Player Matchup

Cliodhna
Cliodhna
Diamond V
 
Cliodhna
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
Bleach1500
King Arthur
Platinum III
Level 157
God Stats
2W - 2L
1,744 SR
Queue Stats
32W - 33L
1,894 MMR
Party 1
Olorun
Olorun
Gold I
Gatsbγ
Olorun
Gold I
Level 128
God Stats
1W - 3L
1,471 SR
Queue Stats
54W - 54L
1,832 MMR
Solo
Hercules
Hercules
Platinum IV
Herensume
Hercules
Platinum IV
Level 127
God Stats
2W - 2L
1,872 SR
Queue Stats
156W - 140L
1,848 MMR
Party 1
Fenrir
Fenrir
Platinum III
RelverJC
Fenrir
Platinum III
Level 149
God Stats
7W - 11L
1,817 SR
Queue Stats
737W - 725L
1,897 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,681 SR
1,794 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,738 SR
1,889 MMR
Ares
Ares
Platinum II
Elrouxdevil
Ares
Platinum II
Level 146
God Stats
15W - 1L
1,978 SR
Queue Stats
262W - 252L
1,864 MMR
Solo
Arachne
Arachne
Platinum III
HerpinUrDerpin
Arachne
Platinum III
Level 153
God Stats
17W - 8L
1,820 SR
Queue Stats
154W - 145L
1,970 MMR
Solo
Guan Yu
Guan Yu
Platinum I
NoNameKnife
Guan Yu
Platinum I
Level 127
God Stats
6W - 3L
1,705 SR
Queue Stats
326W - 295L
1,885 MMR
Solo
Thoth
Thoth
Platinum I
OwenWaffles
Thoth
Platinum I
Level 148
God Stats
16W - 16L
1,683 SR
Queue Stats
355W - 330L
1,958 MMR
Solo
Izanami
Izanami
Platinum V
XPOSURESWEAT
Izanami
Platinum V
Level 156
God Stats
10W - 6L
1,506 SR
Queue Stats
161W - 156L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
1 / 4 / 2
9,611
534
6,077
12,603
4,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Bleach1500
King Arthur
15
1 / 5 / 3
9,059
503
8,412
19,201
14,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Gatsbγ
Olorun
16
3 / 4 / 0
9,899
550
7,357
10,066
5,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Herensume
Hercules
14
2 / 3 / 2
8,794
489
4,312
14,505
10,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
RelverJC
Fenrir
14
1 / 4 / 2
8,271
460
4,534
12,012
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ShivaBakasuraPoseidon

VS

Bans
BellonaBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
9,522
529
8,711
10,024
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 4
10,767
598
12,000
13,796
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
NoNameKnife
Guan Yu
16
3 / 4 / 3
10,418
579
10,314
13,843
14,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 4
10,997
611
8,797
5,763
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
XPOSURESWEAT
Izanami
18
5 / 2 / 3
11,384
632
7,865
11,399
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
20
20
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
4
2
0.5
L
King Arthur
Bleach1500
King Arthur
1
5
3
0.5
W
1
1
8
5
L
Olorun
Gatsbγ
Olorun
3
4
0
0.75
L
Hercules
Herensume
Hercules
2
3
2
1
W
7
1
4
9
W
Guan Yu
NoNameKnife
Guan Yu
3
4
3
1.13
W
4
1
4
6
L
Fenrir
RelverJC
Fenrir
1
4
2
0.5
W
Izanami
XPOSURESWEAT
Izanami
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
47,687
68,387
Taken
54,825
41,123
Mitigated
37,134
17,500
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,077
552
0
2,105
12,603
4,441
0
4,675
7,928
0
82,274
L
King Arthur
Bleach1500
King Arthur
8,412
1,234
0
2,635
19,201
14,231
0
3,454
15,747
0
56,408
W
8,711
424
0
2,028
10,024
9,416
225
343
9,681
22,440
8,068
L
Olorun
Gatsbγ
Olorun
7,357
2,844
210
3,166
10,066
5,676
156
2,862
7,204
68,896
0
L
Hercules
Herensume
Hercules
4,312
967
1,530
4,169
14,505
10,863
19
2,846
11,659
0
29,296
W
12,000
6,085
0
6,860
13,796
7,656
285
991
12,805
0
76,903
W
Guan Yu
NoNameKnife
Guan Yu
10,314
2,285
212
5,160
13,843
14,256
0
0
13,843
0
61,607
W
8,797
307
114
1,016
5,763
1,691
702
291
5,472
86,566
0
L
Fenrir
RelverJC
Fenrir
4,534
1,070
0
3,685
12,012
5,912
0
2,816
9,196
0
57,749
W
Izanami
XPOSURESWEAT
Izanami
7,865
4,907
0
5,285
11,399
4,115
974
5,732
5,667
0
94,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
53,088
575
Minions Killed
582
0
Camps Cleared
0
1,783,840
Distance Traveled
1,865,329
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,611
534
154
9
0
379,061
3
L
King Arthur
9,059
503
122
7
0
324,253
4
W
Ares
9,522
529
36
2
0
378,869
3
L
Olorun
9,899
550
126
7
0
313,478
5
L
Hercules
8,794
489
61
3
0
371,099
4
W
Arachne
10,767
598
106
6
0
405,619
11
W
Guan Yu
10,418
579
120
7
0
351,647
2
W
Thoth
10,997
611
161
9
0
387,086
10
L
Fenrir
8,271
460
112
6
0
395,949
6
W
Izanami
11,384
632
159
9
0
342,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role