Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pk25Slayer420
Izanami
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,315 Elo+
Party 1
Xing Tian
Xing Tian
TyTy93
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,034 Elo+
Party 1
Hera
Hera
baconfighter69
Hera
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,315 Elo+
Party 1
Tyr
Tyr
ďåřķşťàłkêř
Tyr
Level 64
God Stats
0W - 1L
1,203 SR
Queue Stats
49W - 66L
1,390 Elo+
Solo
Team Averages
Level 73
1,441 SR
1,311 Elo+

VS

Team Averages
Level 34
1,581 SR
1,330 Elo+
Zeus
Zeus
Guille_RJ_74
Zeus
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 66L
1,218 Elo+
Solo
Zhong Kui
Zhong Kui
Jgooss95
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,426 Elo+
Solo
Hun Batz
Hun Batz
SedatedMoose420
Hun Batz
Level 46
God Stats
5W - 0L
1,804 SR
Queue Stats
120W - 141L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vocus1422
Tsukuyomi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,277 Elo+
Solo
Medusa
Medusa
ii2C8039
Medusa
Level 29
God Stats
9W - 5L
1,603 SR
Queue Stats
410W - 466L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 7 / 10
8,192
819
8,166
14,019
16,737
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
15
3 / 6 / 5
8,266
827
6,761
10,607
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TyTy93
Xing Tian
11
0 / 10 / 9
7,063
706
5,995
14,173
7,186
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
6 / 9 / 5
9,402
940
9,030
10,261
4,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 8 / 6
8,224
822
7,169
12,158
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 24
10,121
1,012
10,013
13,939
5,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Jgooss95
Zhong Kui
13
3 / 5 / 13
8,129
813
5,786
8,038
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
17
9 / 3 / 23
10,150
1,015
13,176
8,009
3,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Vocus1422
Tsukuyomi
15
9 / 4 / 14
9,495
950
9,558
9,733
4,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
ii2C8039
Medusa
17
12 / 4 / 13
10,392
1,039
16,817
9,868
4,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
16
Kills
40
40
Deaths
18
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
7
10
1
W
7
2
24
9.5
W
Zhong Kui
Jgooss95
Zhong Kui
3
5
13
1.9
L
Izanami
3
6
5
0.92
W
Hun Batz
9
3
23
6.83
L
Xing Tian
TyTy93
Xing Tian
0
10
9
0.45
W
Tsukuyomi
Vocus1422
Tsukuyomi
9
4
14
4
L
6
9
5
0.94
W
Medusa
ii2C8039
Medusa
12
4
13
4.63
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,121
Damage
55,350
61,218
Taken
49,587
45,454
Mitigated
21,853
9,589
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,166
1,861
502
4,066
14,019
16,737
0
5,539
8,480
0
13,654
W
10,013
1,984
0
5,308
13,939
5,798
216
4,452
9,408
25,055
0
W
Zhong Kui
Jgooss95
Zhong Kui
5,786
1,529
0
373
8,038
4,467
494
2,024
5,917
9,874
0
L
Izanami
6,761
4,624
477
1,738
10,607
3,862
0
2,649
7,958
0
17,366
W
Hun Batz
13,176
1,953
1,247
1,701
8,009
3,327
558
2,189
5,700
0
21,902
L
Xing Tian
TyTy93
Xing Tian
5,995
320
112
385
14,173
7,186
0
2,966
11,207
9,809
0
W
Tsukuyomi
Vocus1422
Tsukuyomi
9,558
2,370
790
1,391
9,733
4,003
1,460
3,626
6,052
0
19,080
L
9,030
3,809
161
469
10,261
4,554
24
2,565
7,696
19,038
0
W
Medusa
ii2C8039
Medusa
16,817
10,258
1,861
2,745
9,868
4,258
71
2,734
7,094
0
30,383
L
7,169
1,244
447
1,232
12,158
13,115
0
2,080
10,078
0
10,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
48,287
72
Minions Killed
106
0
Camps Cleared
0
754,691
Distance Traveled
931,650
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,192
819
13
1
0
164,297
0
W
Zeus
10,121
1,012
29
3
0
163,177
0
W
Zhong Kui
8,129
813
16
2
0
154,279
0
L
Izanami
8,266
827
23
2
0
146,537
0
W
Hun Batz
10,150
1,015
21
2
0
225,044
0
L
Xing Tian
7,063
706
9
1
0
155,680
4
W
Tsukuyomi
9,495
950
11
1
0
199,742
0
L
Hera
9,402
940
19
2
0
134,411
0
W
Medusa
10,392
1,039
29
3
0
189,408
2
L
Tyr
8,224
822
8
1
0
153,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role