Player Matchup

Cupid
Cupid
Dyekjaer
Cupid
Level 122
God Stats
2W - 1L
1,821 SR
Queue Stats
144W - 108L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
Emilchristiandye
Ah Puch
Level 80
God Stats
1W - 1L
1,084 SR
Queue Stats
80W - 60L
1,481 Elo+
Party 2
Cliodhna
Cliodhna
OliverBerg
Cliodhna
Level 113
God Stats
3W - 2L
1,598 SR
Queue Stats
158W - 102L
1,470 Elo+
Party 2
Bacchus
Bacchus
Stoederberg
Bacchus
Level 129
God Stats
1W - 0L
1,668 SR
Queue Stats
139W - 102L
1,536 Elo+
Party 2
Bellona
Bellona
zniller
Bellona
Level 29
God Stats
5W - 4L
1,583 SR
Queue Stats
43W - 25L
1,360 Elo+
Party 2
Team Averages
Level 95
1,551 SR
1,475 Elo+

VS

Team Averages
Level 120
1,552 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JutsteBeste
Bastet
Level 29
God Stats
0W - 1L
1,680 SR
Queue Stats
44W - 17L
1,635 Elo+
Party 1
Freya
Freya
WiA7343
Freya
Level 145
God Stats
7W - 9L
1,581 SR
Queue Stats
523W - 556L
1,356 Elo+
Solo
Fenrir
Fenrir
cyborgbob123
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
psys_x
Guan Yu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 121L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dyekjaer
Cupid
14
4 / 3 / 3
8,127
581
6,975
10,218
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 4
7,393
528
9,671
9,209
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
OliverBerg
Cliodhna
16
9 / 1 / 1
9,028
645
10,329
11,041
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Stoederberg
Bacchus
13
6 / 1 / 8
8,771
627
7,903
9,315
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
zniller
Bellona
12
0 / 1 / 0
7,359
526
7,414
8,892
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 3 / 0
6,627
473
5,623
7,796
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
13
4 / 5 / 4
7,673
548
8,407
12,647
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
WiA7343
Freya
12
2 / 6 / 3
7,416
530
6,242
12,491
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
10
0 / 6 / 2
6,323
452
3,647
13,791
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
psys_x
Guan Yu
13
1 / 1 / 0
7,553
540
5,390
12,019
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
21
Kills
9
9
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
0
0.67
W
Cupid
Dyekjaer
Cupid
4
3
3
1.83
W
2
3
4
1.33
L
Bastet
4
5
4
1.2
W
Cliodhna
OliverBerg
Cliodhna
9
1
1
9.5
W
Bacchus
Stoederberg
Bacchus
6
1
8
10
L
Freya
WiA7343
Freya
2
6
3
0.58
L
Fenrir
0
6
2
0.17
L
Guan Yu
psys_x
Guan Yu
1
1
0
1
W
Bellona
zniller
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,292
Damage
29,309
48,675
Taken
58,744
28,032
Mitigated
27,392
16,491
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,623
1,807
0
612
7,796
1,970
0
1,768
6,028
0
36,150
W
Cupid
Dyekjaer
Cupid
6,975
4,329
71
4,820
10,218
3,413
1,152
1,341
8,877
0
55,004
W
9,671
224
0
3,064
9,209
3,533
180
2,742
6,467
45,065
0
L
Bastet
8,407
2,523
0
2,692
12,647
3,949
24
4,340
8,307
0
38,544
W
Cliodhna
OliverBerg
Cliodhna
10,329
1,886
0
3,238
11,041
4,175
0
1,252
9,754
0
65,305
W
Bacchus
Stoederberg
Bacchus
7,903
1,610
172
2,333
9,315
10,417
216
817
8,498
22,382
6,256
L
Freya
WiA7343
Freya
6,242
2,510
0
4,341
12,491
3,466
0
4,864
7,594
27,823
0
L
Fenrir
3,647
1,200
0
1,870
13,791
7,197
0
5,577
8,214
0
24,129
L
Guan Yu
psys_x
Guan Yu
5,390
475
202
5,792
12,019
10,810
50
0
11,276
7,116
40,187
W
Bellona
zniller
Bellona
7,414
4,008
0
2,793
8,892
6,494
0
1,440
6,809
0
46,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
35,592
434
Minions Killed
338
0
Camps Cleared
0
1,397,068
Distance Traveled
1,262,260
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,627
473
62
4
0
250,647
1
W
Cupid
8,127
581
112
8
0
249,979
0
W
Ah Puch
7,393
528
80
6
0
254,433
0
L
Bastet
7,673
548
52
4
0
254,145
0
W
Cliodhna
9,028
645
104
7
0
315,387
3
W
Bacchus
8,771
627
36
3
0
282,732
3
L
Freya
7,416
530
58
4
0
227,313
3
L
Fenrir
6,323
452
47
3
0
247,268
2
L
Guan Yu
7,553
540
119
9
0
282,887
0
W
Bellona
7,359
526
102
7
0
294,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role