528
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
15
4 / 3 / 4
9,898
471
8,315
11,797
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
ThibUFC
Shiva
17
9 / 2 / 3
11,428
544
20,037
20,141
16,701
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 1 / 0
8,284
394
2,712
7,701
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Fedajiin
Cthulhu
14
4 / 5 / 2
9,562
455
9,425
20,944
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
billybx77
Hades
14
3 / 4 / 2
9,487
452
5,009
13,137
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
skins179
Erlang Shen
11
1 / 2 / 1
7,797
371
2,119
7,634
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
todde1407
Xbalanque
13
3 / 8 / 4
8,716
415
9,823
19,517
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
12
12
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
4
5
L
Fenrir
 
Fenrir
1
1
0
1
L
Cthulhu
Fedajiin
Cthulhu
4
5
2
1
W
Cthulhu
NeiDeiGsichd
Cthulhu
2
3
6
1.67
W
He Bo
NeiHauN
He Bo
2
4
5
1.13
W
Skadi
4
3
4
2
W
Shiva
ThibUFC
Shiva
9
2
3
5.25
L
Hades
billybx77
Hades
3
4
2
1
L
Erlang Shen
skins179
Erlang Shen
1
2
1
0.75
L
Xbalanque
todde1407
Xbalanque
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,653
Damage
29,088
69,117
Taken
68,933
35,450
Mitigated
45,352
26,318
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,106
631
0
8,297
12,554
5,321
4,105
498
12,056
0
73,667
L
Fenrir
 
Fenrir
2,712
296
0
4,232
7,701
2,625
0
815
6,886
0
33,761
L
Cthulhu
Fedajiin
Cthulhu
9,425
748
677
1,806
20,944
22,223
0
5,995
14,949
31,138
0
W
Cthulhu
NeiDeiGsichd
Cthulhu
10,026
76
493
4,542
16,097
7,082
924
3,829
12,268
44,273
2,366
W
He Bo
NeiHauN
He Bo
5,169
328
0
2,023
8,528
2,695
2,630
2,217
6,311
34,481
0
W
Skadi
8,315
3,967
0
2,650
11,797
3,651
3,125
3,672
8,125
0
45,069
W
Shiva
ThibUFC
Shiva
20,037
4,437
489
7,824
20,141
16,701
557
4,218
14,803
0
65,036
L
Hades
billybx77
Hades
5,009
279
7
3,891
13,137
6,684
0
1,825
11,312
43,731
0
L
Erlang Shen
skins179
Erlang Shen
2,119
799
0
2,217
7,634
6,440
365
0
7,634
0
22,333
L
Xbalanque
todde1407
Xbalanque
9,823
5,468
620
3,928
19,517
7,380
1,202
6,013
13,504
0
44,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
43,846
450
Minions Killed
314
0
Camps Cleared
0
1,958,676
Distance Traveled
1,359,791
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,330
540
150
7
0
460,594
0
L
Fenrir
8,284
394
61
3
0
210,651
4
L
Cthulhu
9,562
455
48
2
0
364,282
1
W
Cthulhu
9,579
456
72
3
0
374,647
1
W
He Bo
9,091
433
68
3
0
314,574
1
W
Skadi
9,898
471
64
3
0
371,745
0
W
Shiva
11,428
544
96
5
0
437,116
2
L
Hades
9,487
452
96
5
0
270,467
4
L
Erlang Shen
7,797
371
42
2
0
189,297
1
L
Xbalanque
8,716
415
67
3
0
325,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role