Player Matchup

Izanami
Izanami
Aurazero
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 92L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
LOGOBUTTERM8
Danzaburou
Level 32
God Stats
8W - 5L
1,511 SR
Queue Stats
25W - 29L
1,407 Elo+
Party 1
Merlin
Merlin
RustCornet00106
Merlin
Level 7
God Stats
7W - 9L
1,354 SR
Queue Stats
7W - 9L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
SlotrHouse
Baron Samedi
Level 51
God Stats
116W - 150L
1,461 SR
Queue Stats
228W - 248L
1,411 Elo+
Solo
Atlas
Atlas
mr solo dolo239
Atlas
Level 127
God Stats
1W - 0L
1,554 SR
Queue Stats
434W - 391L
1,462 Elo+
Party 1
Team Averages
Level 64
1,476 SR
1,396 Elo+

VS

Team Averages
Level 43
1,460 SR
1,429 Elo+
Skadi
Skadi
LuvPapaya92
Skadi
Level 17
God Stats
54W - 37L
1,562 SR
Queue Stats
312W - 316L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OasisNami
Ah Muzen Cab
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
392W - 394L
1,473 Elo+
Party 2
Yu Huang
Yu Huang
SinFullxWolFx
Yu Huang
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Yetiteriyaki299
Ao Kuang
Level 44
God Stats
5W - 5L
1,174 SR
Queue Stats
104W - 143L
1,324 Elo+
Solo
Susano
Susano
kristheplayer05
Susano
Level 62
God Stats
22W - 24L
1,564 SR
Queue Stats
586W - 620L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aurazero
Izanami
18
6 / 7 / 12
12,425
1,243
19,776
14,466
5,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LOGOBUTTERM8
Danzaburou
17
6 / 3 / 10
11,974
1,197
11,736
11,984
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 7
11,523
1,152
7,376
9,274
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SlotrHouse
Baron Samedi
18
4 / 2 / 11
11,624
1,162
8,954
10,124
6,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 14
12,104
1,210
12,079
15,552
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

225

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
11,070
1,107
8,759
13,539
5,378
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
OasisNami
Ah Muzen Cab
17
5 / 3 / 8
11,586
1,159
15,831
11,896
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
SinFullxWolFx
Yu Huang
17
2 / 2 / 8
11,049
1,105
13,284
7,557
3,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
17
4 / 7 / 3
10,935
1,094
6,649
14,905
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 12
10,781
1,078
12,963
16,995
7,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
23
Kills
15
15
Deaths
23
54
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aurazero
Izanami
6
7
12
1.71
W
Danzaburou
LOGOBUTTERM8
Danzaburou
6
3
10
3.67
L
3
4
7
1.63
L
Ah Muzen Cab
OasisNami
Ah Muzen Cab
5
3
8
3
W
4
3
7
2.5
L
Yu Huang
SinFullxWolFx
Yu Huang
2
2
8
3
W
Baron Samedi
SlotrHouse
Baron Samedi
4
2
11
4.75
L
Ao Kuang
4
7
3
0.79
L
1
7
12
1
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,921
Damage
57,486
61,400
Taken
64,892
40,146
Mitigated
26,298
8,531
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aurazero
Izanami
19,776
13,705
0
469
14,466
5,643
0
2,697
11,769
0
42,632
W
Danzaburou
LOGOBUTTERM8
Danzaburou
11,736
5,476
0
1,309
11,984
4,810
0
3,476
8,508
0
28,861
L
8,759
4,394
0
136
13,539
5,378
0
5,531
8,008
0
18,306
L
Ah Muzen Cab
OasisNami
Ah Muzen Cab
15,831
4,535
0
1,467
11,896
4,669
0
6,985
4,911
0
30,579
W
7,376
592
0
1,629
9,274
3,880
0
4,518
4,756
25,335
0
L
Yu Huang
SinFullxWolFx
Yu Huang
13,284
707
161
2,185
7,557
3,198
0
3,301
4,256
49,800
0
W
Baron Samedi
SlotrHouse
Baron Samedi
8,954
713
1,497
1,775
10,124
6,196
0
3,385
6,739
27,139
0
L
Ao Kuang
6,649
1,498
0
2,023
14,905
5,876
0
5,834
9,071
9,914
0
L
12,963
1,677
0
806
16,995
7,177
0
6,758
10,237
0
29,014
W
12,079
3,461
0
1,852
15,552
19,617
0
5,857
9,695
23,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,650
Gold Earned
55,421
232
Minions Killed
176
6
Camps Cleared
6
899,909
Distance Traveled
1,003,978
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,425
1,243
64
6
3
177,892
0
W
Danzaburou
11,974
1,197
44
4
2
181,697
0
L
Skadi
11,070
1,107
24
2
2
212,885
0
L
Ah Muzen Cab
11,586
1,159
32
3
0
219,417
0
W
Merlin
11,523
1,152
59
6
0
173,694
0
L
Yu Huang
11,049
1,105
76
8
0
191,576
0
W
Baron Samedi
11,624
1,162
40
4
0
146,469
0
L
Ao Kuang
10,935
1,094
5
1
2
171,323
0
L
Susano
10,781
1,078
39
4
2
208,777
1
W
Atlas
12,104
1,210
25
3
1
220,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role