Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Harrageen
Hades
Level 87
God Stats
4W - 1L
1,776 SR
Queue Stats
120W - 141L
1,436 Elo+
Solo
Set
Set
IrishGrenade420
Set
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 125L
1,427 Elo+
Solo
Horus
Horus
Skylar_Star
Horus
Level 124
God Stats
3W - 1L
1,609 SR
Queue Stats
194W - 196L
1,479 Elo+
Solo
Atlas
Atlas
TheAngryGibbon
Atlas
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 44L
1,307 Elo+
Solo
Team Averages
Level 103
1,577 SR
1,430 Elo+

VS

Team Averages
Level 89
1,589 SR
1,426 Elo+
Atlas
Atlas
BIGHOOT1E
Atlas
Level 85
God Stats
17W - 9L
1,530 SR
Queue Stats
271W - 297L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
DoIt4TheDONALD
Cthulhu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 227L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
DrSlipperyNips
Guan Yu
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 87L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Kappasamm
Danzaburou
Level 66
God Stats
6W - 3L
1,660 SR
Queue Stats
74W - 85L
1,418 Elo+
Party 1
Nemesis
Nemesis
ht9ar
Nemesis
Level 68
God Stats
2W - 1L
1,754 SR
Queue Stats
259W - 256L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
13 / 3 / 5
11,579
965
23,499
10,590
4,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
Harrageen
Hades
16
2 / 4 / 13
9,802
817
10,507
15,941
24,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 11
9,123
760
12,010
15,980
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 4 / 13
8,778
732
5,488
18,871
19,144
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 4 / 13
10,086
841
9,276
13,363
15,729
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BIGHOOT1E
Atlas
16
5 / 3 / 9
9,321
777
14,795
8,132
3,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 11
10,107
842
16,642
22,518
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 5 / 5
9,803
817
12,913
13,679
12,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Kappasamm
Danzaburou
16
2 / 5 / 15
9,327
777
13,681
12,190
5,108
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ht9ar
Nemesis
15
3 / 5 / 9
9,026
752
8,067
11,005
5,232
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
69
21
Kills
20
20
Deaths
21
55
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
13
3
5
5.17
L
Atlas
BIGHOOT1E
Atlas
5
3
9
3.17
L
3
3
11
2.83
L
7
5
5
1.9
W
Hades
Harrageen
Hades
2
4
13
2.13
W
3
5
11
1.7
L
Danzaburou
Kappasamm
Danzaburou
2
5
15
1.9
W
1
4
13
1.88
W
2
4
13
2.13
L
Nemesis
ht9ar
Nemesis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,780
Damage
66,098
74,745
Taken
67,524
77,226
Mitigated
44,832
28,803
Healing
24,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
23,499
4,971
2,062
3,353
10,590
4,781
1,176
5,173
5,196
48,679
246
L
Atlas
BIGHOOT1E
Atlas
14,795
3,533
616
1,057
8,132
3,701
343
5,131
2,934
28,423
0
L
16,642
401
371
8,226
22,518
17,951
431
13,524
8,315
32,522
0
L
12,913
1,607
1,818
3,533
13,679
12,840
562
10,266
3,120
5,185
12,987
W
Hades
Harrageen
Hades
10,507
890
1,705
2,828
15,941
24,444
0
5,879
9,700
21,847
0
W
12,010
5,248
739
2,835
15,980
13,128
0
6,627
9,137
0
15,054
L
Danzaburou
Kappasamm
Danzaburou
13,681
8,906
392
3,483
12,190
5,108
0
7,749
4,155
0
25,670
W
5,488
2,033
6,822
7,223
18,871
19,144
394
8,130
10,514
2,211
8,827
W
9,276
3,349
68
1,168
13,363
15,729
212
7,174
5,834
19,560
0
L
Nemesis
ht9ar
Nemesis
8,067
1,349
2,104
2,775
11,005
5,232
0
7,407
3,434
4
16,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
47,584
124
Minions Killed
132
0
Camps Cleared
0
1,028,494
Distance Traveled
1,136,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,579
965
66
6
0
220,014
1
L
Atlas
9,321
777
30
3
0
249,024
0
L
Cthulhu
10,107
842
30
3
0
222,215
0
L
Guan Yu
9,803
817
15
1
0
224,870
3
W
Hades
9,802
817
24
2
0
204,537
0
W
Set
9,123
760
5
0
0
196,816
0
L
Danzaburou
9,327
777
36
3
0
201,133
0
W
Horus
8,778
732
15
1
0
208,000
0
W
Atlas
10,086
841
14
1
0
199,127
0
L
Nemesis
9,026
752
21
2
0
239,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role