Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Direwolf40312
Sylvanus
Level 159
God Stats
52W - 54L
1,517 SR
Queue Stats
806W - 871L
1,380 Elo+
Solo
Ymir
Ymir
TheZigbot9000
Ymir
Level 121
God Stats
154W - 124L
1,522 SR
Queue Stats
1,207W - 1,254L
1,469 Elo+
Solo
Cupid
Cupid
diego787777t
Cupid
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 82L
1,414 Elo+
Solo
Arachne
Arachne
sshaffeR
Arachne
Level 56
God Stats
13W - 5L
1,688 SR
Queue Stats
95W - 94L
1,456 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,444 Elo+

VS

Team Averages
Level 64
1,462 SR
1,393 Elo+
Ymir
Ymir
baller555
Ymir
Level 25
God Stats
5W - 4L
1,576 SR
Queue Stats
19W - 31L
1,306 Elo+
Party 1
Baron Samedi
Baron Samedi
dkillerz05
Baron Samedi
Level 67
God Stats
4W - 3L
1,526 SR
Queue Stats
94W - 81L
1,443 Elo+
Party 1
Pele
Pele
iVasoObr
Pele
Level 73
God Stats
1W - 2L
1,227 SR
Queue Stats
67W - 80L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
martinchoooooo
Aphrodite
Level 126
God Stats
7W - 6L
1,478 SR
Queue Stats
44W - 39L
1,416 Elo+
Solo
Apollo
Apollo
savat
Apollo
Level 28
God Stats
11W - 8L
1,505 SR
Queue Stats
20W - 22L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 1 / 0
6,126
613
1,683
3,303
957
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Direwolf40312
Sylvanus
9
2 / 1 / 2
5,376
538
2,114
7,266
2,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
6,137
614
3,072
6,175
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

5
0 / 1 / 1
4,162
416
1,594
2,261
456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
sshaffeR
Arachne
8
3 / 2 / 0
5,315
532
3,522
7,063
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 1
5,491
549
1,792
7,828
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
dkillerz05
Baron Samedi
11
1 / 1 / 1
6,100
610
1,597
5,140
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
10
3 / 0 / 0
5,779
578
4,105
5,756
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
martinchoooooo
Aphrodite
10
0 / 1 / 1
5,745
575
4,320
6,986
3,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
savat
Apollo
7
1 / 2 / 0
4,711
471
3,387
4,836
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
6
6
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
0
1
L
Sylvanus
Direwolf40312
Sylvanus
2
1
2
3
L
1
1
0
1
W
Ymir
1
3
1
0.5
L
0
1
1
0.5
W
Baron Samedi
dkillerz05
Baron Samedi
1
1
1
1.5
W
Pele
3
0
0
3
W
Aphrodite
martinchoooooo
Aphrodite
0
1
1
0.5
W
Apollo
savat
Apollo
1
2
0
0.5
L
Arachne
sshaffeR
Arachne
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,985
Damage
15,201
26,068
Taken
30,546
9,912
Mitigated
12,904
8,496
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,683
203
0
1,516
3,303
957
0
1,002
1,921
36,162
0
L
Sylvanus
Direwolf40312
Sylvanus
2,114
776
753
2,630
7,266
2,671
0
332
6,934
16,903
0
L
3,072
1,297
0
1,756
6,175
4,129
0
3,874
2,301
27,208
2,596
W
Ymir
1,792
110
190
1,159
7,828
4,749
48
985
6,843
16,440
0
L
1,594
1,334
24
399
2,261
456
0
573
1,688
0
8,763
W
Baron Samedi
dkillerz05
Baron Samedi
1,597
0
0
1,461
5,140
2,012
306
1,061
4,067
34,722
0
W
Pele
4,105
1,592
0
1,306
5,756
1,525
369
731
4,852
0
33,692
W
Aphrodite
martinchoooooo
Aphrodite
4,320
739
680
4,976
6,986
3,547
114
2,738
4,248
33,767
0
W
Apollo
savat
Apollo
3,387
2,421
0
1,205
4,836
1,071
621
1,053
3,627
0
21,044
L
Arachne
sshaffeR
Arachne
3,522
3,176
0
1,418
7,063
1,699
0
1,722
5,295
0
24,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
27,826
221
Minions Killed
294
0
Camps Cleared
0
831,318
Distance Traveled
1,003,649
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,126
613
82
8
0
182,547
3
L
Sylvanus
5,376
538
27
3
0
180,797
0
L
Ymir
6,137
614
60
6
0
165,906
0
W
Ymir
5,491
549
44
4
0
190,326
2
L
Cupid
4,162
416
14
1
0
91,326
0
W
Baron Samedi
6,100
610
83
8
0
197,091
2
W
Pele
5,779
578
69
7
0
239,223
0
W
Aphrodite
5,745
575
70
7
0
175,602
0
W
Apollo
4,711
471
28
3
0
201,407
0
L
Arachne
5,315
532
38
4
0
210,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role