Player Matchup

Nemesis
Nemesis
Crutch21
Nemesis
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 104L
1,819 Elo+
Party 4
Sylvanus
Sylvanus
Jovabeast
Sylvanus
Level 29
God Stats
5W - 6L
1,655 SR
Queue Stats
175W - 161L
1,620 Elo+
Party 2
Hun Batz
Hun Batz
ThomasAnthonyII
Hun Batz
Level 46
God Stats
2W - 0L
1,693 SR
Queue Stats
99W - 52L
1,706 Elo+
Solo
Anhur
Anhur
iCanFixHer
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 4
Agni
Agni
кυяιѕмα
Agni
Level 127
God Stats
6W - 7L
1,619 SR
Queue Stats
412W - 375L
1,577 Elo+
Party 2
Team Averages
Level 54
1,593 SR
1,644 Elo+

VS

Team Averages
Level 59
1,546 SR
1,699 Elo+
Atlas
Atlas
CallMeCaveman
Atlas
Level 87
God Stats
55W - 33L
1,709 SR
Queue Stats
345W - 154L
1,764 Elo+
Party 1
Chang'e
Chang'e
DarkGod9999
Chang'e
Level 87
God Stats
0W - 1L
1,562 SR
Queue Stats
13W - 13L
1,739 Elo+
Party 3
Chiron
Chiron
ImGreatOkay
Chiron
Level 48
God Stats
5W - 5L
1,408 SR
Queue Stats
369W - 204L
1,727 Elo+
Party 1
Zeus
Zeus
Mori407
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,739 Elo+
Party 3
Hun Batz
Hun Batz
ScoOByAxel
Hun Batz
Level 47
God Stats
1W - 2L
1,549 SR
Queue Stats
87W - 100L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crutch21
Nemesis
10
4 / 0 / 1
6,251
625
4,593
4,808
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Jovabeast
Sylvanus
8
1 / 3 / 3
5,358
536
2,801
8,166
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
12
4 / 0 / 3
7,534
753
3,730
3,808
1,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
9
0 / 6 / 0
5,353
535
5,013
8,546
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 2
6,838
684
7,065
4,909
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,362
536
2,741
5,420
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
DarkGod9999
Chang'e
9
0 / 4 / 0
4,742
474
848
5,035
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
11
8 / 2 / 0
6,548
655
8,234
9,321
2,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Mori407
Zeus
8
0 / 6 / 2
4,848
485
3,471
6,200
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
ScoOByAxel
Hun Batz
9
1 / 3 / 0
5,189
519
2,070
7,077
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
15
Kills
10
10
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
Nemesis
Crutch21
Nemesis
4
0
1
4.5
L
Chang'e
DarkGod9999
Chang'e
0
4
0
0
L
Chiron
8
2
0
4
W
Sylvanus
Jovabeast
Sylvanus
1
3
3
0.83
L
Zeus
Mori407
Zeus
0
6
2
0.17
L
Hun Batz
ScoOByAxel
Hun Batz
1
3
0
0.33
W
Hun Batz
4
0
3
5.5
W
Anhur
0
6
0
0
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
17,364
30,237
Taken
33,053
10,641
Mitigated
10,146
7,629
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,741
1,106
0
2,202
5,420
2,784
0
2,275
3,145
14,472
0
W
Nemesis
Crutch21
Nemesis
4,593
1,653
0
928
4,808
1,483
0
568
4,240
0
34,284
L
Chang'e
DarkGod9999
Chang'e
848
33
0
1,353
5,035
1,359
0
142
4,893
22,367
0
L
Chiron
8,234
3,322
135
4,279
9,321
2,053
0
516
8,805
0
37,116
W
Sylvanus
Jovabeast
Sylvanus
2,801
761
84
1,632
8,166
4,346
0
2,131
6,035
13,770
0
L
Zeus
Mori407
Zeus
3,471
1,129
0
270
6,200
1,897
0
4,113
2,087
23,952
0
L
Hun Batz
ScoOByAxel
Hun Batz
2,070
372
0
2,100
7,077
2,053
0
2,820
4,257
0
21,301
W
Hun Batz
3,730
1,111
0
540
3,808
1,340
0
1,505
2,303
0
40,057
W
Anhur
5,013
2,780
0
2,187
8,546
2,029
0
619
7,927
0
29,059
W
7,065
1,817
0
2,258
4,909
1,443
0
2,237
2,672
37,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
26,689
329
Minions Killed
255
0
Camps Cleared
0
1,010,927
Distance Traveled
992,337
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,362
536
29
3
0
218,631
1
W
Nemesis
6,251
625
75
8
0
243,051
4
L
Chang'e
4,742
474
52
5
0
177,724
4
L
Chiron
6,548
655
75
8
0
188,383
0
W
Sylvanus
5,358
536
24
2
0
184,337
3
L
Zeus
4,848
485
53
5
0
182,501
1
L
Hun Batz
5,189
519
46
5
0
225,098
3
W
Hun Batz
7,534
753
98
10
0
211,773
5
W
Anhur
5,353
535
58
6
0
175,576
4
W
Agni
6,838
684
74
7
0
196,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role